Required Stats to achieve Arcane Trickster following the path below:
1st Level
Male human Rogue 1: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 4, Move Silently 4
Skill Points Remaining: 32
Special: +1d6 Sneak Attack Damage
Feats: Point Blank Shot, Metamagic Feat
2nd Level
Male human Rogue 1/Wizard 1: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 5, Move Silently 5, Knowledge (Arcana) 3
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Metamagic Feat
3rd Level
Male human Rogue 1/Wizard 2: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 6, Move Silently 6, Knowledge (Arcana) 6
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
4th Level
Male human Rogue 1/Wizard 3: AL NE; Int 19
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 7, Move Silently 7, Knowledge (Arcana) 7, Knowledge (any) 2
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
5th Level
Male human Rogue 1/Wizard 4: AL NE; Int 19
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 8, Knowledge (any) 4
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
6th Level
Male human Rogue 1/Wizard 4/Assassin 1: AL NE; Int 19
Skills (ranks only): Decipher Script 5, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 9, Knowledge (any) 4
Skill Points Remaining: 3
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Metamagic Feat
7th Level
Male human Rogue 1/Wizard 5/Assassin 1: AL NE; Int 19
Skills (ranks only): Decipher Script 5, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
8th Level
Male human Rogue 1/Wizard 5/Assassin 1/Lore Master 1: AL NE; Int 20
Skills (ranks only): Decipher Script 6, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Skill Points Remaining: 7
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Weapon Focus – Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
9th Level
Male human Rogue 1/Wizard 5/Assassin 1/Lore Master 2: AL NE; Int 20
Skills (ranks only): Decipher Script 7, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Skill Points Remaining: 7
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use, Lesser Lore
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Spell Specialization - Ray, Split Ray, Weapon Focus – Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
Arcane Trickster the rest of the way.
The advantages of this Arcane Trickster are that:
1. He Gets 9th level spell casting ability
2. His Death Attack by the time he reaches Arcane Trickster is already at DC 18 - and will get higher with any increase in INT
3. His Ray sneak attacks (which are ranged touch attacks can do a phenomenal amount of damage for the level of spell): while hasted if he catches his opponent by surprise and wins initiative he can do
Surprise Round Partial Action - cast Haste
Surpise Round Haste Partial Action - cast Split Ray of Frost
Free Action - Cast Quickened (if took that feat) split ray of frost
Round 1 Standard Action - Cast Split Ray of Frost
Round 1 Haste Partial Action - Cast Split Ray of Frost
Free Action - Cast Quickened (again, if took that feat) split ray of frost.
THis would yield 10d3/2+30+20d6=110 dmg
He has used 1 3rd level spell, 3 0th level spells, and 2 4th level spells. Aside from using up his two 4th level slots, he still has a host of spells to draw from. Not to mention, each of these attacks are ranged touch attacks at +5+dex to hit (with a relatively high dex you are hitting almost every time). This would obviously be a bit more devastating if I switched out the 0th level spells for 3rd level rays - I simply DHMBWM right now. In fact, I'd argue that there is the possiblility for getting into smackdown territory (have a recitation, bless, and divine favor cast by some local cleric - or even better, have scrolls of each of the spells - they are cheap enough - and pump all the available extra skill points into Use Magic Device) - and this character is only 9th level!!!
BTW - with just two levels of arcane trickster, that damage goes up by 35 damage and there is the possiblity of having more 4th level spell slots. For this attack to be truly devasting take twinned spell and double all your damage (so long as the requisite 4th level slots are available)
The disadvantages are:
1.) ABSOLUTELY ABOMINATABLY LOW BAB
2.) Saves will suck - reflex and will will be ok, but fortitude is beyond suck
3.) absolute vacuum for the skill points - you will not even be able to be very good in spellcraft - no dispelling for you (this will balance out a bit more as you get higher in levels, but early on, your skills will suck - fortunately you took CWI and can make items to help you - they are so cheap its great)
I can see this character being a lot of fun to play especially around midlevels (early on, its going to be more difficult than not). Early on he begins his life as a spy using his disguise and decipher script to gather info for some organization. Later on after getting some magical training he infiltrates his organizations assassin's guild posing as a killer in need of training who takes out a low level assassin as the entry requirement. Finally he culminates his magical and roguish training to better eliminate the assassins. Somehow he is as good at assassination as all the others (his high Int score makes up for the lack of levels) but has magical abilities as well.
He has never had a problem doing other people's dirty work viewing the squeamishness associated with killing innocents as a view for the weak but frowning upon doing so for no greater purpose. He takes life as it comes considering himself ready for anything but devotes himself to furthering his own interest above all else. The organization he works for has made him very enticing offers, paying him incredibly well - how he had money to build HoI+4, etc. He unfortunately has never really experienced love or friendship in his life being too selfish to give of himself that way. He longs for a time when everyone isn't out for themselves - after all, aren't they?
1st Level
Male human Rogue 1: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 4, Move Silently 4
Skill Points Remaining: 32
Special: +1d6 Sneak Attack Damage
Feats: Point Blank Shot, Metamagic Feat
2nd Level
Male human Rogue 1/Wizard 1: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 5, Move Silently 5, Knowledge (Arcana) 3
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Metamagic Feat
3rd Level
Male human Rogue 1/Wizard 2: AL NE; Int 18
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 6, Move Silently 6, Knowledge (Arcana) 6
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
4th Level
Male human Rogue 1/Wizard 3: AL NE; Int 19
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 7, Move Silently 7, Knowledge (Arcana) 7, Knowledge (any) 2
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
5th Level
Male human Rogue 1/Wizard 4: AL NE; Int 19
Skills (ranks only): Decipher Script 4, Disable Device 4, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 8, Knowledge (any) 4
Special: +1d6 Sneak Attack Damage, familiar
Feats: Point Blank Shot, Split Ray, Metamagic Feat
6th Level
Male human Rogue 1/Wizard 4/Assassin 1: AL NE; Int 19
Skills (ranks only): Decipher Script 5, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 9, Knowledge (any) 4
Skill Points Remaining: 3
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Metamagic Feat
7th Level
Male human Rogue 1/Wizard 5/Assassin 1: AL NE; Int 19
Skills (ranks only): Decipher Script 5, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
8th Level
Male human Rogue 1/Wizard 5/Assassin 1/Lore Master 1: AL NE; Int 20
Skills (ranks only): Decipher Script 6, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Skill Points Remaining: 7
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Split Ray, Weapon Focus – Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
9th Level
Male human Rogue 1/Wizard 5/Assassin 1/Lore Master 2: AL NE; Int 20
Skills (ranks only): Decipher Script 7, Disable Device 7, Disguise 4, Hide 8, Move Silently 8, Knowledge (Arcana) 10, Knowledge (any) 10
Skill Points Remaining: 7
Special: +2d6 Sneak Attack Damage, familiar, Death Attack, Poison Use, Lesser Lore
Feats: Craft Wondrous Item, Point Blank Shot, Skill Focus – Knowledge (any), Spell Specialization - Ray, Split Ray, Weapon Focus – Ray, Metamagic Feat
Equipment: Headband of Intellect +4 (crafted using CWI)
Arcane Trickster the rest of the way.
The advantages of this Arcane Trickster are that:
1. He Gets 9th level spell casting ability
2. His Death Attack by the time he reaches Arcane Trickster is already at DC 18 - and will get higher with any increase in INT
3. His Ray sneak attacks (which are ranged touch attacks can do a phenomenal amount of damage for the level of spell): while hasted if he catches his opponent by surprise and wins initiative he can do
Surprise Round Partial Action - cast Haste
Surpise Round Haste Partial Action - cast Split Ray of Frost
Free Action - Cast Quickened (if took that feat) split ray of frost
Round 1 Standard Action - Cast Split Ray of Frost
Round 1 Haste Partial Action - Cast Split Ray of Frost
Free Action - Cast Quickened (again, if took that feat) split ray of frost.
THis would yield 10d3/2+30+20d6=110 dmg
He has used 1 3rd level spell, 3 0th level spells, and 2 4th level spells. Aside from using up his two 4th level slots, he still has a host of spells to draw from. Not to mention, each of these attacks are ranged touch attacks at +5+dex to hit (with a relatively high dex you are hitting almost every time). This would obviously be a bit more devastating if I switched out the 0th level spells for 3rd level rays - I simply DHMBWM right now. In fact, I'd argue that there is the possiblility for getting into smackdown territory (have a recitation, bless, and divine favor cast by some local cleric - or even better, have scrolls of each of the spells - they are cheap enough - and pump all the available extra skill points into Use Magic Device) - and this character is only 9th level!!!
BTW - with just two levels of arcane trickster, that damage goes up by 35 damage and there is the possiblity of having more 4th level spell slots. For this attack to be truly devasting take twinned spell and double all your damage (so long as the requisite 4th level slots are available)
The disadvantages are:
1.) ABSOLUTELY ABOMINATABLY LOW BAB
2.) Saves will suck - reflex and will will be ok, but fortitude is beyond suck
3.) absolute vacuum for the skill points - you will not even be able to be very good in spellcraft - no dispelling for you (this will balance out a bit more as you get higher in levels, but early on, your skills will suck - fortunately you took CWI and can make items to help you - they are so cheap its great)
I can see this character being a lot of fun to play especially around midlevels (early on, its going to be more difficult than not). Early on he begins his life as a spy using his disguise and decipher script to gather info for some organization. Later on after getting some magical training he infiltrates his organizations assassin's guild posing as a killer in need of training who takes out a low level assassin as the entry requirement. Finally he culminates his magical and roguish training to better eliminate the assassins. Somehow he is as good at assassination as all the others (his high Int score makes up for the lack of levels) but has magical abilities as well.
He has never had a problem doing other people's dirty work viewing the squeamishness associated with killing innocents as a view for the weak but frowning upon doing so for no greater purpose. He takes life as it comes considering himself ready for anything but devotes himself to furthering his own interest above all else. The organization he works for has made him very enticing offers, paying him incredibly well - how he had money to build HoI+4, etc. He unfortunately has never really experienced love or friendship in his life being too selfish to give of himself that way. He longs for a time when everyone isn't out for themselves - after all, aren't they?
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