Merlion
First Post
Ok this is the first of my "school master" prestige classes, the Master Transmuter. I just threw it together this second so I'm sure it will need some work.
Edit: Ok I changed where and when Transmutation Focus comes in, made Specialization for wizards a requirement, and decided to have it give full spellcasting progression.
The only thing I dont like is the spell reqirements make it impossible for a PHB sorcerer to qualify until level 8...
The Master Transmuter
Prerequisites:
Skills: Knowledge (Arcana) 10 ranks, Spellcraft 10 ranks
Feats: Spell Focus (Transmutation), Greater Spell Focus (Transmutation)
Spellcasting: Must be able to cast 4th level Arcane spells. Must know at least 7 different Transmutations which must include Alter Self, Baleful Polymorph, and Polymorph
Special: Wizards who wish to become Master Transmuters must be specialized in the school of Transmutation.
BAB, Saves, and Skills: All as Wizard
Class Features:
Transmutation Power:
At first level, the Master Transmuter recieves a +1 bonus to caster level when casting Transmutation spells. This applies to all aspects of caster level, including range, duration, damage, and caster level checks to overcome spell resistance. This bonus increases by +1 at 4th, 7th, and 10th level.
Transmutation Defense: At 2nd level, the Master Transmuter gains a +1 competence bonus on all saving throws against Transmutation spells and affects. this increases by +1 at 5th and 8th level.
Transmutation Focus:
At 3nd level the Master Transmuter gains a +1 competence bonus to the saving throw DC of all Transmutation spells he casts. At 6th level, this bonus increases to +2.
Alter Form:
at 3rd level, the Master Transmuter is able to alter his physical form as though using an Alter Self spell a number of times per day equal to his Master Transmuter level.
Change Form:
at 6th level, the Master Transmuter may tran sform himself as per the Polymorph spell a number of times per day equal to his Master Transmuter level.
Transform Other:
at 9th level, the Master Transmuter may use Baleful Polymorph once per day.
Transformation Mastery: at 10th level, the Master Transmuter may use Shapechange once per day as the spell. He also gains a spell resistance of 25 against all Transmutation spells and spell like abilities.
its diffacult to do a proper table in here so I'm going to do it this way:
1st level: Transmutation Power +1,
2nd level: Transmutation Defense +1,
3rd level: Transmutation Focus +1 Alter Form
4th level: Transmutation Power +2,
5th level: Transmutation Defense +2
6th level: Transmutation Focus +2, Change Form,
7th level: Transmutation Power +3
8th level: Transmutation Defense +3
9th level: Transform Other
10th level: Transformation Power +4, Transformation Mastery
Edit: Ok I changed where and when Transmutation Focus comes in, made Specialization for wizards a requirement, and decided to have it give full spellcasting progression.
The only thing I dont like is the spell reqirements make it impossible for a PHB sorcerer to qualify until level 8...
The Master Transmuter
Prerequisites:
Skills: Knowledge (Arcana) 10 ranks, Spellcraft 10 ranks
Feats: Spell Focus (Transmutation), Greater Spell Focus (Transmutation)
Spellcasting: Must be able to cast 4th level Arcane spells. Must know at least 7 different Transmutations which must include Alter Self, Baleful Polymorph, and Polymorph
Special: Wizards who wish to become Master Transmuters must be specialized in the school of Transmutation.
BAB, Saves, and Skills: All as Wizard
Class Features:
Transmutation Power:
At first level, the Master Transmuter recieves a +1 bonus to caster level when casting Transmutation spells. This applies to all aspects of caster level, including range, duration, damage, and caster level checks to overcome spell resistance. This bonus increases by +1 at 4th, 7th, and 10th level.
Transmutation Defense: At 2nd level, the Master Transmuter gains a +1 competence bonus on all saving throws against Transmutation spells and affects. this increases by +1 at 5th and 8th level.
Transmutation Focus:
At 3nd level the Master Transmuter gains a +1 competence bonus to the saving throw DC of all Transmutation spells he casts. At 6th level, this bonus increases to +2.
Alter Form:
at 3rd level, the Master Transmuter is able to alter his physical form as though using an Alter Self spell a number of times per day equal to his Master Transmuter level.
Change Form:
at 6th level, the Master Transmuter may tran sform himself as per the Polymorph spell a number of times per day equal to his Master Transmuter level.
Transform Other:
at 9th level, the Master Transmuter may use Baleful Polymorph once per day.
Transformation Mastery: at 10th level, the Master Transmuter may use Shapechange once per day as the spell. He also gains a spell resistance of 25 against all Transmutation spells and spell like abilities.
its diffacult to do a proper table in here so I'm going to do it this way:
1st level: Transmutation Power +1,
2nd level: Transmutation Defense +1,
3rd level: Transmutation Focus +1 Alter Form
4th level: Transmutation Power +2,
5th level: Transmutation Defense +2
6th level: Transmutation Focus +2, Change Form,
7th level: Transmutation Power +3
8th level: Transmutation Defense +3
9th level: Transform Other
10th level: Transformation Power +4, Transformation Mastery
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