Xath
Moder-gator
I'd like some help with a prestiege class I just made. I first analyzed all of the prestige classes in the Book of Exalted Deeds, and I think this one is fairly balanced when compared with them, but as I have never made a prestige class, I don't really know. Anyway, here it is.
Diplomatic Deceiver
Throughout the known universe, there are those who rely on quick wit and a honeyed tongue to escape sticky situations rather than brute force or physical prowess. Those who use their abilities to further the cause of good are often among the ranks of the Diplomatic Deceiver.
Bards are the most common diplomatic deceivers, though Sorcerers will sometimes join their ranks. Few other characters, except multiclass rogues, can meet the requirements to become Diplomatic Deceivers.
Diplomatic Deceivers rarely travel alone, instead traveling in small groups such as adventuring parties. Others become advisors to local government officials, lawyers, or messengers.
Hit Die: d6
Requirements
To qualify to become a Diplomatic Deceiver, a character must fulfill all the following criteria.
Alignment: Any Good
Skills: Diplomacy 10 ranks, Bluff 10 ranks, Perform 6 ranks, ability to speak 4 languages
Feats: One Exalted Feat
Spells: Able to spontaneously cast 3rd-level arcane spells.
Class Skills
The Diplomatic Deceiver’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language, Spellcraft (Int) and Use Magic Device (Cha). See Chapter 4 of the Player’s Handbook for skill descriptions.
Skill Points at Each Level: 6 + Intelligence Modifier
Class Features
All of the following are class features of the Diplomatic Deceiver prestige class.
Weapon and Armor Proficiency: Diplomatic Deceivers gain no proficiency with any weapon or armor.
Bardic Music, Bardic Knowledge: A Diplomatic Deceiver adds her class level to her bard level, if any, to determine her bardic knowledge and what bardic music abilities she can use and how often she can use them. In addition, her DD levels stack with her bard levels for purposes of determining the bonuses granted by her bestow courage ability. A Diplomatic Deceiver with no bard levels gains bardic music abilities as a bard of her class level.
Detect Evil (Sp): At will, as the spell.
Saint’s Tongue: Diplomatic Deceivers excel at the way of the word. At 2nd-level, a DD gains a +1 inherent bonus to all Bluff and Diplomacy checks. This bonus increases to +2 at 5th-level, +3 at 8th-level, and +4 at 10th-level. The effective diplomacy bonus is doubled when dealing with creatures of good alignment, and the effective bluff bonus is doubled when dealing with creatures of evil alignment.
Starmantle (Sp): At 3rd-level, a diplomatic deceiver gains the ability to use starmantle, as the spell, once per day. Her caster level is equal to her character level.
Bonus Language: At 3rd-level, and every other level after, the Diplomatic Deceiver gains a bonus language, not confined to those in her race, though Druidic is still prohibited.
Alter Self (Sp): At 4th-level, the Diplomatic Deceiver gains the ability to use Alter Self, as the spell, once per day per 3 character levels with the following exception. The duration of the ability is equal to 1 min/character level.
Sanctified Spells: A 6th-level Diplomatic Deceiver can use sanctified spells as though they were among her spells known.
Spells per Day/Spells Known: At each level, a Diplomatic Deceiver gains new spells per day as if she had also gained a level in an arcane spellcasting class to which she belonged before adding the prestige class level. The class must spontaneously cast spells (as a sorcerer or bard does). She does not, however, gain any other benefit a character of that class would have gained. If the character had more than one arcane spellcasting class before becoming a Diplomatic Deceiver, she must decide to which class she adds each DD level for the purposes of determining spells per day and spells known.
Diplomatic Deceiver [Exalted Prestige Class]
Diplomatic Deceiver [Exalted Prestige Class]
Level Base Attack Fort Reflex Will Special Spells per Day
1 0 0 0 2 Bardic Music, Bardic Knowledge 1 level existing class
2 1 0 0 3 Detect Evil, Saint's Tongue+1 1 level existing class
3 1 1 1 3 Starmantle, Bonus Language 1 level existing class
4 2 1 1 4 Alter Self 1 level existing class
5 2 1 1 4 Saint's Tongue +2, Bonus Language 1 level existing class
6 3 2 2 5 Sanctified Spells 1 level existing class
7 3 2 2 5 Bonus Language 1 level existing class
8 4 2 2 6 Saint's Tongue +3 1 level existing class
9 4 3 3 6 Bonus Language 1 level existing class
10 5 3 3 7 Saint's Tongue +4 1 level existing class
Diplomatic Deceiver
Throughout the known universe, there are those who rely on quick wit and a honeyed tongue to escape sticky situations rather than brute force or physical prowess. Those who use their abilities to further the cause of good are often among the ranks of the Diplomatic Deceiver.
Bards are the most common diplomatic deceivers, though Sorcerers will sometimes join their ranks. Few other characters, except multiclass rogues, can meet the requirements to become Diplomatic Deceivers.
Diplomatic Deceivers rarely travel alone, instead traveling in small groups such as adventuring parties. Others become advisors to local government officials, lawyers, or messengers.
Hit Die: d6
Requirements
To qualify to become a Diplomatic Deceiver, a character must fulfill all the following criteria.
Alignment: Any Good
Skills: Diplomacy 10 ranks, Bluff 10 ranks, Perform 6 ranks, ability to speak 4 languages
Feats: One Exalted Feat
Spells: Able to spontaneously cast 3rd-level arcane spells.
Class Skills
The Diplomatic Deceiver’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language, Spellcraft (Int) and Use Magic Device (Cha). See Chapter 4 of the Player’s Handbook for skill descriptions.
Skill Points at Each Level: 6 + Intelligence Modifier
Class Features
All of the following are class features of the Diplomatic Deceiver prestige class.
Weapon and Armor Proficiency: Diplomatic Deceivers gain no proficiency with any weapon or armor.
Bardic Music, Bardic Knowledge: A Diplomatic Deceiver adds her class level to her bard level, if any, to determine her bardic knowledge and what bardic music abilities she can use and how often she can use them. In addition, her DD levels stack with her bard levels for purposes of determining the bonuses granted by her bestow courage ability. A Diplomatic Deceiver with no bard levels gains bardic music abilities as a bard of her class level.
Detect Evil (Sp): At will, as the spell.
Saint’s Tongue: Diplomatic Deceivers excel at the way of the word. At 2nd-level, a DD gains a +1 inherent bonus to all Bluff and Diplomacy checks. This bonus increases to +2 at 5th-level, +3 at 8th-level, and +4 at 10th-level. The effective diplomacy bonus is doubled when dealing with creatures of good alignment, and the effective bluff bonus is doubled when dealing with creatures of evil alignment.
Starmantle (Sp): At 3rd-level, a diplomatic deceiver gains the ability to use starmantle, as the spell, once per day. Her caster level is equal to her character level.
Bonus Language: At 3rd-level, and every other level after, the Diplomatic Deceiver gains a bonus language, not confined to those in her race, though Druidic is still prohibited.
Alter Self (Sp): At 4th-level, the Diplomatic Deceiver gains the ability to use Alter Self, as the spell, once per day per 3 character levels with the following exception. The duration of the ability is equal to 1 min/character level.
Sanctified Spells: A 6th-level Diplomatic Deceiver can use sanctified spells as though they were among her spells known.
Spells per Day/Spells Known: At each level, a Diplomatic Deceiver gains new spells per day as if she had also gained a level in an arcane spellcasting class to which she belonged before adding the prestige class level. The class must spontaneously cast spells (as a sorcerer or bard does). She does not, however, gain any other benefit a character of that class would have gained. If the character had more than one arcane spellcasting class before becoming a Diplomatic Deceiver, she must decide to which class she adds each DD level for the purposes of determining spells per day and spells known.
Diplomatic Deceiver [Exalted Prestige Class]
Diplomatic Deceiver [Exalted Prestige Class]
Level Base Attack Fort Reflex Will Special Spells per Day
1 0 0 0 2 Bardic Music, Bardic Knowledge 1 level existing class
2 1 0 0 3 Detect Evil, Saint's Tongue+1 1 level existing class
3 1 1 1 3 Starmantle, Bonus Language 1 level existing class
4 2 1 1 4 Alter Self 1 level existing class
5 2 1 1 4 Saint's Tongue +2, Bonus Language 1 level existing class
6 3 2 2 5 Sanctified Spells 1 level existing class
7 3 2 2 5 Bonus Language 1 level existing class
8 4 2 2 6 Saint's Tongue +3 1 level existing class
9 4 3 3 6 Bonus Language 1 level existing class
10 5 3 3 7 Saint's Tongue +4 1 level existing class
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