We owned Rob Heinsoo last night

CharlesRyan

Adventurer
After coming to the UK for the 4E launch and WWDDGD, Rob Heinsoo stayed on for a couple extra days and was kind enough to run a D&D session for a group of us last night. The adventure was set in his campaign world, which he outlines here: Rob's WotC Blog. It was really less of an adventure and more of a string of pretty darn tough encounters, mashed together without even a short rest so that our 3rd-level characters didn't get to recharge dailies or healing surges.

Despite that, we completely owned him.

Partly it was the rolls: At one point, Rob's flying sharks failed to roll higher than 3 on 2d10 damage three times in a row.

Partly it was creative player reaction to challenging tactical situations, like when all the PCs except the wizard were unfortunately prone at the feet of two really mean orc commanders, and the wizard cast a shock sphere just above ground level, catching the standing orcs but not the prone PCs (the room was already established as being very high-ceilinged).

It certainly wasn't for any lack of trying on Rob's part; his bad guys were scary, gruesome, vicious, and aggressive.

A great time was had by all!
 

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Wait, wait, wait...

He aimed a spell above ground so that it's entire radius didn't affect you guys?

Does that mean officially you can aim spells in mid-air?
 

Kzach said:
Wait, wait, wait...

He aimed a spell above ground so that it's entire radius didn't affect you guys?

Does that mean officially you can aim spells in mid-air?
Why not? You can aim for empty squares and since you can cast spells into the air, why not open air?
 

So WotC DM 0, Untrained 4e DND players 1... :D

CharlesRyan said:
Partly it was creative player reaction to challenging tactical situations, like when all the PCs except the wizard were unfortunately prone at the feet of two really mean orc commanders, and the wizard cast a shock sphere just above ground level, catching the standing orcs but not the prone PCs (the room was already established as being very high-ceilinged).

Can you give more info on how he adjudicated this?
 

CharlesRyan said:
Partly it was creative player reaction to challenging tactical situations, like when all the PCs except the wizard were unfortunately prone at the feet of two really mean orc commanders, and the wizard cast a shock sphere just above ground level, catching the standing orcs but not the prone PCs (the room was already established as being very high-ceilinged).

I know us DMs are supposed to "Say yes!" now but for times like these I'm sticking with a tried-and-true "No."
 

vagabundo said:
Can you give more info on how he adjudicated this?

Wizard player: "Since the ceiling is so high, and the shock sphere is a sphere, I'm going to center it high in the air to catch the standing orcs but not the prone characters."

DM: "You can try."

I think he ad-hocced a ruling that if both the attack rolls were low--like below a natural 8--the PCs would also be hit. Fortunately, both rolls were reasonably good results.
 

med stud said:
Why not? You can aim for empty squares and since you can cast spells into the air, why not open air?
I really hope someone can clarify this as it would be ten thousand types of awesome-sauce if it was an official rule.
 

hong said:
This could only be more awesome if they had laser beams coming out of their eyes. :D

I'd love to go deeper into their full technicolour awesomeness, but I think Rob is planning on using the same encounter on his group at home. . . .
 

vagabundo said:
So WotC DM 0, Untrained 4e DND players 1... :D



Can you give more info on how he adjudicated this?


My guess is something like this;

Player: Can I aim a shocking orb so as to be enough off the ground to catch the 2 orcs but not hit my comrades on the ground?

RH: Yes.
 

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