Andrew D. Gable
First Post
This is my Noodnic Filcher class I'm working on for Lone Wolf, most likely aiming for publication in Signs & Portents; there's blank spots for class abilities at some levels. Care to help me fill them in?
1--Dangersense 50', Sneak Attack +1d4
2--Animal Instincts
3--Sleight of Hand +2
4--Dangersense 100'
5--A Scared Rat, Sneak Attack +2d4
6--
7--
8--Dangersense 150'
9--Sleight of Hand +4
10--Sneak Attack +3d4
11--Hide in Plain Sight
12--Dangersense 200'
13--
14--
15--Sneak Attack +4d4
16--Dangersense 250', Freedom of Movement
17--
18--
19--
20--Broodchild, Sneak Attack +5d4
Animal Instincts: identification of natural things, like the Kai's Hunting, Tier I.
A Scared Rat: speed increases
Broodchild: not quite sure. Granting of some sort of rat totem-like powers, but not sure what they'll be.
1--Dangersense 50', Sneak Attack +1d4
2--Animal Instincts
3--Sleight of Hand +2
4--Dangersense 100'
5--A Scared Rat, Sneak Attack +2d4
6--
7--
8--Dangersense 150'
9--Sleight of Hand +4
10--Sneak Attack +3d4
11--Hide in Plain Sight
12--Dangersense 200'
13--
14--
15--Sneak Attack +4d4
16--Dangersense 250', Freedom of Movement
17--
18--
19--
20--Broodchild, Sneak Attack +5d4
Animal Instincts: identification of natural things, like the Kai's Hunting, Tier I.
A Scared Rat: speed increases
Broodchild: not quite sure. Granting of some sort of rat totem-like powers, but not sure what they'll be.