Twiggly the Gnome
Legend
Gemdrake
• –2 Strength, +2 Dexterity.
• Small: As a Small creature, a Gemdrake gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are two-thirds of those of a Medium character.
• Gemdrake base land speed is 20 feet and flight speed is 40 feet (average).
• Dragon type: immunity to magic sleep and hold effects.
• Low-Light Vision: A Gemdrake can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Darkvision: A Gemdrake can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and Gemdrakes can function just fine with no light at all.
• Automatic Languages: Common and Draconic.
• Breath Weapon: 3/day — A ray of energy (type based on breed) projects from the Gemdrake's mouth. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of damage.
• Favored Class: Sorcerer. A multiclass Gemdrake’s sorcerer class does not count when determining whether he takes an experience point penalty for multiclassing.
The five breeds of Gemdrake, their breath weapon type, and common alignment are:
• Gaget - Fire - Chaotic Neutral
• Ivory - Cold - Lawful Neutral
• Amber - Electricity - Neutral
• Coral - Acid - Neutral Evil
• Pearl - Sonic - Neutral Good
• –2 Strength, +2 Dexterity.
• Small: As a Small creature, a Gemdrake gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are two-thirds of those of a Medium character.
• Gemdrake base land speed is 20 feet and flight speed is 40 feet (average).
• Dragon type: immunity to magic sleep and hold effects.
• Low-Light Vision: A Gemdrake can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Darkvision: A Gemdrake can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and Gemdrakes can function just fine with no light at all.
• Automatic Languages: Common and Draconic.
• Breath Weapon: 3/day — A ray of energy (type based on breed) projects from the Gemdrake's mouth. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of damage.
• Favored Class: Sorcerer. A multiclass Gemdrake’s sorcerer class does not count when determining whether he takes an experience point penalty for multiclassing.
The five breeds of Gemdrake, their breath weapon type, and common alignment are:
• Gaget - Fire - Chaotic Neutral
• Ivory - Cold - Lawful Neutral
• Amber - Electricity - Neutral
• Coral - Acid - Neutral Evil
• Pearl - Sonic - Neutral Good