Enhancing out the Campaign: Background Music

Renfield

Explorer
Allright, while I'm on a 'posting on enworld' role I figure I'll add this to the fray. I already have my own little 'Dungeons and Dragons soundtrack' but I'm posting this for other to give ideas for good choices of background music and the like for campaigns and D&D adventures. I'll also post a few tips I've found helpful and all that fun junk.

*For a nice fantasy like setting avoid techno or other obviously modern music.
- this is obviously a given, granted I recieved a nice responce as a rather viscious battle was fought with Disturbed playing in the background so there are exceptions.

*Try avoiding music with lyrics.
- Lyrics tend to distract players. Though some music where the main chunk of the melody is done in lyrics like gregorian chants and the like work as well. Or perhaps irish jigs for tavern scenes and various upbeat celtic music for a town festival.

*Try not to get stale.
- my main problem with music has always been having the song on repeat and forgetting to change it until a player notices the nice peaceful town music is still playing during an nasty battle with Orc barbarians in the Stonelands. So switch music from time to time. If scenes are going by fast don't worry about it, but combat is rarely very short and it's nice having something up beat in the background.

*Keep the volume relatively low.
- if the PC's have to raise their voices to be heard in the dark of night because that dark forboding music is up too loud then the music is obviously becomming an obstacle as opposed to enhancing the environment. Another mistake I tend to have to be reminded on >.<

Suggested music:

Well, my first on is the obvious choice of the Dungeons and Dragons Soundtrack recently released by Midnight Syndicate. You can probably purchase that at your local hobby shop and barring that order it from the groups website. (the link of which I don't have on hand as of yet.
- this soundtrack has a good chunk of the essentials. Combat music, dark forboding music, victorious heroic music, the chanting of a wizard casting a spell or performing a dark ritual etc etc.
- considering Midnight Syndicate is known for their gothic background music soundtracks a good chunk of the songs tend to be a tad darker in flavor. Still quite befitting of a D&D world.

Another good suggestion if you can afford it and don't already have them is this: I recently aquired the box-set containing both Icewind Dale, Icewind Dale: Heart of Winter, and Icewind Dale II computer games. The gem I found in this boxset and half the reason why I bought it (the other half being I never had Icewind Dale 1 and the expansion.) the award winning Icewind Dale Soundtrack.
- There are a few rather nice combat songs that range from highly energetic to grim and desperate in tempo.
- lot's of eerie background music that just screams desolate environment in the middle of nowhere.
- a few nice peaceful tunes that can be used for nature environments and town or village scenes.

They also have a Baldur's Gate II boxset containing Baldurs Gate II: Shadows of Amn and Baldur's Gate II: The Throne of Bhaal. As well as the wonderful soundtrack for that game. Alas I have yet to purchase it so I cannot really give much or a review. I know this though, the baldurs gate games have good background music for busy cities and towns and the like. Especially the music for Waukeens Promenade, very nice if you have extended RP going on in a bazaar typ locale.

I also imagine the Neverwinter Nights soundtrack has some good ones, alas I've never known how to get my own paws on that one.

For darker settings that might have a horror or gothic air to them I would suggest any of Midnight Syndicates other albums. They were made specifically for gothic/horror backgrounds so should be nigh perfection for those Ravenloft Campaigns. I would also reccomend any of the Lord of the Rings Movie soundtracks. The story get's rather dark and the music reflects this. They also have some good music for any epic adventures or climactic combat scenes. My players have complained often that the music was too forboding when all I had available was the Two Towers soundtrack.

Movie soundtracks in general. The 13th Warrior has some good ones. Especially if your campaign has a lot of Barbarians or something or a Nordic quality. The first few tracks have an Arabic air to them good for any of you running an Al Qadimesque campaign. The First Knight soundtrack is good as well. The track "No Surrender" is vary good for climactic fight scenes or desperate chase scenes. "To Leonese" is nice for battle scenes as well. A lot of Jerry Goldsmith's movie soundtracks in general are really great. The guy writes film scores for breakfast lunch and dinner and does a damn good job at it even if the movies they go to aren't the greatest.

Celtic music is good as well... especially if you're looking for something a little more up-beat, serene, or magical. I find the cd Celtic Nights is great for peaceful nature type background music. Perhaps for the Fey Courts or the Enchanted Forest type places in your campaigns. Celtic Odyssey and Celtic Legacy have some good songs befitting of towns or cities as well as taverns.

I like to avoid music that come from obvious sources like various themes and identifying musics in the Star Wars soundtracks or other suchs things. Final Fantasy music is good too and there are some orchestrated final fantasy musics that use some great songs from a lot of the better final fantasies (i.e. in my humble opinion: 2 (j4), 3 (j6), and 7 with some good stuff in ten. I particularly like Terra's Theme from 6. There are also numerous MP3 variations of these songs one for World of Ruin from FFVI that sounds rather modern with electric guitar but is made to sound very sad and depressing (as befits the name and that part of the game) so I'd still reccomend it for appropriate scenarios and RP scenes. I'd avoid obvious FF rip offs like the main theme, the famous sepiroth battle song "One Winged Angel" and the chocobo theme as well as any FF combat music but that's just my opinion. One of my players ran an interesting campaign in which various final fantasy and anime characters made cameo appearances so such things were perfectly acceptable if not downright appropriate.

I'm sure there are other sources out there but I've merely covered my personal favorites and opinions. Other opinions, suggestions, and favorites are encouraged to post.

Once again, I am no expert or proffesional, or godly experienced DM, I simply know what works and doesn't work for me and am open to further suggestions. Also typing this up because I thinks it's simply downright helpful to other DM's out there.
 
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Is there a question, or just an invitation for comment?

I'm primarily a movie soundtrack advocate myself, and I'd beef up your list. Here's stuff that makes the cut on my "D&D Soundtrack", either in full, or as selections:
  • Lord of the Rings Soundtracks
  • Gladiator
  • Last of the Mohicans (first half only)
  • Signs
  • Bram Stoker's Dracula (selections only)
  • Braveheart
  • 13th Warrior (you had that one too)
  • Harry Potter Soundtracks
  • Stargate
  • From Hell (selections)
  • Minority Report
  • Patriot Games
  • Time Machine (the new one)
I prefer to rip them all to my hard drive as mp3s and play them that way, randomized. Like you, I prefer it to be subtle and quiet, not blaring.
 

Comment pretty much. Yes you mentioned three soundtracks I've forgotten seeing as they're in another part of the state and I haven't seen them in a year >.< Dracula, Gladiator, and Braveheart all have great music. I'll have to look into the rest. As for making them MP3's. I am not so fortunate as to being able to game within earshot of my computer. I am fortunate enough however to have a portable diskman that can play MP3 cd's and have a D&D soundtrack file already set up with music categorized into various files like combat music, dark and evil type music, heroic music, peaceful and serene music, town music etc. Even have an "Other" Folder for various D&D MP3's like the two Deadale Wives's MP3's and a song called Raistlyn and the Rose (while I have a passionate dislike towards Dragonlance I do enjoy the song nevertheless).

If you don't mind music that's somewhat epic and heroic sounding and also has a modern pseudo 80's metal feel to it the group Rhapsody has some great albums all based on an epic fantasy story spanning the four or five albums. Main fault is that it doesn't really fit with a D&D campaign though a few intrumentals are great for combat scenes. Not to mention Lucca Turelli the lead singer is itallian, and you can hear a lot of his accent in the music when he sings. >.< Still, fun to listen to while writing up adventures or posting on the Story Hour.

Another option are a few select tracks from the Escaflowne soundtrack. They could work for battle music, temple music, or celebration/holy city type music. Or whatever you think they fall into. Just have to deal with the O'Fortunaesque lyrics being nothing but Es-ca flow-ne, Es-ca flow-ne, etc etc :P
 

O.K., first let me toss one name out there:
Erich Kunzel
This man has a lot of soundtrack CDs, where he plays movie soundtracks with an orchestra. These CDs are great!
Furthermore, his CDs are soundtrack compilations, and you get a lot of different themes and feels in one CD. All of those have been great so far, except for "Scary Music", which has too much goofy vocals (whereas almost all tracks on his other discs are bereft of vocals).
I strongly suggest buying compilations, anyway. Try compilations of classical music, as well. That way, you won't get one or two familiar themes and a lot of filler or unusable material, but a good number of songs from different venues.

Especially if you, like me, don't mind to put on well-known themes.

I would like to add one recommendation I need to follow more often as well:
* Don't overdo it! Play music at the important moments, not all the time. It's better to have two or three great themes in game than a constant barrage of sounds.

I have a three-CD changer in my stereo, and I burned my soundtrack CDs (yes, I bought them! :)) on three discs with different feel:
1. "Dungeons": Dark Themes, perfect for the bad guy, rituals, exploring dark cellars, etc.
2. "Dragons": Heroic Themes, for combat, victory, pathos
3. "Arcana Unearthed": Music for taverns, funerals, celebrations, and what else.

I think some things can work with lyrics. Taverns; funerals and the like can profit from a good song. I like to play Loreena McKennitt in some scenes, for example, and one of the greates fights I've ever partaken in was orchestrated to "Smack my b*tch up!".

All in all, I feel I have way to little soundtrack CDs to make the perfect master of music for our games; but I'm trying, and have gotten very good feedback several times.

To those who don't like familiar themes:
a) the Diablo II-soundtracks are great, and free on the net (at least 4 of them)

b) try it. You won't have the same campaign after the group rushes to the rescue of the fair damsel, propelled forward by the Radiers March from "Indiana Jones" :) Or when they enter the dark cellar, and suddenly Tubula Bells from "Exorcist" start playing.
Just like archetypes for races or characters, this music can help bring an instant feel to your adventure/campaign. Don't forget most of these soundtrack classics are classics because they work so well.

Berandor
music maniac

ETA: When I come home, I'll type up my track choices for the soundtrack cd. That should give a good overview.
 
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Ah cool cool. I'll have to look into some of those. I don't particularly like *too* obvious themes. You'll never hear Star Wars music playing during a fantasy D&D game such as mine. Even the Duel of the Fates, the damn good music from the fight between Darth Maul and the Jedi, wont be in my game because among my friends that sort of thing is far too distracting. However the music of Indiana Jones (save for his theme music) isn't as well known to them, nor is the exorcist so it works. I mean they may recognise them but music from say Star Wars, or some of the more blatant Final Fantasy musics are a tad distracting in that they make the PC's envision light saber swinging jedi or some blue robed mage with a yellow pointy hat casting LIT 3.
 


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