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15 Best D&D Modules Of All Time
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<blockquote data-quote="Keith Robinson" data-source="post: 7656927" data-attributes="member: 21330"><p>It is interesting that so many of the adventures are from AD&D or around that period. Perhaps that tells us something about the ageing demographic of modern role players, or simply that the majority of what has come since then has simply not been as good?</p><p></p><p>On a personal level, I'd find more room for modern stuff <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Here's my my top 10, based on either having DM'd or played in them...</p><p></p><p>1) Red Hand of Doom - I did some modifications to beef it up, but we had a real blast. As good as anything I can remember.</p><p>2) Edge of Anarchy (Curse of the Crimson Throne, Part 1) - sadly the group ended before we concluded the adventure path, but had a blast DMing this game.</p><p>3) A1-4 scourge of the slave lords - had a lot of fun with this one as a kid and still remember it well. Again, as DM <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>4) G1-3 against the giants - lost several of my best characters to this adventure. Totally brutal!</p><p>5) Burnt Offerings (Rise of the Runelords, Part 1, Pathfinder Edition) - absolutely cracking adventure with so much fun my sides still hurt from playing it!</p><p>6) The Sunless Citadel - played it, Dm'd it, and Dm'd it again. A great adventure that I've enjoyed more than once.</p><p>7) T1 the village of hommlet - village politics, a keep, and a fight with a giant frog. What more do you need?</p><p>8) B2 Caves of Chaos - the first adventure I ever played in, way back when, and I can still remember it (just!)</p><p>9) Expedition to Castle Ravenloft - okay, I'll admit I loved and loathed this in equal measure. The DM was relentless, and not always in a good way, but it was also where our self appointed hero rolled 1 after 1 after 1, which culminated in a final session against Strahd where he (the player, not Strahd) rolled over 15 1s in a single session. Never to be forgotten.</p><p>10) The Forge of Fury - I played in a heavily modified game, so perhaps not a true reflection of the actual module . Nonetheless, I have to place it here as we had a great time.</p></blockquote><p></p>
[QUOTE="Keith Robinson, post: 7656927, member: 21330"] It is interesting that so many of the adventures are from AD&D or around that period. Perhaps that tells us something about the ageing demographic of modern role players, or simply that the majority of what has come since then has simply not been as good? On a personal level, I'd find more room for modern stuff :) Here's my my top 10, based on either having DM'd or played in them... 1) Red Hand of Doom - I did some modifications to beef it up, but we had a real blast. As good as anything I can remember. 2) Edge of Anarchy (Curse of the Crimson Throne, Part 1) - sadly the group ended before we concluded the adventure path, but had a blast DMing this game. 3) A1-4 scourge of the slave lords - had a lot of fun with this one as a kid and still remember it well. Again, as DM :) 4) G1-3 against the giants - lost several of my best characters to this adventure. Totally brutal! 5) Burnt Offerings (Rise of the Runelords, Part 1, Pathfinder Edition) - absolutely cracking adventure with so much fun my sides still hurt from playing it! 6) The Sunless Citadel - played it, Dm'd it, and Dm'd it again. A great adventure that I've enjoyed more than once. 7) T1 the village of hommlet - village politics, a keep, and a fight with a giant frog. What more do you need? 8) B2 Caves of Chaos - the first adventure I ever played in, way back when, and I can still remember it (just!) 9) Expedition to Castle Ravenloft - okay, I'll admit I loved and loathed this in equal measure. The DM was relentless, and not always in a good way, but it was also where our self appointed hero rolled 1 after 1 after 1, which culminated in a final session against Strahd where he (the player, not Strahd) rolled over 15 1s in a single session. Never to be forgotten. 10) The Forge of Fury - I played in a heavily modified game, so perhaps not a true reflection of the actual module . Nonetheless, I have to place it here as we had a great time. [/QUOTE]
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