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101 magic weapons and armor without numbers
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<blockquote data-quote="jgsugden" data-source="post: 7377498" data-attributes="member: 2629"><p>Maul of the Dwarves - Looks like a barrel head on the end of a maul. Produces alcohol like an Alchemical Jug.</p><p></p><p>Flailing Flail - As a bonus action you can cause the three heads of this flail to spin at incredible speed. They can be used like a shield to grant you a +2 bonus to AC until the start of your next turn. </p><p></p><p>Dagger of Speed - When you make an attack with this weapon as part of your action and hit, you may make one additional attack this round. This ability can be used only once per round.</p><p></p><p>Maul of the Giants - You may use a bonus action to increase your size by one category (medium to large). Increase your strength by four while this is in effect. You return to normal size if your turn ends and you have not hit an opponent with a melee attack. This ability recharges once each day.</p><p></p><p>Bow of Travel - As a bonus action you may teleport to a square that is within 5 feet of an arrow that you fired from this bow this turn. You may use this ability twice each day.</p><p></p><p>The Glaive - This dagger has 5 blades. It returns when thrown. You have advantage on attacks against spiders and beasts.</p><p></p><p>The Delos Rod - While wielding this club, you may determine the distance and direction to any creature or object that has been damaged by the club within the past 24 hours.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7377498, member: 2629"] Maul of the Dwarves - Looks like a barrel head on the end of a maul. Produces alcohol like an Alchemical Jug. Flailing Flail - As a bonus action you can cause the three heads of this flail to spin at incredible speed. They can be used like a shield to grant you a +2 bonus to AC until the start of your next turn. Dagger of Speed - When you make an attack with this weapon as part of your action and hit, you may make one additional attack this round. This ability can be used only once per round. Maul of the Giants - You may use a bonus action to increase your size by one category (medium to large). Increase your strength by four while this is in effect. You return to normal size if your turn ends and you have not hit an opponent with a melee attack. This ability recharges once each day. Bow of Travel - As a bonus action you may teleport to a square that is within 5 feet of an arrow that you fired from this bow this turn. You may use this ability twice each day. The Glaive - This dagger has 5 blades. It returns when thrown. You have advantage on attacks against spiders and beasts. The Delos Rod - While wielding this club, you may determine the distance and direction to any creature or object that has been damaged by the club within the past 24 hours. [/QUOTE]
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101 magic weapons and armor without numbers
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