Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
1,001 Taverns and Inns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pdzoch" data-source="post: 6862626" data-attributes="member: 80982"><p><strong>The Goat’s Horn</strong></p><p></p><p>Name: The Goat’s Horn (Tavern sign depicts a white mountain goat standing on its hind legs and blowing on a long trumpet)</p><p></p><p>Description Exterior: Straddling the mountain pass, a lodge made of timbers sits on a rock foundation. The roof is high pitched and stretches out over the entryway creating a high covered porch supported by columns of timber. A railing of small timbers lines the stone porch along the frontage of the building. Smoke billows from two chimneys promising warmth inside.</p><p></p><p>Note: During the long winter seasons, snow covers most of the features, though the high covered entryway is regularly shoveled by the proprietor and the occasional footprints can be seen about the building, especially leading to and from the entryway.</p><p>Description Interior: The large doors open into a greatroom made of a combination of hewn timber, wooden plank, and large stone. A large and elaborate wrought iron lantern suspends from the high ceiling of the great room, while smaller iron lanterns hang from various locations about the lodge. The greatroom appears to function as a dining area and rest area as heavy wooden tables and chairs in the room share the space with padded chairs, low tables, and the cushion covered bench set against a wall. A blazing fire in the oversized stone fireplace provides warmth to the expansive room. One either side of the fireplace are entryways into hallways to other rooms behind the fireplace. </p><p></p><p>Proprietor: Valdemar Tor owns and runs this lodge. He used to be a mountain guide for years, and was instrumental in ensuring the lodge was maintained with supplies from distant villages. When the previous own passed away, he bequeathed the lodge to Valdemar as reward for his years of service to the lodge. Valdemar know the mountains passes very well and most of the mountainside. He has contacts in villages on both ends of the passes. He knows who travels the mountains regularly. He is a newlywed; his wife, Margethe, is from one of the lower villages, but she has known Valedmar all her life. She is still learning her way around running a lodge. Valdemar hires one or two extra hands from the lower villages during the high travel seasons. Maintaining enough stores to last the winter is a huge priority for Valdemar during fall. </p><p> </p><p>Other details: Valdemar and his wife live in a room down one of the halls off the greatroom. Their hall also houses the kitchen, larder, and access to the cellar and storage. The other hall houses five semi-private rooms equipped with two beds and two trunks. The rooms are simple and functional. Margethe will provide thick comforters in the winter and lighter blankets in the summer. Wrought iron hooks for hanging clothing and equipment are mounted to the walls in every room. The other hall also holds a wooden ladder leading to the upper loft which houses a great room with 20 simple beds. Meals are a set menu each day, as is the drink – usually beer which keeps well in the casks. Valdemar maintains a large assortment of equipment suitable for traveling about the mountainside – rope, bags, hammers, pitons, etc. – that he can sell (no discount is ever offered). Mountain caravans seldom bypass an opportunity to rest at the lodge, and unpredictable weather at the beginning and ending of winter compel travelers to seek the safety of the lodge. Occasionally one of the mountain settlers will stop in for supplies or simply visit Valdemar.</p><p></p><p>Notable Patron: The Wolff brothers, Hans and Tristan, are regulars of the lodge, meaning that they meet here every week during the non-winter months. They operate two halves of a trade route. Hans lives in one village on one side of the mountain and Tristan lives in another village on the other side. Years ago, they traveled together the entire route from one village to another, but Hans fell in love with a woman in the trade village, so he eventually stayed and got married. Their new arrangement was to meet half way, at the lodge, and exchange pack mules laden with trade good, resulting in moving twice as much cargo in the same period. The Wolff brothers are shred businessmen, going over each other’s manifest to ensure proper accountability of trade items before accepting each other’s pack mule. So precise are they in their planning that they always arrive within an hour of each other at the lodge, and any shortage of a planned delivery is replaced by an item on their list of standard suitable replacement goods. The Wolff brothers are sandy-haired, brown-eyed, very physically fit wo are good natured, gregarious, and are prone to engage in friendly competitions. Hans, the bearded brother, teases his youngest brother about his clean shaven face to which Tristan responds that the girls like the smooth face and if Hans wasn’t already married he would know that. Their friendly teasing occasionally involves Valdemar, each brother claiming that Valdemar is already considering him as the next proprietor of the Goat’s Horn because of the acute business sense, expert knowledge of the mountains, and that Valdemar simply likes him better. Valdemar tries to stay out of the brotherly teasing, but inwardly admits that both would be fine future owners of the lodge. That decision is many, many years away.</p><p></p><p>Story Hook: 1) A caravan over a mountain pass has disappeared. Both villages would like you to find it, rescue them if possible, and recover the goods for the village. 2) Flying creatures have been harassing mountain travelers and the villages have requested some help eradicating the menace. 3) Rumors of a giant/dragon taking up residence in the mountains have cause the mountain villagers and ruling lord some concern over the safety of the people. Sightings have not been confirmed, and nothing evil has befallen the mountain … yet. The ruling lord wants someone to investigate the rumors, confirm the presence of the giant/dragon, and discern its intentions.</p></blockquote><p></p>
[QUOTE="pdzoch, post: 6862626, member: 80982"] [b]The Goat’s Horn[/b] Name: The Goat’s Horn (Tavern sign depicts a white mountain goat standing on its hind legs and blowing on a long trumpet) Description Exterior: Straddling the mountain pass, a lodge made of timbers sits on a rock foundation. The roof is high pitched and stretches out over the entryway creating a high covered porch supported by columns of timber. A railing of small timbers lines the stone porch along the frontage of the building. Smoke billows from two chimneys promising warmth inside. Note: During the long winter seasons, snow covers most of the features, though the high covered entryway is regularly shoveled by the proprietor and the occasional footprints can be seen about the building, especially leading to and from the entryway. Description Interior: The large doors open into a greatroom made of a combination of hewn timber, wooden plank, and large stone. A large and elaborate wrought iron lantern suspends from the high ceiling of the great room, while smaller iron lanterns hang from various locations about the lodge. The greatroom appears to function as a dining area and rest area as heavy wooden tables and chairs in the room share the space with padded chairs, low tables, and the cushion covered bench set against a wall. A blazing fire in the oversized stone fireplace provides warmth to the expansive room. One either side of the fireplace are entryways into hallways to other rooms behind the fireplace. Proprietor: Valdemar Tor owns and runs this lodge. He used to be a mountain guide for years, and was instrumental in ensuring the lodge was maintained with supplies from distant villages. When the previous own passed away, he bequeathed the lodge to Valdemar as reward for his years of service to the lodge. Valdemar know the mountains passes very well and most of the mountainside. He has contacts in villages on both ends of the passes. He knows who travels the mountains regularly. He is a newlywed; his wife, Margethe, is from one of the lower villages, but she has known Valedmar all her life. She is still learning her way around running a lodge. Valdemar hires one or two extra hands from the lower villages during the high travel seasons. Maintaining enough stores to last the winter is a huge priority for Valdemar during fall. Other details: Valdemar and his wife live in a room down one of the halls off the greatroom. Their hall also houses the kitchen, larder, and access to the cellar and storage. The other hall houses five semi-private rooms equipped with two beds and two trunks. The rooms are simple and functional. Margethe will provide thick comforters in the winter and lighter blankets in the summer. Wrought iron hooks for hanging clothing and equipment are mounted to the walls in every room. The other hall also holds a wooden ladder leading to the upper loft which houses a great room with 20 simple beds. Meals are a set menu each day, as is the drink – usually beer which keeps well in the casks. Valdemar maintains a large assortment of equipment suitable for traveling about the mountainside – rope, bags, hammers, pitons, etc. – that he can sell (no discount is ever offered). Mountain caravans seldom bypass an opportunity to rest at the lodge, and unpredictable weather at the beginning and ending of winter compel travelers to seek the safety of the lodge. Occasionally one of the mountain settlers will stop in for supplies or simply visit Valdemar. Notable Patron: The Wolff brothers, Hans and Tristan, are regulars of the lodge, meaning that they meet here every week during the non-winter months. They operate two halves of a trade route. Hans lives in one village on one side of the mountain and Tristan lives in another village on the other side. Years ago, they traveled together the entire route from one village to another, but Hans fell in love with a woman in the trade village, so he eventually stayed and got married. Their new arrangement was to meet half way, at the lodge, and exchange pack mules laden with trade good, resulting in moving twice as much cargo in the same period. The Wolff brothers are shred businessmen, going over each other’s manifest to ensure proper accountability of trade items before accepting each other’s pack mule. So precise are they in their planning that they always arrive within an hour of each other at the lodge, and any shortage of a planned delivery is replaced by an item on their list of standard suitable replacement goods. The Wolff brothers are sandy-haired, brown-eyed, very physically fit wo are good natured, gregarious, and are prone to engage in friendly competitions. Hans, the bearded brother, teases his youngest brother about his clean shaven face to which Tristan responds that the girls like the smooth face and if Hans wasn’t already married he would know that. Their friendly teasing occasionally involves Valdemar, each brother claiming that Valdemar is already considering him as the next proprietor of the Goat’s Horn because of the acute business sense, expert knowledge of the mountains, and that Valdemar simply likes him better. Valdemar tries to stay out of the brotherly teasing, but inwardly admits that both would be fine future owners of the lodge. That decision is many, many years away. Story Hook: 1) A caravan over a mountain pass has disappeared. Both villages would like you to find it, rescue them if possible, and recover the goods for the village. 2) Flying creatures have been harassing mountain travelers and the villages have requested some help eradicating the menace. 3) Rumors of a giant/dragon taking up residence in the mountains have cause the mountain villagers and ruling lord some concern over the safety of the people. Sightings have not been confirmed, and nothing evil has befallen the mountain … yet. The ruling lord wants someone to investigate the rumors, confirm the presence of the giant/dragon, and discern its intentions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1,001 Taverns and Inns
Top