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<blockquote data-quote="the Jester" data-source="post: 5013588" data-attributes="member: 1210"><p>EDIT: Updated<a href="http://www.enworld.org/forum/6056698-post112.html" target="_blank"> later in the thread</a>, including a bunch of additional versions (cub, dire, etc).</p><p></p><p></p><p>Since I'm running a new group since I relocated, I will probably be in the lower-level threads periodically when I make new monsters to use on the group. Here's one that I may be able to use sometime in the next couple of games- an old Fiend Folio classic updated. I must admit that some of the inspiration for this conversion comes from a recent random encounters some of our dogs had... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /></p><p></p><p><strong><span style="font-size: 12px">WITHERSTENCH--- Level 1 Controller</span></strong></p><p>A witherstench is a skunk-like creature the size of a bobcat. Though generally reclusive, they are sometimes captured and trained for use as guard animals. A thief that is sprayed by the witherstench cannot easily hide their guilt.</p><p></p><p>Small natural beast--- XP 100</p><p>---</p><p><strong>Initiative</strong> +2; <strong>Senses</strong> Perception +1; low-light vision</p><p><strong>HP</strong> 32;<strong> Bloodied</strong> 16</p><p><strong>AC </strong>15; <strong>Fortitude</strong> 15; <strong>Reflex</strong> 13; <strong>Will </strong>11</p><p><strong>Speed</strong> 6</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard action; at will): +6 vs. AC; 2d4+3 damage.</p><p></p><p><strong>[Close] Musk Spray</strong> (standard; recharge 5 6): Blast 2; +2 vs. Fortitude; pushed 4 and musky (save ends). While musky, the target is weakened and gains a stench aura 2 (any creature entering or starting its turn in the aura is pushed 2). Aftereffect: The character has a lingering stench that lasts for days (daily save ends). While this effect lasts, the character has a -2 penalty to Diplomacy checks. Aftereffect: The stench lingers (daily save ends). Aftereffect: The stench lingers (daily save ends). </p><p>---</p><p><strong>Alignment</strong> unaligned; <strong>Languages</strong> -</p><p><strong>Str </strong>9; <strong>Dex</strong> 14; <strong>Wis</strong> 13</p><p><strong>Con</strong> 16; <strong>Int </strong>2; <strong>Cha</strong> 11</p></blockquote><p></p>
[QUOTE="the Jester, post: 5013588, member: 1210"] EDIT: Updated[URL="http://www.enworld.org/forum/6056698-post112.html"] later in the thread[/URL], including a bunch of additional versions (cub, dire, etc). Since I'm running a new group since I relocated, I will probably be in the lower-level threads periodically when I make new monsters to use on the group. Here's one that I may be able to use sometime in the next couple of games- an old Fiend Folio classic updated. I must admit that some of the inspiration for this conversion comes from a recent random encounters some of our dogs had... :mad: [B][SIZE="3"]WITHERSTENCH--- Level 1 Controller[/SIZE][/B] A witherstench is a skunk-like creature the size of a bobcat. Though generally reclusive, they are sometimes captured and trained for use as guard animals. A thief that is sprayed by the witherstench cannot easily hide their guilt. Small natural beast--- XP 100 --- [B]Initiative[/B] +2; [B]Senses[/B] Perception +1; low-light vision [B]HP[/B] 32;[B] Bloodied[/B] 16 [B]AC [/B]15; [B]Fortitude[/B] 15; [B]Reflex[/B] 13; [B]Will [/B]11 [B]Speed[/B] 6 --- [B][Melee basic] Bite[/B] (standard action; at will): +6 vs. AC; 2d4+3 damage. [B][Close] Musk Spray[/B] (standard; recharge 5 6): Blast 2; +2 vs. Fortitude; pushed 4 and musky (save ends). While musky, the target is weakened and gains a stench aura 2 (any creature entering or starting its turn in the aura is pushed 2). Aftereffect: The character has a lingering stench that lasts for days (daily save ends). While this effect lasts, the character has a -2 penalty to Diplomacy checks. Aftereffect: The stench lingers (daily save ends). Aftereffect: The stench lingers (daily save ends). --- [B]Alignment[/B] unaligned; [B]Languages[/B] - [B]Str [/B]9; [B]Dex[/B] 14; [B]Wis[/B] 13 [B]Con[/B] 16; [B]Int [/B]2; [B]Cha[/B] 11 [/QUOTE]
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