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13th Age Bestiary
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<blockquote data-quote="Philip Francis" data-source="post: 7249734" data-attributes="member: 6908230"><p><strong>5 out of 5 rating for 13th Age Bestiary</strong></p><p></p><p>As others have said, the real value of this book is not really the monster stats or the special abilities (although some, like my favourite 'the Redcap', are begging to be used just to torment the players!) but in the inspiration that the over-worked GM can draw from them. By providing multiple suggestions on possible monster origins, or fully fleshed out descriptions of behaviour and tactics you can find yourself with just the hook you need to introduce the creature in ways that might be novel or that bring an interesting twist to the story. The smallest detail that I found I missed more than I thought I would in Bestiary 2 and other monster manuals is the entry on certain monsters of 'what they might carry'. These are brilliant little snippets of flavour showing the likely nature and pecking order for what might otherwise be mundane fodder, some of which suggest interesting subplots of their own e.g for Drow there is "<span style="font-size: 18px">Pictures of drow family. Picture of <em>your </em>family, a map, and certain instructions.</span>"</p></blockquote><p></p>
[QUOTE="Philip Francis, post: 7249734, member: 6908230"] [b]5 out of 5 rating for 13th Age Bestiary[/b] As others have said, the real value of this book is not really the monster stats or the special abilities (although some, like my favourite 'the Redcap', are begging to be used just to torment the players!) but in the inspiration that the over-worked GM can draw from them. By providing multiple suggestions on possible monster origins, or fully fleshed out descriptions of behaviour and tactics you can find yourself with just the hook you need to introduce the creature in ways that might be novel or that bring an interesting twist to the story. The smallest detail that I found I missed more than I thought I would in Bestiary 2 and other monster manuals is the entry on certain monsters of 'what they might carry'. These are brilliant little snippets of flavour showing the likely nature and pecking order for what might otherwise be mundane fodder, some of which suggest interesting subplots of their own e.g for Drow there is "[SIZE=5]Pictures of drow family. Picture of [I]your [/I]family, a map, and certain instructions.[/SIZE]" [/QUOTE]
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