FireLance
Legend
OK, the excerpt on paragon paths suggests that you can multiclass instead of taking a paragon path.
This suggests to me that prior to 11th level, you are going to be restricted to a single class, but you may be able to take powers and possibly class features from other classes through class training feats.
However, once you hit 11th level and decide to multiclass, I'm guessing that the powers you get are going to be similar to the paragon path progression. For a normal paragon path, you get:
This would certainly be a more restrictive approach to multiclassing, but I guess it would be more balanced, and it would avoid most of the front-loading issues faced by simply adding level one of one class to another.
It will be interesting to see how much of my speculation is correct!
This suggests to me that prior to 11th level, you are going to be restricted to a single class, but you may be able to take powers and possibly class features from other classes through class training feats.
However, once you hit 11th level and decide to multiclass, I'm guessing that the powers you get are going to be similar to the paragon path progression. For a normal paragon path, you get:
11th: Paragon path feature
11th: Paragon path action point feature
11th: Paragon path encounter power
12th: Paragon path utility power
16th: Paragon path feature
20th: Paragon path daily power
For multiclassing, I'm guessing it will be:11th: Paragon path action point feature
11th: Paragon path encounter power
12th: Paragon path utility power
16th: Paragon path feature
20th: Paragon path daily power
11th: Secondary class features (pick two)
11th: Secondary class proficiencies (pick one of: weapon proficiencies, armor proficiencies, one trained skill, or one at-will power)
11th: Secondary class encounter power (pick one of 7th level or below)
12th: Secondary class utility power (pick one of 10th level or below)
16th: Secondary class features (get the remaining class features)
20th: Secondary class daily power (pick one of 19th level or below)
In addition, when you gain new encounter, daily and utility powers or upgrade your encounter and daily powers, you may select the new power from the lists of both your primary and secondary classes.11th: Secondary class proficiencies (pick one of: weapon proficiencies, armor proficiencies, one trained skill, or one at-will power)
11th: Secondary class encounter power (pick one of 7th level or below)
12th: Secondary class utility power (pick one of 10th level or below)
16th: Secondary class features (get the remaining class features)
20th: Secondary class daily power (pick one of 19th level or below)
This would certainly be a more restrictive approach to multiclassing, but I guess it would be more balanced, and it would avoid most of the front-loading issues faced by simply adding level one of one class to another.
It will be interesting to see how much of my speculation is correct!
