nerfherder
Adventurer
This is what I can make out from Mike's photos:
Dwarf Fighter 1
Str 16
Dex 12
Warhammer: +6 vs AC; 1d10+5; Versatile (+1 damage when 2 handed)
Handaxe: +6 vs AC; 1d6+5; 5 squares normal, 10 squares max
Half Elf Warlock 1
Str 10
Dex 11
Cha 18
Dagger: +3 vs AC (+3 thrown?); 1d4; 5 squares normal/10 squares max
Eldritch Blast: +4 vs Reflex; 1d10+4; 10 squares
Tiefling Wizard 1
Str 10
Dex 14
Int 20
Dagger: +3 vs AC (+5 thrown); 1d4 (1d4+2 thrown); 5 squares normal/10 squares max
Magic Missile: +5 vs Reflex; 2d4+5; 20 squares
Halfling Paladin 1
Str 14
Dex 12
Cha 16
Short sword: +5 vs AC; 1d6+2
Throwing hammer: +4 vs AC (+3 thrown); 1d6+2; 5 squares normal/10 squares max
Of course, Eldritch Blast and Magic Missile aren't weapons
Dwarf Fighter 1
Str 16
Dex 12
Warhammer: +6 vs AC; 1d10+5; Versatile (+1 damage when 2 handed)
Handaxe: +6 vs AC; 1d6+5; 5 squares normal, 10 squares max
Half Elf Warlock 1
Str 10
Dex 11
Cha 18
Dagger: +3 vs AC (+3 thrown?); 1d4; 5 squares normal/10 squares max
Eldritch Blast: +4 vs Reflex; 1d10+4; 10 squares
Tiefling Wizard 1
Str 10
Dex 14
Int 20
Dagger: +3 vs AC (+5 thrown); 1d4 (1d4+2 thrown); 5 squares normal/10 squares max
Magic Missile: +5 vs Reflex; 2d4+5; 20 squares
Halfling Paladin 1
Str 14
Dex 12
Cha 16
Short sword: +5 vs AC; 1d6+2
Throwing hammer: +4 vs AC (+3 thrown); 1d6+2; 5 squares normal/10 squares max
Of course, Eldritch Blast and Magic Missile aren't weapons

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