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13th Age Discussion: A Love Letter to The Best Parts of D&D
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<blockquote data-quote="fuzzlewump" data-source="post: 5943363" data-attributes="member: 63214"><p>The 'One Unique Feature' examples you gave seem kind of... over-the-top? What is there for the group or DM who wants those features to be more gritty? i.e. not the daughter of a star or some such. Also, is it specific at all on how to make it not overlap with your background? Son of a Lich and Thief of the Guild seem very similar to me, they're both backgrounds.</p><p></p><p>Also, what are the rules behind this feature? Does it basically just function as required fluff for you character, with no mechanics? Or, 'Mother May I' approach for when it comes up?</p><p></p><p>To be honest, everything but this aspect of the game sounds right up my alley, but I think it might just be the examples I've heard for it. I realize this is fantasy land, but characters in my opinion don't need to stand out...genetically. Just in their actions should they stand out, most prominently.</p></blockquote><p></p>
[QUOTE="fuzzlewump, post: 5943363, member: 63214"] The 'One Unique Feature' examples you gave seem kind of... over-the-top? What is there for the group or DM who wants those features to be more gritty? i.e. not the daughter of a star or some such. Also, is it specific at all on how to make it not overlap with your background? Son of a Lich and Thief of the Guild seem very similar to me, they're both backgrounds. Also, what are the rules behind this feature? Does it basically just function as required fluff for you character, with no mechanics? Or, 'Mother May I' approach for when it comes up? To be honest, everything but this aspect of the game sounds right up my alley, but I think it might just be the examples I've heard for it. I realize this is fantasy land, but characters in my opinion don't need to stand out...genetically. Just in their actions should they stand out, most prominently. [/QUOTE]
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