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General Tabletop Discussion
*Dungeons & Dragons
1991 Dark Sun Setting Overview and Speculation
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<blockquote data-quote="June Soler" data-source="post: 8280349" data-attributes="member: 42206"><p>Yep, opportunities are abundant to create new lore in a new area that doesn't conflict with the Tyr region. Or perhaps by briefly re-touching/updating the Tyr region (a little fan-service). Maybe there is a foliage covered city covered in greenery and fantastic waterfalls on the South Eastern side of the Silt Sea ruled by Druids and Water Priests that secretly sacrifices the populace to a vengeful Spirit of the Land who requires life energy in order to provide the city its sustenance.</p><p></p><p>Perhaps I wasn't clear. I meant that there could be other SK's (i.e rulers) that are not actual SK's (have templars) Maybe a powerful cleric was able to organize his fellow elemental priests and maintain a hold on a city-state area.</p><p></p><p>Therein lies one of the issues with Dark Sun is the inconsistencies in the lore throughout a host of books. </p><p></p><p>Initially the WJ (pg. 6) said "that most [not all] city-states are thousands of years old. The same sorcerer-king rules over the city for spans of hundreds of years, sometimes [not all the time, which means not often] for more than a thousand. There are even cases where the current sovereign is credited with founding the city."</p><p></p><p>This is why I like the 'Silt was in my eye - so I think, this is what I saw' or the Silt got in my ears - so I think this is what I heard' or 'Can't trust the Templars to tell you the truth, or even write it down, their too busy obfuscating events in the history books to make their Sorcerer-king look good'</p><p></p><p>Hazy history is good history for Dark Sun.</p></blockquote><p></p>
[QUOTE="June Soler, post: 8280349, member: 42206"] Yep, opportunities are abundant to create new lore in a new area that doesn't conflict with the Tyr region. Or perhaps by briefly re-touching/updating the Tyr region (a little fan-service). Maybe there is a foliage covered city covered in greenery and fantastic waterfalls on the South Eastern side of the Silt Sea ruled by Druids and Water Priests that secretly sacrifices the populace to a vengeful Spirit of the Land who requires life energy in order to provide the city its sustenance. Perhaps I wasn't clear. I meant that there could be other SK's (i.e rulers) that are not actual SK's (have templars) Maybe a powerful cleric was able to organize his fellow elemental priests and maintain a hold on a city-state area. Therein lies one of the issues with Dark Sun is the inconsistencies in the lore throughout a host of books. Initially the WJ (pg. 6) said "that most [not all] city-states are thousands of years old. The same sorcerer-king rules over the city for spans of hundreds of years, sometimes [not all the time, which means not often] for more than a thousand. There are even cases where the current sovereign is credited with founding the city." This is why I like the 'Silt was in my eye - so I think, this is what I saw' or the Silt got in my ears - so I think this is what I heard' or 'Can't trust the Templars to tell you the truth, or even write it down, their too busy obfuscating events in the history books to make their Sorcerer-king look good' Hazy history is good history for Dark Sun. [/QUOTE]
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