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General Tabletop Discussion
*Pathfinder & Starfinder
[13th Age] Should I play up the conflict between Law and Chaos?
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<blockquote data-quote="Doug McCrae" data-source="post: 7402139" data-attributes="member: 21169"><p>Quote about Law and Chaos from Three Hearts and Three Lions that I found on <a href="http://grognardia.blogspot.co.uk/2009/04/anderson-on-alignment.html" target="_blank">Grognardia</a>.</p><p></p><p style="margin-left: 20px">Holger got the idea that a perpetual struggle went on between primeval forces of Law and Chaos. No, not forces exactly. Modes of existence? A terrestrial reflection of the spiritual conflict between heaven and hell? In any case, humans were the chief agents on earth of Law, though most of them were so only unconsciously and some, witches and warlocks and evildoers, had sold out to Chaos. A few nonhuman beings also stood for Law. Ranged against them were almost the whole Middle World, which seemed to include realms like Faerie, Trollheim, and the Giants--an actual creation of Chaos. Wars among men, such as the long-drawn struggle between the Saracens and the Holy Empire, aided Chaos; under Law all men would live in peace and order and that liberty which only Law could give meaning. But this was so alien to the Middle Worlders that they were forever working to prevent it and extend their own shadowy dominion.</p><p></p><p>This shows that, as with Keep on the Borderlands, Law and Chaos are quite strictly separated by geography.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 7402139, member: 21169"] Quote about Law and Chaos from Three Hearts and Three Lions that I found on [URL="http://grognardia.blogspot.co.uk/2009/04/anderson-on-alignment.html"]Grognardia[/URL]. [INDENT]Holger got the idea that a perpetual struggle went on between primeval forces of Law and Chaos. No, not forces exactly. Modes of existence? A terrestrial reflection of the spiritual conflict between heaven and hell? In any case, humans were the chief agents on earth of Law, though most of them were so only unconsciously and some, witches and warlocks and evildoers, had sold out to Chaos. A few nonhuman beings also stood for Law. Ranged against them were almost the whole Middle World, which seemed to include realms like Faerie, Trollheim, and the Giants--an actual creation of Chaos. Wars among men, such as the long-drawn struggle between the Saracens and the Holy Empire, aided Chaos; under Law all men would live in peace and order and that liberty which only Law could give meaning. But this was so alien to the Middle Worlders that they were forever working to prevent it and extend their own shadowy dominion.[/INDENT] This shows that, as with Keep on the Borderlands, Law and Chaos are quite strictly separated by geography. [/QUOTE]
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[13th Age] Should I play up the conflict between Law and Chaos?
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