Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
100 Call of Cthulhu Cults
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cavnar" data-source="post: 8816133" data-attributes="member: 6691162"><p>2) Another idea I had was a cult that are gathering "a certain kind of person" (I have no idea what kind) and gathering them to some remote location. And that's as far as I've got. I was originally thinking it's run through travel agents with "too good to be true" "limited time only" deals, so some clues are people leaving for resort destinations that shouldn't have been able to afford such vacations and then never coming back. Once the itinerary gets the sucker far enough out, they just disappear; it goes from "first class" to "packed in a box car to the slaughter house" or something at that point. Another clue the players could find is a wild story from one of the vacationers that escaped at the last minute, with tales of monsters in the mountains/jungle/desert/whatever. Maybe the entire tour thing is a front, but only "the certain people" disappear, so it's not like an entire tour group or cruise ship go missing. Investigators would/could probably investigate the tour company itself and find weirdness there to trace to alien intelligences or raving madmen.</p><p></p><p>To tie to The Madman, maybe this is a brain-jar harvesting operation going on as a sideline to the mining they are trying to set up, but it would mean an influx of people into an area they are currently trying to get people out of. Oh, maybe it's a backup plan; if they can't get the summoning to work and kill the town off, they'll get enough puppets to just take the town over, drive the normies out, and then use it as a front? I don't know.</p></blockquote><p></p>
[QUOTE="Cavnar, post: 8816133, member: 6691162"] 2) Another idea I had was a cult that are gathering "a certain kind of person" (I have no idea what kind) and gathering them to some remote location. And that's as far as I've got. I was originally thinking it's run through travel agents with "too good to be true" "limited time only" deals, so some clues are people leaving for resort destinations that shouldn't have been able to afford such vacations and then never coming back. Once the itinerary gets the sucker far enough out, they just disappear; it goes from "first class" to "packed in a box car to the slaughter house" or something at that point. Another clue the players could find is a wild story from one of the vacationers that escaped at the last minute, with tales of monsters in the mountains/jungle/desert/whatever. Maybe the entire tour thing is a front, but only "the certain people" disappear, so it's not like an entire tour group or cruise ship go missing. Investigators would/could probably investigate the tour company itself and find weirdness there to trace to alien intelligences or raving madmen. To tie to The Madman, maybe this is a brain-jar harvesting operation going on as a sideline to the mining they are trying to set up, but it would mean an influx of people into an area they are currently trying to get people out of. Oh, maybe it's a backup plan; if they can't get the summoning to work and kill the town off, they'll get enough puppets to just take the town over, drive the normies out, and then use it as a front? I don't know. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
100 Call of Cthulhu Cults
Top