Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
1936 - Rogues Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mirth" data-source="post: 3800372" data-attributes="member: 5242"><p>Jack Castle</p><p></p><p>Human Male Strong Hero 3 / Shadow Hunter 2 (Urban Arcana)</p><p></p><p>Starting Occupation: Investigative</p><p></p><p>Strength 16 (+3)</p><p>Dexterity 14 (+2)</p><p>Constitution 14 (+2)</p><p>Intelligence 14 (+2)</p><p>Wisdom 11 (+0)</p><p>Charisma 10 (+0)</p><p></p><p>Size: Medium</p><p>Height: 6' 1"</p><p>Weight: 180 lb</p><p>Eyes: Grey</p><p>Hair: Black</p><p>Skin: Caucasian</p><p></p><p>WP: ???</p><p>VP: ???</p><p></p><p>Speed: 30 feet</p><p></p><p>Armor Class: 16 = 10 + 4 [class] +2 [dexterity]</p><p></p><p>Touch AC: 16</p><p>Flat-footed: 14</p><p></p><p>Initiative modifier: +2 = +2 [dexterity]</p><p></p><p>Fortitude save: +6 = 4 [base] +2 [constitution]</p><p>Reflex save: +5 = 3 [base] +2 [dexterity]</p><p>Will save: +3 = 3 [base]</p><p></p><p>Attack (handheld): +7 = 4 [base] +3 [strength]</p><p>Attack (missile): +6 = 4 [base] +2 [dexterity]</p><p></p><p>Grapple check: +7 = 4 [base] +3 [strength]</p><p></p><p>Reputation: +0 = 0 [base]</p><p></p><p>Action points: 33 (lifetime)</p><p></p><p>Talents:</p><p>Melee Smash</p><p>Improved Melee Smash</p><p></p><p>Feats:</p><p>Combat Martial Arts </p><p>Simple Weapon Proficiency [free]</p><p>Track </p><p>Weapon Focus (unarmed strike)</p><p>Personal Firearms Proficiency </p><p>Find Clues</p><p></p><p>Shadow Hunter class abilities</p><p>Target bonus +1 (level 1)</p><p>Swift track (level 2)</p><p>No trace (level 4)</p><p>Target bonus +2 (level 4)</p><p>Play a hunch (level 5)</p><p>Target bonus +3 (level 7)</p><p>Detect magical aura (level 8)</p><p>Locate target (level 10)</p><p> </p><p></p><p>Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier</p><p>Balance Dex* 2 = +2 </p><p>Bluff Cha 2 = +0 +2</p><p>Climb Str* 4 = +3 +1</p><p>Concentration Con 2 = +2 </p><p>Craft (Str) Int 2 = +2 </p><p>Craft (VA) Int 2 = +2 </p><p>Craft (Wri) Int 2 = +2 </p><p>Diplomacy Cha 2 = +0 +2 [sense motive]</p><p>Drive Dex* 2 = +2 </p><p>Escape Artist Dex* 2 = +2 </p><p>Forgery Int 2 = +2 </p><p>Gamble Wis 0 = +0 </p><p>Gather Info Cha 2 = +0 +2</p><p>Hide Dex* 2 = +2 </p><p>Investigate Int 9 = +2 +6 +1 [Investigative]</p><p>Jump Str* 4 = +3 +1</p><p>Know (ArLo) Int 5 = +2 +3</p><p>Listen Wis 4 = +0 +4</p><p>Move Silently Dex* 2 = +2 </p><p>Navigate Int 2 = +2 </p><p>Research Int 4 = +2 +2</p><p>Ride Dex 2 = +2 </p><p>Search Int 8 = +2 +6</p><p>Sense Motive Wis 7 = +0 +6 +1 [Investigative]</p><p>Spot Wis 2 = +0 +2</p><p>Survival Wis 2 = +0 +2</p><p>Swim Str** 4 = +3 +1</p><p>* = check penalty for wearing armor</p><p></p><p>Search >=5 ranks gives +2 on survival checks while tracking.</p><p></p><p>Background: Jack Castle is the perfect agent for the Military Intelligence Bureau (MIB) because of his nondescript appearance, his eye for detail and extrasensory talents. Affectionately known as the "Seekers," Jack's division of the MIB is directed to discover, collect and utilize all known artifacts of a occult or mythic nature. Jack's operative nickname is "Rook," both as a play on his last name, his affinity for dressing mostly in black and his ability to lay claim to objects he probably shouldn't able to. He is driven, loyal and extremely competent at his job, making him the go-to agent for his boss.</p><p></p><p>Appearance: Usually sporting a black turtleneck and slacks, Jack has the ability to blend into a crowd, preferring to observe from a distance rather than draw attention to himself. He has one of those faces that is hard to recall later, enabling him to slip in unnoticed in areas he normally wouldn't be allowed.</p></blockquote><p></p>
[QUOTE="Mirth, post: 3800372, member: 5242"] Jack Castle Human Male Strong Hero 3 / Shadow Hunter 2 (Urban Arcana) Starting Occupation: Investigative Strength 16 (+3) Dexterity 14 (+2) Constitution 14 (+2) Intelligence 14 (+2) Wisdom 11 (+0) Charisma 10 (+0) Size: Medium Height: 6' 1" Weight: 180 lb Eyes: Grey Hair: Black Skin: Caucasian WP: ??? VP: ??? Speed: 30 feet Armor Class: 16 = 10 + 4 [class] +2 [dexterity] Touch AC: 16 Flat-footed: 14 Initiative modifier: +2 = +2 [dexterity] Fortitude save: +6 = 4 [base] +2 [constitution] Reflex save: +5 = 3 [base] +2 [dexterity] Will save: +3 = 3 [base] Attack (handheld): +7 = 4 [base] +3 [strength] Attack (missile): +6 = 4 [base] +2 [dexterity] Grapple check: +7 = 4 [base] +3 [strength] Reputation: +0 = 0 [base] Action points: 33 (lifetime) Talents: Melee Smash Improved Melee Smash Feats: Combat Martial Arts Simple Weapon Proficiency [free] Track Weapon Focus (unarmed strike) Personal Firearms Proficiency Find Clues Shadow Hunter class abilities Target bonus +1 (level 1) Swift track (level 2) No trace (level 4) Target bonus +2 (level 4) Play a hunch (level 5) Target bonus +3 (level 7) Detect magical aura (level 8) Locate target (level 10) Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Balance Dex* 2 = +2 Bluff Cha 2 = +0 +2 Climb Str* 4 = +3 +1 Concentration Con 2 = +2 Craft (Str) Int 2 = +2 Craft (VA) Int 2 = +2 Craft (Wri) Int 2 = +2 Diplomacy Cha 2 = +0 +2 [sense motive] Drive Dex* 2 = +2 Escape Artist Dex* 2 = +2 Forgery Int 2 = +2 Gamble Wis 0 = +0 Gather Info Cha 2 = +0 +2 Hide Dex* 2 = +2 Investigate Int 9 = +2 +6 +1 [Investigative] Jump Str* 4 = +3 +1 Know (ArLo) Int 5 = +2 +3 Listen Wis 4 = +0 +4 Move Silently Dex* 2 = +2 Navigate Int 2 = +2 Research Int 4 = +2 +2 Ride Dex 2 = +2 Search Int 8 = +2 +6 Sense Motive Wis 7 = +0 +6 +1 [Investigative] Spot Wis 2 = +0 +2 Survival Wis 2 = +0 +2 Swim Str** 4 = +3 +1 * = check penalty for wearing armor Search >=5 ranks gives +2 on survival checks while tracking. Background: Jack Castle is the perfect agent for the Military Intelligence Bureau (MIB) because of his nondescript appearance, his eye for detail and extrasensory talents. Affectionately known as the "Seekers," Jack's division of the MIB is directed to discover, collect and utilize all known artifacts of a occult or mythic nature. Jack's operative nickname is "Rook," both as a play on his last name, his affinity for dressing mostly in black and his ability to lay claim to objects he probably shouldn't able to. He is driven, loyal and extremely competent at his job, making him the go-to agent for his boss. Appearance: Usually sporting a black turtleneck and slacks, Jack has the ability to blend into a crowd, preferring to observe from a distance rather than draw attention to himself. He has one of those faces that is hard to recall later, enabling him to slip in unnoticed in areas he normally wouldn't be allowed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1936 - Rogues Gallery
Top