Nifft
Penguin Herder
Newly Updated Gnome 2.1, with THREE Exclusive Racial PrCs! And now! It's Tiny! It's a Bard! It's...
Gnome 2.1
Tiny size (+2 Attack & AC, +8 Hide checks, 50% carrying capacity)
Base Speed 20 ft.
Str -4, Cha +2
Weapon Familiarity: Gnomes may treat gnome hooked hammers as Martial rather then Exotic weapons.
+2 racial bonus on saving throws against illusions
Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes
+1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears)
+4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls, and hill giants)
+2 racial bonus on Listen and Craft (alchemy) checks
Low-light Vision: Gnomes can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
Automatic Language: Common.
Bonus Languages: Sylvan, Draconic, Dwarven, Elven, Giant, Goblin, Orc, Auran and Terran. In addition, a gnome can speak with animals once per day. This ability is innate to gnomes. See the speak with animals spell description.
Spell-Like Abilities: 1/day -- Speak with Animals (duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 3/day -- Prestidigitation. Caster level 1st or Gnome's character level, whichever is higher; save DC 10 + gnome's Cha modifier.
Favored Class: Bard.
Special: Gnomes may take one of four 4-level Racial Prestige Class. (As PrCs, these levels cannot cause an XP penalty.)
Slyphan Gnome Racial PrC
Requirements: Speak Auran, no levels in other Gnome Racial PrC.
HD: d6
BAB: Half (as Sorcerer)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 6 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis) and Swim (Str).
Special Abilities:
Rock Gnome Racial PrC
Requirements: Speak Terran, no levels in other Gnome Racial PrC.
HD: d6
BAB: Half (as Sorcerer)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 6 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis) and Swim (Str).
Special Abilities:
Forest Gnome Racial PrC
Requirements: Speak Sylvan, no levels in other Gnome Racial PrC.
HD: d8
BAB: Average (as Bard)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 4 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis), Survival (Wis) and Swim (Str).
Special Abilities:
-- N
Gnome 2.1
Tiny size (+2 Attack & AC, +8 Hide checks, 50% carrying capacity)
Base Speed 20 ft.
Str -4, Cha +2
Weapon Familiarity: Gnomes may treat gnome hooked hammers as Martial rather then Exotic weapons.
+2 racial bonus on saving throws against illusions
Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes
+1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears)
+4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls, and hill giants)
+2 racial bonus on Listen and Craft (alchemy) checks
Low-light Vision: Gnomes can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
Automatic Language: Common.
Bonus Languages: Sylvan, Draconic, Dwarven, Elven, Giant, Goblin, Orc, Auran and Terran. In addition, a gnome can speak with animals once per day. This ability is innate to gnomes. See the speak with animals spell description.
Spell-Like Abilities: 1/day -- Speak with Animals (duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 3/day -- Prestidigitation. Caster level 1st or Gnome's character level, whichever is higher; save DC 10 + gnome's Cha modifier.
Favored Class: Bard.
Special: Gnomes may take one of four 4-level Racial Prestige Class. (As PrCs, these levels cannot cause an XP penalty.)
Slyphan Gnome Racial PrC
Requirements: Speak Auran, no levels in other Gnome Racial PrC.
HD: d6
BAB: Half (as Sorcerer)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 6 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis) and Swim (Str).
Code:
[u]Level BAB Fort Ref Will Spellcasting Special Abilities[/u]
1 +0 +0 +2 +2 -- [i]Faerie Fire[/i], [i]Speak with Animals[/i] 3/day
2 +1 +0 +3 +3 +1 Level Bard Improved Illusion
3 +1 +1 +3 +3 -- Fey Sight
4 +2 +1 +4 +4 +1 Level Bard Fey Wings, +2 Charisma
Special Abilities:
- Faerie Fire (Special): The Gnome gains the spell Faerie Fire as an extra known 1st level Bard spell. If the Gnome cannot yet cast 1st-level Bard spells, he gains Faerie Fire as a spell-like ability usable once per day until he can cast 1st-level Bard spells.
- Speak with Animals (Sp): The Gnome can use his Speak with Animals spell-like ability thrice per day, and his caster level increases with his Gnome levels.
- Improved Illusion (Ex): The Gnome's racial bonus to Illusion spell DCs increases to +2.
- Fey Sight (Su): The Gnome perceives the world as though under a constant See Invisibility spell, which cannot be dispelled. Due to his improved visual acuity, he gains a +2 racial bonus to Spot and Search checks.
- Fey Wings (Ex): The Gnome gains faerie wings, which give him a fly speed of 40 ft., with Good maneuverability. He may choose dragonfly, butterfly or bird wings.
- Charisma Increase (Ex): This bonus is gained as though through level advancement.
Rock Gnome Racial PrC
Requirements: Speak Terran, no levels in other Gnome Racial PrC.
HD: d6
BAB: Half (as Sorcerer)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 6 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis) and Swim (Str).
Code:
[u]Level BAB Fort Ref Will Spellcasting Special Abilities[/u]
1 +0 +0 +2 +2 -- Darkvision, [i]Speak with Animals[/i] 3/day
2 +1 +0 +3 +3 +1 Level Bard [i]Magic Stone[/i]
3 +1 +1 +3 +3 -- Stone Sight, Grounded
4 +2 +1 +4 +4 +1 Level Bard [i]Stone Shape[/i], +2 Charisma
Special Abilities:
- Darkvision (Ex): extends out to 60 ft., as described in the PHB.
- Speak with Animals (Sp): The Gnome can use his Speak with Animals spell-like ability thrice per day, and his caster level increases with his Gnome level.
- Magic Stone (Special): The Gnome gains the spell Magic Stone as an extra known 1st level Bard spell. If the Gnome cannot yet cast 1st-level Bard spells, he gains Magic Stone as a spell-like ability usable once per day until he can cast 1st-level Bard spells.
- Improved Illusion (Ex): The Gnome's racial bonus to Illusion spell DCs increases to +2.
- Stone Sight (Ex): This ability grants the Gnome a +2 racial bonus on Search checks to notice unusual stonework. A Gnome who merely comes within 10 feet of unusual stonework can make a Search check as though actively searching, and can use the Search skill to find stonework traps as a rogue can. The Gnome can also intuit depth, sensing the approximate distance underground as naturally as a human can sense which way is up.
- Grounded (Su): The Gnome's bond with the Earth is strong, and it's hard to separate him from it. The Gnome gains a +4 Luck bonus to avoid being tripped or bull rushed, and a +2 Racial bonus to all Balance and Climb checks involving earthen or stone surfaces.
- Stone Shape (Special): The Gnome gains the spell Stone Shape as an extra known 2nd level Bard spell. If the Gnome cannot yet cast 2nd-level Bard spells, he gains Stone Shape as a spell-like ability usable once per day until he can cast 2nd-level Bard spells.
- Charisma Increase (Ex): This bonus is gained as though through level advancement.
Forest Gnome Racial PrC
Requirements: Speak Sylvan, no levels in other Gnome Racial PrC.
HD: d8
BAB: Average (as Bard)
Good Saves: Reflex, Will / Bad Save: Fortitude
Skill Points: 4 + Int bonus
Class Skills: Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Jump (Str), Knowlege (any) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis), Survival (Wis) and Swim (Str).
Code:
[u]Level BAB Fort Ref Will Spellcasting Special Abilities[/u]
1 +0 +0 +2 +2 -- Stealth, [i]Speak with Animals[/i] 3/day
2 +1 +0 +3 +3 +1 Level Bard [i]Pass Without Trace[/i]
3 +2 +1 +3 +3 -- Woodland Tracker, Improved Illusion
4 +3 +1 +4 +4 +1 Level Bard Foe Slayer, +2 Charisma
Special Abilities:
- Stealth (Ex): The Gnome gains a +2 Racial bonus to all Hide and Move Silently checks, which increases to +4 in wooded areas.
- Speak with Animals (Sp): The Gnome can use his Speak with Animals spell-like ability thrice per day, and his caster level increases with his Gnome level.
- Pass Without Trace (Special): The Gnome gains the spell Pass Without Trace as an extra known 1st level Bard spell. If the Gnome cannot yet cast 1st-level Bard spells, he gains Pass Without Trace as a spell-like ability usable once per day until he can cast 1st-level Bard spells.
- Woodland Tracker (Ex): The Gnome may use Survival to track as though he had the Track Feat in wooded areas. If he already has (or later gains) the Track Feat, he instead gains a +4 Racial bonus to all Survival checks in wooded areas.
- Improved Illusion (Ex): The Gnome's racial bonus to Illusion spell DCs increases to +2.
- Foe Slayer (Ex): The Gnome gains a +2 bonus to damage against Kobolds and Goblinoids. This functions like (and stacks with) a Ranger's Favored Enemy bonus.
- Charisma Increase (Ex): This bonus is gained as though through level advancement.
-- N