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[1E/2E Gamma World] Rite of Passage Solo Campaign Notes
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<blockquote data-quote="Turgenev" data-source="post: 8661579" data-attributes="member: 6733"><p>A new homebrew Gamma World species. I'm introducing them as a potential steed/mount option. The numbers in parenthesis below represent the mean average (rounded down).</p><p></p><p><strong><span style="font-size: 26px">Chirpers (Black Beauties)</span></strong></p><p><strong>NUMBER:</strong> 1d6 (3)</p><p><strong>MORALE:</strong> 1d4+3 (5)</p><p><strong>HIT DICE:</strong> 4d12 (26 hp)</p><p><strong>ARMOUR:</strong> 4</p><p></p><p><strong>LAND SPEED:</strong> 16 / 900 / 24</p><p></p><p><strong>MS:</strong> 1d6+2 (5)</p><p><strong>IN:</strong> 1d6+1 (4)</p><p><strong>DX:</strong> 3d6+4 (14)</p><p><strong>CH:</strong> 1d4 (2)</p><p><strong>CN:</strong> 3d8 (13)</p><p><strong>PS:</strong> 3d8+3 (16)</p><p></p><p><strong>ATTACKS:</strong> 1 Bite (1d6 damage).</p><p></p><p><strong>MUTATIONS:</strong> Fear Impulse (Mantas), Modified Body Parts (Armour-like body shell), Oversized Body Parts (Hind legs), Total Healing.</p><p></p><p><strong>SKILLS AND BACKGROUND:</strong> Wild Chirpers have none. Chirper steeds can learn simple tricks (number of tricks equal to IN rating).</p><p></p><p><strong>DESCRIPTION:</strong> Chirpers are mutant crickets that are 2 metres long and stand 1.5 metres high. They have black bodies and legs with red and green tiger-like stripes along their slender torso. They have round heads and long antennae. Chirpers are voracious eaters and dine on a wide range of organic foodstuff – from flowers to fungi to other mutant insects. </p><p></p><p>Their large hind legs allow them to leap and jump greater than normal distances. Chirpers can leap up to a maximum distance across equal to two thirds of their DX in metres (round up). They can jump one half of their DX in metres (round up) high. </p><p></p><p>Chirpers have been bred as steeds for many generations but wild chirpers still roam the Gamma wilderness in small herds. If treated well, Chirpers are loyal (Morale: 8) and sturdy as steeds. Their primary weakness as a steed is their innate fear of Mantas. A skilled rider may control a chirper from instinctively running away when encountering a Manta, but the mount will remain agitated and difficult to control.</p></blockquote><p></p>
[QUOTE="Turgenev, post: 8661579, member: 6733"] A new homebrew Gamma World species. I'm introducing them as a potential steed/mount option. The numbers in parenthesis below represent the mean average (rounded down). [b][size=150]Chirpers (Black Beauties)[/size][/b] [b]NUMBER:[/b] 1d6 (3) [b]MORALE:[/b] 1d4+3 (5) [b]HIT DICE:[/b] 4d12 (26 hp) [b]ARMOUR:[/b] 4 [b]LAND SPEED:[/b] 16 / 900 / 24 [b]MS:[/b] 1d6+2 (5) [b]IN:[/b] 1d6+1 (4) [b]DX:[/b] 3d6+4 (14) [b]CH:[/b] 1d4 (2) [b]CN:[/b] 3d8 (13) [b]PS:[/b] 3d8+3 (16) [b]ATTACKS:[/b] 1 Bite (1d6 damage). [b]MUTATIONS:[/b] Fear Impulse (Mantas), Modified Body Parts (Armour-like body shell), Oversized Body Parts (Hind legs), Total Healing. [b]SKILLS AND BACKGROUND:[/b] Wild Chirpers have none. Chirper steeds can learn simple tricks (number of tricks equal to IN rating). [b]DESCRIPTION:[/b] Chirpers are mutant crickets that are 2 metres long and stand 1.5 metres high. They have black bodies and legs with red and green tiger-like stripes along their slender torso. They have round heads and long antennae. Chirpers are voracious eaters and dine on a wide range of organic foodstuff – from flowers to fungi to other mutant insects. Their large hind legs allow them to leap and jump greater than normal distances. Chirpers can leap up to a maximum distance across equal to two thirds of their DX in metres (round up). They can jump one half of their DX in metres (round up) high. Chirpers have been bred as steeds for many generations but wild chirpers still roam the Gamma wilderness in small herds. If treated well, Chirpers are loyal (Morale: 8) and sturdy as steeds. Their primary weakness as a steed is their innate fear of Mantas. A skilled rider may control a chirper from instinctively running away when encountering a Manta, but the mount will remain agitated and difficult to control. [/QUOTE]
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