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1936 - Rogues Gallery
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<blockquote data-quote="DrZombie" data-source="post: 3822217" data-attributes="member: 15640"><p><strong>John McCain, airpilot</strong></p><p></p><p>John McCain</p><p>Human Male Fast Hero 3 / Gunslinger 2</p><p></p><p>DrZombie</p><p></p><p></p><p>Strength 8 (-1) </p><p>Dexterity 17 (+3) </p><p>Constitution 12 (+1) </p><p>Intelligence 16 (+3) </p><p>Wisdom 10 (+0) </p><p>Charisma 14 (+2) </p><p>Size: Medium </p><p>Height: 5' 10" </p><p>Weight: 160 lb </p><p>Eyes: Blue </p><p>Hair: Blond </p><p>Skin: Light </p><p></p><p>Talents:</p><p></p><p></p><p>Evasion</p><p>Uncanny Dodge 1</p><p></p><p></p><p>Total Hit Points: 33</p><p></p><p>Speed: 30 feet</p><p></p><p>Armor Class: 19 = 10 +1 [leather jacket] + 5 [class] +3 [dexterity] </p><p></p><p>Touch AC: 18</p><p>Flat-footed: 19 [uncanny dodge] </p><p></p><p>Initiative modifier: +3 = +3 [dexterity] </p><p></p><p>Fortitude save: +2 = 1 [base] +1 [constitution] </p><p>Reflex save: +7 = 4 [base] +3 [dexterity] </p><p>Will save: +3 = 3 [base] </p><p></p><p>Attack (handheld): +2 = 3 [base] -1 [strength] </p><p>Attack (missile): +6 = 3 [base] +3 [dexterity] </p><p>Grapple check: +2 = 3 [base] -1 [strength] </p><p></p><p>Reputation: +1 = 1 [base] </p><p></p><p></p><p></p><p>Action points: 33 (lifetime)</p><p></p><p></p><p>Light load:26 lb. or less</p><p>Medium load:27-53 lb.</p><p>Heavy load:54-80 lb.</p><p>Lift over head:80 lb.</p><p>Lift off ground:160 lb.</p><p>Push or drag:400 lb.</p><p></p><p>Walther PPK autoloader [2d4, crit 20, range incr 30 ft., 1 lb, ballistic, semi-automatic]</p><p>Leather jacket [light; +1 AC; max dex +8; check penalty 0; 4 lb.] </p><p></p><p></p><p>Military (starting occupation)</p><p>Navigate</p><p>Pilot</p><p></p><p></p><p>Feats:</p><p>Point Blank Shot </p><p>Precise Shot </p><p>Simple Weapon Proficiency [free] </p><p>Aircraft Operation x1 </p><p>Personal Firearms Proficiency </p><p>Surface Vehicle Operation x1 </p><p></p><p>Mutations:</p><p></p><p></p><p>Skill Name Key Ability Skill Modifier = Ability Modifier + Ranks + Misc.Modifier </p><p>Balance Dex* 11 = +3 +6 +2 [tumble] </p><p>Bluff Cha 7 = +2 +5 </p><p>Climb Str* -1 = -1 </p><p>Concentr Con 1 = +1 </p><p>Craft (Struc) Int 3 = +3 </p><p>Diplomacy Cha 4 = +2 +2 [bluff] </p><p>Disguise Cha 2 = +2 </p><p>Drive Dex* 7 = +3 +4 </p><p>Esc Artist Dex* 3 = +3 </p><p>Forgery Int 3 = +3 </p><p>Gamble Wis 4 = +0 +4 </p><p>Gath Info Cha 2 = +2 </p><p>Hide Dex* 7 = +3 +4 </p><p>Intimidate Cha 8 = +2 +4 +2 [bluff] </p><p>Jump Str* 1 = -1 +2 [tumble] </p><p>Know(streetwise) Int 6 = +3 +3 </p><p>Listen Wis 0 = +0 </p><p>Move Silently Dex* 7 = +3 +4 </p><p>Navigate Int 7 = +3 +4 </p><p>Pilot Dex* 12 = +3 +8 +1 [Military] </p><p>Research Int 3 = +3 </p><p>Ride Dex 3 = +3 </p><p>Search Int 3 = +3 </p><p>Sense Motive Wis 0 = +0 </p><p>Sleight of Hand Dex* 11 = +3 +6 +2 [bluff] </p><p>Spot Wis 6 = +0 +6 </p><p>Survival Wis 0 = +0 </p><p>Swim Str** -1 = -1 </p><p>Treat Injury Wis 0 = +0 </p><p>Tumble Dex* 9 = +3 +6 </p><p></p><p></p><p>* = check penalty for wearing armor</p><p></p><p>Bluff >=5 ranks gives +2 on disguise checks to act in character.</p><p></p><p></p><p></p><p>Human</p><p></p><p></p><p>Extra feat at first level (already included)</p><p>Four extra skill points at first level (already included)</p><p>One extra skill point at each additional level (already included)</p><p></p><p>Gunslinger</p><p></p><p>Close Combat Shot (level 1)</p><p>Weapon focus (level 2, not listed as a feat)</p><p></p><p>Weapon:</p><p></p><p></p><p>John McCain's Equipment:</p><p></p><p></p><p></p><p></p><p>John McCain's Languages:</p><p></p><p></p><p></p><p>John McCain's Allegiance(s):</p><p></p><p></p><p></p><p></p><p>If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (Military).</p><p></p><p>More about John McCain:</p></blockquote><p></p>
[QUOTE="DrZombie, post: 3822217, member: 15640"] [b]John McCain, airpilot[/b] John McCain Human Male Fast Hero 3 / Gunslinger 2 DrZombie Strength 8 (-1) Dexterity 17 (+3) Constitution 12 (+1) Intelligence 16 (+3) Wisdom 10 (+0) Charisma 14 (+2) Size: Medium Height: 5' 10" Weight: 160 lb Eyes: Blue Hair: Blond Skin: Light Talents: Evasion Uncanny Dodge 1 Total Hit Points: 33 Speed: 30 feet Armor Class: 19 = 10 +1 [leather jacket] + 5 [class] +3 [dexterity] Touch AC: 18 Flat-footed: 19 [uncanny dodge] Initiative modifier: +3 = +3 [dexterity] Fortitude save: +2 = 1 [base] +1 [constitution] Reflex save: +7 = 4 [base] +3 [dexterity] Will save: +3 = 3 [base] Attack (handheld): +2 = 3 [base] -1 [strength] Attack (missile): +6 = 3 [base] +3 [dexterity] Grapple check: +2 = 3 [base] -1 [strength] Reputation: +1 = 1 [base] Action points: 33 (lifetime) Light load:26 lb. or less Medium load:27-53 lb. Heavy load:54-80 lb. Lift over head:80 lb. Lift off ground:160 lb. Push or drag:400 lb. Walther PPK autoloader [2d4, crit 20, range incr 30 ft., 1 lb, ballistic, semi-automatic] Leather jacket [light; +1 AC; max dex +8; check penalty 0; 4 lb.] Military (starting occupation) Navigate Pilot Feats: Point Blank Shot Precise Shot Simple Weapon Proficiency [free] Aircraft Operation x1 Personal Firearms Proficiency Surface Vehicle Operation x1 Mutations: Skill Name Key Ability Skill Modifier = Ability Modifier + Ranks + Misc.Modifier Balance Dex* 11 = +3 +6 +2 [tumble] Bluff Cha 7 = +2 +5 Climb Str* -1 = -1 Concentr Con 1 = +1 Craft (Struc) Int 3 = +3 Diplomacy Cha 4 = +2 +2 [bluff] Disguise Cha 2 = +2 Drive Dex* 7 = +3 +4 Esc Artist Dex* 3 = +3 Forgery Int 3 = +3 Gamble Wis 4 = +0 +4 Gath Info Cha 2 = +2 Hide Dex* 7 = +3 +4 Intimidate Cha 8 = +2 +4 +2 [bluff] Jump Str* 1 = -1 +2 [tumble] Know(streetwise) Int 6 = +3 +3 Listen Wis 0 = +0 Move Silently Dex* 7 = +3 +4 Navigate Int 7 = +3 +4 Pilot Dex* 12 = +3 +8 +1 [Military] Research Int 3 = +3 Ride Dex 3 = +3 Search Int 3 = +3 Sense Motive Wis 0 = +0 Sleight of Hand Dex* 11 = +3 +6 +2 [bluff] Spot Wis 6 = +0 +6 Survival Wis 0 = +0 Swim Str** -1 = -1 Treat Injury Wis 0 = +0 Tumble Dex* 9 = +3 +6 * = check penalty for wearing armor Bluff >=5 ranks gives +2 on disguise checks to act in character. Human Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Gunslinger Close Combat Shot (level 1) Weapon focus (level 2, not listed as a feat) Weapon: John McCain's Equipment: John McCain's Languages: John McCain's Allegiance(s): If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (Military). More about John McCain: [/QUOTE]
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