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15 Best D&D Modules Of All Time
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 7656934" data-attributes="member: 6755061"><p>My personal Top 10 reflects the fact that I didn't really start using published adventures until 3rd Edition and then recently started going "retro" and DMing the classics.</p><p></p><p>10. X1: The Isle of Dread - Played through it as a kid and then DMed it during the D&D Next playtest. I changed it a bit when I DMed it but it was still a lot of fun. </p><p></p><p>10. T1: Village of Hommlet - Tied with X1, I love the village and the moathouse, though my experience with them is influenced by the computer game.</p><p></p><p>9. H1: Keep on the Shadowfell - TPKed three or four times against Irontooth on this one, but it was still fun.</p><p></p><p>8. Wrath of the Immortals - More a campaign than an adventure, the individual adventures in the boxed set weren't that great, but the framing events had a lot of hooks to play with. My group's most memorable moments actually came from the fleshed out framing events - like trying to divert a meteor from crashing into the capital city of Darokin, only to choose to let it hit because otherwise it would decimate the army defending the border.</p><p></p><p>7. The Forge of Fury - My group had a lot of fun with this one and managed to actually beat the roper.</p><p></p><p>6. X6: Quagmire - The first published adventure I ever DMed. Hexcrawling for the win.</p><p></p><p>5. Dark of the Moon - A 2nd Edition Ravenloft adventure. The PCs were created as Dragonlance characters and then the mists pulled them in to Vorostokov. A kender in Ravenloft is...interesting.</p><p></p><p>4. Heart of Nightfang Spire - Gulthias infuriated the players with his hit and run tactics and continual taunting in this adventure. The half-ogre cleric/fighter spent the last 1/4 of the adventure stalking through the heart of the dungeon bellowing "Gulthias!" at the top of his lungs.</p><p></p><p>3. Bastion of Broken Souls - Epic battle against a half-fiend great wyrm red dragon for the win. Pretty decent build up to that battle as well.</p><p></p><p>2. The Red Box adventure - The solo adventure in the Red Box is my first D&D memory and still one of the best, in my opinion.</p><p></p><p>1. The Sunless Citadel - I have DMed this a dozen times and still enjoy it every time. Meepo forever!</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 7656934, member: 6755061"] My personal Top 10 reflects the fact that I didn't really start using published adventures until 3rd Edition and then recently started going "retro" and DMing the classics. 10. X1: The Isle of Dread - Played through it as a kid and then DMed it during the D&D Next playtest. I changed it a bit when I DMed it but it was still a lot of fun. 10. T1: Village of Hommlet - Tied with X1, I love the village and the moathouse, though my experience with them is influenced by the computer game. 9. H1: Keep on the Shadowfell - TPKed three or four times against Irontooth on this one, but it was still fun. 8. Wrath of the Immortals - More a campaign than an adventure, the individual adventures in the boxed set weren't that great, but the framing events had a lot of hooks to play with. My group's most memorable moments actually came from the fleshed out framing events - like trying to divert a meteor from crashing into the capital city of Darokin, only to choose to let it hit because otherwise it would decimate the army defending the border. 7. The Forge of Fury - My group had a lot of fun with this one and managed to actually beat the roper. 6. X6: Quagmire - The first published adventure I ever DMed. Hexcrawling for the win. 5. Dark of the Moon - A 2nd Edition Ravenloft adventure. The PCs were created as Dragonlance characters and then the mists pulled them in to Vorostokov. A kender in Ravenloft is...interesting. 4. Heart of Nightfang Spire - Gulthias infuriated the players with his hit and run tactics and continual taunting in this adventure. The half-ogre cleric/fighter spent the last 1/4 of the adventure stalking through the heart of the dungeon bellowing "Gulthias!" at the top of his lungs. 3. Bastion of Broken Souls - Epic battle against a half-fiend great wyrm red dragon for the win. Pretty decent build up to that battle as well. 2. The Red Box adventure - The solo adventure in the Red Box is my first D&D memory and still one of the best, in my opinion. 1. The Sunless Citadel - I have DMed this a dozen times and still enjoy it every time. Meepo forever! [/QUOTE]
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