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<blockquote data-quote="the Jester" data-source="post: 5471136" data-attributes="member: 1210"><p>Here is a revised giant sundew, up to MM3/MV standards.</p><p></p><p><strong><span style="font-size: 18px">SUNDEW</span> </strong></p><p><strong> Source: </strong>A2 Secret of the Slavers Stockade.</p><p> </p><p>A giant sundew is a sticky plant that uses the decaying flesh of creatures that it catches as mulch. Giant sundews are dangerous enough that those fortunate enough to recognize them tend to steer well clear of them.</p><p></p><p><strong><span style="font-size: 15px">GIANT SUNDEW --- Level 10 Lurker</span></strong> </p><p>Large natural animate (plant) --- XP 500 </p><p>HP 80; Bloodied 40 Initiative +12</p><p>AC 24; Fortitude 24; Reflex 21; Will 21 Perception +9</p><p>Speed 4 Tremorsense 15</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong>(mbasic) Sticky Tendril (acid) * At Will</strong></p><p> Requirement: The giant sundew may not have more than 12 creatures grabbed.</p><p> Attack: Melee 4 (one creature); +13 vs. Reflex.</p><p> Hit: 2d6+7 damage plus 1d8 acid damage, and the target is grabbed (until escape).</p><p></p><p><strong>(m) Final Resting Place (acid) * At Will</strong></p><p> Attack: Melee 1 (one grabbed creature); +13 vs. Reflex. </p><p> Hit: 3d8+9 acid damage, and the target is restrained (until escape). While restrained, the target takes ongoing 10 acid damage. </p><p></p><p><strong>MINOR ACTIONS </strong></p><p><strong>(m) Relentless Ensnarement * At Will 1/round</strong></p><p> Attack: Melee 4 (each creature grabbed by the giant sundew); +13 vs. Fortitude.</p><p> Hit: The target is pulled 2 squares.</p><p></p><p><strong>TRIGGERED ACTIONS </strong></p><p><strong>(m) Reaching Tendril * At Will</strong></p><p> Trigger: An enemy moves within 4 squares of the giant sundew.</p><p> Attack (Opportunity Action): Melee 4 (the triggering creature); +13 vs. Reflex.</p><p> Hit: The target is grabbed (until escape).</p><p>---</p><p>Str 22 Dex 17 Wis 18</p><p>Con 14 Int 4 Cha 11</p><p>Alignment unaligned Languages -</p></blockquote><p></p>
[QUOTE="the Jester, post: 5471136, member: 1210"] Here is a revised giant sundew, up to MM3/MV standards. [B][SIZE=5]SUNDEW[/SIZE] Source: [/B]A2 Secret of the Slavers Stockade. A giant sundew is a sticky plant that uses the decaying flesh of creatures that it catches as mulch. Giant sundews are dangerous enough that those fortunate enough to recognize them tend to steer well clear of them. [B][SIZE=4]GIANT SUNDEW --- Level 10 Lurker[/SIZE][/B] Large natural animate (plant) --- XP 500 HP 80; Bloodied 40 Initiative +12 AC 24; Fortitude 24; Reflex 21; Will 21 Perception +9 Speed 4 Tremorsense 15 [B]STANDARD ACTIONS (mbasic) Sticky Tendril (acid) * At Will[/B] Requirement: The giant sundew may not have more than 12 creatures grabbed. Attack: Melee 4 (one creature); +13 vs. Reflex. Hit: 2d6+7 damage plus 1d8 acid damage, and the target is grabbed (until escape). [B](m) Final Resting Place (acid) * At Will[/B] Attack: Melee 1 (one grabbed creature); +13 vs. Reflex. Hit: 3d8+9 acid damage, and the target is restrained (until escape). While restrained, the target takes ongoing 10 acid damage. [B]MINOR ACTIONS (m) Relentless Ensnarement * At Will 1/round[/B] Attack: Melee 4 (each creature grabbed by the giant sundew); +13 vs. Fortitude. Hit: The target is pulled 2 squares. [B]TRIGGERED ACTIONS (m) Reaching Tendril * At Will[/B] Trigger: An enemy moves within 4 squares of the giant sundew. Attack (Opportunity Action): Melee 4 (the triggering creature); +13 vs. Reflex. Hit: The target is grabbed (until escape). --- Str 22 Dex 17 Wis 18 Con 14 Int 4 Cha 11 Alignment unaligned Languages - [/QUOTE]
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