Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
07/08/2013 - Legends & Lore Monsters and the World of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6154257" data-attributes="member: 2067"><p>Part of me wonders how much of the old "description" is being exported to some sort of stat-block. That said, I think we can do better than this.</p><p></p><p><span style="font-size: 12px"><strong><u>Ettercap</u></strong></span></p><p><em>The hunched, humanoid shape moved adroitly through the webs, leading several monstrous spiders to the struggling halfling crying out between the branches, hunger in its blood-red reptilian eyes.</em></p><p></p><ul> <li data-xf-list-type="ul"> <strong>Spiderfriend</strong>: Ettercaps work closely with monstrous spiders, sharing their kills and hunting alongside each other. Ettercaps can use webbing, spinning silk like a spider from their pot bellies, and are also equipped with venomous fangs. </li> <li data-xf-list-type="ul"> <strong>Cunning Trap Builder</strong>: Ettercaps mimic spiders by constructing their own traps from their webbing. Each Ettercap designs traps a little differently from the rest, but all are designed to be deadly and constricting, with pit traps, net traps, trip wires, and ankle-nooses all constructed from the environment and the Ettercap's webbing. They wait patiently for intruders to drop into their traps before attacking, preferring helpless (or nearly so) prey to actively struggling people.</li> <li data-xf-list-type="ul"> <strong>Highly Poisonous</strong>: The Ettercap's poison is deadly, wracking a body with agony as it courses through the veins. It kills most normal people in only a few rounds of writhing agony, and is even valuable on the black market as an assassin's poison. </li> </ul><p></p><p><strong>Encountering an Ettercap</strong>: Surprise DC XX. If an Ettercap gains surprise, it waits for the party to stumble into one of its traps before attacking. Once the trap has been triggered and at least one PC caught in it, the Ettercap descends, along with whatever monstrous spiders the creature is living with, to feed. The Ettercap bites prey with its fangs and lets the poison do the dirty work of killing a character, returning after a few rounds to eat. The Ettercap can devour an entire Large creature at one sitting, though if it's working with spiders, it will leave half of any prey for them. </p><p></p><p><em>Random Ettercap Traps (1d4) </em>:</p><ul> <li data-xf-list-type="ul"> Spiked Webbed Net Trap, Notice DC XX, Save DC XX, victims in a 15x15 area are dealt XdX damage and are restrained until they make a successful saving throw to cut or break themselves out.</li> <li data-xf-list-type="ul"> Wooden Jaw Trap, Notice DC XX, Save DC XX, the victim is dealt XdX damage and are immobilized until they make a successful saving throw to break themselves out.</li> <li data-xf-list-type="ul"> Ankle-Noose Trap, Notice DC XX, Save DC XX, the victim is dealt XdX damage and has their ankle badly twisted, limiting their movement to 5 feet per round until they take a daily rest. </li> <li data-xf-list-type="ul"> Spiked Pit Trap, Notice DC XX, Save DC XX, victims in a 15x15 area are dealt XdX damage and are dropped into a 10-ft. deep pit from which they must escape. </li> </ul><p></p><p>An ettercap's physical appearance is ugly and horrid, a hunched, humanoid frame with long, spindly limbs and thin, sharp fingers. The flesh of an ettercap is dark and studded with wiry, spider-like hairs, while its head is muzzle-like, sporting a pair of immense fangs in its large, sharp maw. </p><p></p><p><strong>Dealing with an Ettercap</strong>: Ettercaps treat most other creatures (who are not spiders) as food, but if one can speak the language of spiders, one can talk with an Ettercap. Ettercaps are typically Neutral Evil: they are cruel and selfish, delighting in the suffering their venom and hunting causes. They are simple creatures, though, with only a dim, predatory cunning, and so the main difficulty in deceiving one lies in getting it to trust that you, too, are not entirely self-interested and cruel. A hungry ettercap may be offered larger or easier prey in exchange for letting smaller or more tenacious prey escape, but because the creatures are thoroughly evil, they often try to take BOTH creatures rather than allow one to escape. Still, they have a sense of self-preservation, and tend to be cautious rather than reckless.</p><p></p><p><strong>Fighting an Ettercap</strong>: Ettercaps tend not to fight long if their prey manages to free itself, scuttling back into the forest quickly. If they've managed to bit a victim, they'll keep a close eye on the party, hoping to abscond with the corpse once their venom has done its deadly work. They'll scratch with their claws and bite with their fangs, but the real danger is from following a fleeing ettercap -- they often escape through a path littered with more of their traps. </p><p></p><p>[HR][/HR]</p><p></p><p>I'm not sure how much of the lore of that critter on the site comes from 4e, but I'm not particularly fond of the "can become an aranea by eating pixies" track. I mean.....wat....</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6154257, member: 2067"] Part of me wonders how much of the old "description" is being exported to some sort of stat-block. That said, I think we can do better than this. [SIZE=3][B][U]Ettercap[/U][/B][/SIZE] [I]The hunched, humanoid shape moved adroitly through the webs, leading several monstrous spiders to the struggling halfling crying out between the branches, hunger in its blood-red reptilian eyes.[/I] [LIST] [*] [B]Spiderfriend[/B]: Ettercaps work closely with monstrous spiders, sharing their kills and hunting alongside each other. Ettercaps can use webbing, spinning silk like a spider from their pot bellies, and are also equipped with venomous fangs. [*] [B]Cunning Trap Builder[/B]: Ettercaps mimic spiders by constructing their own traps from their webbing. Each Ettercap designs traps a little differently from the rest, but all are designed to be deadly and constricting, with pit traps, net traps, trip wires, and ankle-nooses all constructed from the environment and the Ettercap's webbing. They wait patiently for intruders to drop into their traps before attacking, preferring helpless (or nearly so) prey to actively struggling people. [*] [B]Highly Poisonous[/B]: The Ettercap's poison is deadly, wracking a body with agony as it courses through the veins. It kills most normal people in only a few rounds of writhing agony, and is even valuable on the black market as an assassin's poison. [/LIST] [B]Encountering an Ettercap[/B]: Surprise DC XX. If an Ettercap gains surprise, it waits for the party to stumble into one of its traps before attacking. Once the trap has been triggered and at least one PC caught in it, the Ettercap descends, along with whatever monstrous spiders the creature is living with, to feed. The Ettercap bites prey with its fangs and lets the poison do the dirty work of killing a character, returning after a few rounds to eat. The Ettercap can devour an entire Large creature at one sitting, though if it's working with spiders, it will leave half of any prey for them. [I]Random Ettercap Traps (1d4) [/I]: [LIST] [*] Spiked Webbed Net Trap, Notice DC XX, Save DC XX, victims in a 15x15 area are dealt XdX damage and are restrained until they make a successful saving throw to cut or break themselves out. [*] Wooden Jaw Trap, Notice DC XX, Save DC XX, the victim is dealt XdX damage and are immobilized until they make a successful saving throw to break themselves out. [*] Ankle-Noose Trap, Notice DC XX, Save DC XX, the victim is dealt XdX damage and has their ankle badly twisted, limiting their movement to 5 feet per round until they take a daily rest. [*] Spiked Pit Trap, Notice DC XX, Save DC XX, victims in a 15x15 area are dealt XdX damage and are dropped into a 10-ft. deep pit from which they must escape. [/LIST] An ettercap's physical appearance is ugly and horrid, a hunched, humanoid frame with long, spindly limbs and thin, sharp fingers. The flesh of an ettercap is dark and studded with wiry, spider-like hairs, while its head is muzzle-like, sporting a pair of immense fangs in its large, sharp maw. [B]Dealing with an Ettercap[/B]: Ettercaps treat most other creatures (who are not spiders) as food, but if one can speak the language of spiders, one can talk with an Ettercap. Ettercaps are typically Neutral Evil: they are cruel and selfish, delighting in the suffering their venom and hunting causes. They are simple creatures, though, with only a dim, predatory cunning, and so the main difficulty in deceiving one lies in getting it to trust that you, too, are not entirely self-interested and cruel. A hungry ettercap may be offered larger or easier prey in exchange for letting smaller or more tenacious prey escape, but because the creatures are thoroughly evil, they often try to take BOTH creatures rather than allow one to escape. Still, they have a sense of self-preservation, and tend to be cautious rather than reckless. [B]Fighting an Ettercap[/B]: Ettercaps tend not to fight long if their prey manages to free itself, scuttling back into the forest quickly. If they've managed to bit a victim, they'll keep a close eye on the party, hoping to abscond with the corpse once their venom has done its deadly work. They'll scratch with their claws and bite with their fangs, but the real danger is from following a fleeing ettercap -- they often escape through a path littered with more of their traps. [HR][/HR] I'm not sure how much of the lore of that critter on the site comes from 4e, but I'm not particularly fond of the "can become an aranea by eating pixies" track. I mean.....wat.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
07/08/2013 - Legends & Lore Monsters and the World of D&D
Top