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<blockquote data-quote="The_Warlock" data-source="post: 4492857" data-attributes="member: 21215"><p>23) Facetious</p><p></p><p>The group comes across a broken open barrow, perhaps infested with undead. Apparently previously looted, it is obvious that a pile of stones near the back of the barrow is more recent, and looks deliberately stacked. </p><p></p><p>If moved, it reveals an ancient metal door that swings sideways into the ceiling on some sort of pivot.</p><p></p><p>Beyond is a simple room with layers of dust, and dozens of foot prints, obviously from different times that lead to a stone pedestal engraved with various abjurative runes and patterns. Upon it is a fabulously crafted full face mask of steel, silver and ivory, covered in some dust, but otherwise unblemished, depicting a beautiful smiling face.</p><p></p><p>As soon as light falls upon it a voice is heard, "True heroes? Let it be so, that my gift of speech be freed."</p><p></p><p>No amount of attempted interaction will produce any other result from the mask.</p><p></p><p>If taken, the individual carrying the mask finds that they can understand any speech heard. If a character dares to wear the mask, they find that they can speak fluently the language of any one person at which they are looking. Alas, once worn, the mask always returns to the possession of the person who wore it first after removal from the barrow, even if others wear it afterward, or it is thrown away.</p><p></p><p>More disastrous, one day after one person has worn it, the mask will make off color remarks, innuendo, and insults at random individuals near to the bearer, always seeming to originate from the bearer, in their own voice, and perfectly understandable by the target, despite language difference. The mask does not need to be worn for this effect to begin taking place.</p><p></p><p>With each day, the mask will choose more obviously wealthy, powerful, or physical imposing beings to direct it's insulting jokes at, making the bearer's life miserable, if not downright dangerous.</p><p></p><p>The only way to be free of this curse is to find the abandoned barrow, fight whatever new beasts or brigands have decided to use it as their home, and place the mask back upon it's pedestal. At this point will be heard the bearer's voice from the mask, "No sense of humor. None at all."</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 4492857, member: 21215"] 23) Facetious The group comes across a broken open barrow, perhaps infested with undead. Apparently previously looted, it is obvious that a pile of stones near the back of the barrow is more recent, and looks deliberately stacked. If moved, it reveals an ancient metal door that swings sideways into the ceiling on some sort of pivot. Beyond is a simple room with layers of dust, and dozens of foot prints, obviously from different times that lead to a stone pedestal engraved with various abjurative runes and patterns. Upon it is a fabulously crafted full face mask of steel, silver and ivory, covered in some dust, but otherwise unblemished, depicting a beautiful smiling face. As soon as light falls upon it a voice is heard, "True heroes? Let it be so, that my gift of speech be freed." No amount of attempted interaction will produce any other result from the mask. If taken, the individual carrying the mask finds that they can understand any speech heard. If a character dares to wear the mask, they find that they can speak fluently the language of any one person at which they are looking. Alas, once worn, the mask always returns to the possession of the person who wore it first after removal from the barrow, even if others wear it afterward, or it is thrown away. More disastrous, one day after one person has worn it, the mask will make off color remarks, innuendo, and insults at random individuals near to the bearer, always seeming to originate from the bearer, in their own voice, and perfectly understandable by the target, despite language difference. The mask does not need to be worn for this effect to begin taking place. With each day, the mask will choose more obviously wealthy, powerful, or physical imposing beings to direct it's insulting jokes at, making the bearer's life miserable, if not downright dangerous. The only way to be free of this curse is to find the abandoned barrow, fight whatever new beasts or brigands have decided to use it as their home, and place the mask back upon it's pedestal. At this point will be heard the bearer's voice from the mask, "No sense of humor. None at all." [/QUOTE]
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