Khisanth the Ancient
Explorer
The Dronemen are an evil race of humanoids with long and grasping fingers. Their skin is pale green. They range in height from 3 1/2 feet to a mighty 10 feet. Their bulging eyes range from golf-ball-sized to cantaloupe-sized, depending on the size of the Droneman.
Droneman Slave Worker
Small Monstrous Humanoid
Hit Dice: 1d8+1 (5hp)
Initiative: +0 (+0 Dex, +0 Improved Initiative)
Speed: 10ft.
AC: 13 (+1 size,+0 Dex, +2 natural), touch 11, flat-footed 13
Attacks: Slam +3 (+1 Base, +1 Str, +1 size)
Damage: Slam 1d3+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities : Immune to mind-affecting effects,mending Saves: Fort +1, Ref +2, Will -1
Abilities: Str 13, Dex 10, Con 13, Int 1, Wis 4, Cha 4
Skills: Craft (DM's choice) +2
Feats: none
Climate/Terrain:
Organization:Solitary, work gang (2-5), directed team ( 6 - 11 plus 1 organizer), hive (20-120 plus 4-32 footsoldiers, 2 - 16 organizers, 1 - 8 elite warriors, and 1 dronelord)
Challenge Rating: 1/4
Treasure: None
Alignment: Always Neutral Evil
Advancement: -
The droneman slave worker is the smallest of the dronemen. Mindless, they follow the orders of all other dronemen. They are 3 1/2' tall and weigh 50 pounds. They have no claws. They are considered totally expendable by all other dronemen, from the footsoldier to the dronelord, and obey any order given to them from any other droneman, with no regard to their own safety, despite their possession of an Intelligence score. When given no orders (which is very rare) they simply eat the nearest food and flee anything bigger than they are.
COMBAT: Droneman slave workers attack if ordered to do so. They merely slam every round, never fleeing or pausing, and follow no tactics.
Mending (Sp): The droneman slave worker may invoke a mendingeffect upon non-magical items. Caster level 1st, once per week.
Does it need more skill points? Is the CR wrong? Please comment, I used the monster stat verifier at http://personal.nbnet.nb.ca/shadows/Handbook/MonsterCalc.html to create this monster.
More dronemen coming soon, if I remember!
Droneman Slave Worker
Small Monstrous Humanoid
Hit Dice: 1d8+1 (5hp)
Initiative: +0 (+0 Dex, +0 Improved Initiative)
Speed: 10ft.
AC: 13 (+1 size,+0 Dex, +2 natural), touch 11, flat-footed 13
Attacks: Slam +3 (+1 Base, +1 Str, +1 size)
Damage: Slam 1d3+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities : Immune to mind-affecting effects,mending Saves: Fort +1, Ref +2, Will -1
Abilities: Str 13, Dex 10, Con 13, Int 1, Wis 4, Cha 4
Skills: Craft (DM's choice) +2
Feats: none
Climate/Terrain:
Organization:Solitary, work gang (2-5), directed team ( 6 - 11 plus 1 organizer), hive (20-120 plus 4-32 footsoldiers, 2 - 16 organizers, 1 - 8 elite warriors, and 1 dronelord)
Challenge Rating: 1/4
Treasure: None
Alignment: Always Neutral Evil
Advancement: -
The droneman slave worker is the smallest of the dronemen. Mindless, they follow the orders of all other dronemen. They are 3 1/2' tall and weigh 50 pounds. They have no claws. They are considered totally expendable by all other dronemen, from the footsoldier to the dronelord, and obey any order given to them from any other droneman, with no regard to their own safety, despite their possession of an Intelligence score. When given no orders (which is very rare) they simply eat the nearest food and flee anything bigger than they are.
COMBAT: Droneman slave workers attack if ordered to do so. They merely slam every round, never fleeing or pausing, and follow no tactics.
Mending (Sp): The droneman slave worker may invoke a mendingeffect upon non-magical items. Caster level 1st, once per week.
Does it need more skill points? Is the CR wrong? Please comment, I used the monster stat verifier at http://personal.nbnet.nb.ca/shadows/Handbook/MonsterCalc.html to create this monster.
More dronemen coming soon, if I remember!
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