Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
1st-Level Monster Conversions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 6056207" data-attributes="member: 1210"><p>Here's the revised corollax, updated to MM3 standards... and transformed into a minion. After much debate, despite my love for the little buggers, I finally decided that a tiny parrot without some kind of extra toughness just can't justify being a normal tier monster. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Sorry, corollax!</p><p></p><p>Other notes: They just seem better as fey, don't they? So yeah, there's that. Plus all the minion-related changes. Let's just acknowledge that this is another nearly complete rewrite. Man, all these monsters that I did very early in the 4e days aren't half as good as my later stuff. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>One thing I did keep from my earlier version is its Intelligence score of 3 (vs. its other stats, which I back-converted to their 3e values; its 3e Int was a 2). I really feel that represents its curiosity better.</p><p></p><p>Without further ado: </p><p></p><p><strong><span style="font-size: 18px">COROLLAX </span> </strong></p><p><strong> </strong></p><p><strong> Source:</strong> 3e Monster Manual 2. </p><p></p><p>A corollax is a curious, mischievous bird that dwells in tropical climates. Native to the Feywild, they have migrated to the natural world and are sometimes even found on other planes with suitable climates. Corollaxes look like parrots, but shimmer with a distorting halo of color when under direct sunlight.</p><p> </p><p><strong>Large Colonies:</strong> Corollaxes prefer to dwell amongst large numbers of their kind. Such a colony usually spans across several closely-packed trees. The corollaxes chatter ceaselessly during daylight hours, feeding on insects, fruit, berries and seeds.</p><p> </p><p><strong>Curious and Mischievous, but Easily Startled:</strong> A corollax is very curious by nature, investigating new creatures in its territory, odd noises and smells, etc. However, corollaxes are also easily startled, and once they are startled, chaos ensues. Once one has unleashed a blast of colors, others nearby are likely to respond, especially those caught in such a blast, and the jungle suddenly becomes a mess of garish, confusing hues. </p><p> </p><p><strong>Parrot-Like Talents:</strong> Although most corollaxes don't speak or understand any languages, they have the parrot's natural facility with imitation and the intellect of an imbecile. Thus, a few (usually domesticated) corollaxes actually do speak a language, albeit crudely. Far more can parrot words or phrases without truly understanding them. </p><p></p><p><strong><span style="font-size: 15px">Corollax --- Level 1 Minion Controller </span></strong> </p><p>Tiny fey magical beast --- XP 25 </p><p>HP 1; a missed attack never damages a minion Initiative +3</p><p>AC 15; Fortitude 11; Reflex 15; Will 14 Perception +2</p><p>Speed 2, fly 8</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong></strong></p><p><strong>(mbasic) Claws * At Will</strong></p><p> Attack: Melee 0 (one creature); +6 vs. AC. </p><p> Hit: 4 damage.</p><p></p><p><strong>(close) Blast of Colors (illusion) * At Will</strong></p><p> Attack: Close blast 2 (each nonblind creature in blast); +5 vs. Will.</p><p> Hit: The target is dazed (save ends). </p><p> First Failed Save: The target is instead dazed and slowed (save ends).</p><p> Miss: The target grants combat advantage until the end of its next turn.</p><p></p><p><strong>TRIGGERED ACTIONS </strong></p><p><strong> </strong></p><p><strong>Distorting Halo (illusion) * Encounter</strong></p><p> Trigger: An attack hits the corollax.</p><p> Effect (Immediate Interrupt): The corollax shifts 2 squares.</p><p>---</p><p>Str 1 Dex 17 Wis 14</p><p>Con 11 Int 3 Cha 16 </p><p>Alignment unaligned Languages -</p></blockquote><p></p>
[QUOTE="the Jester, post: 6056207, member: 1210"] Here's the revised corollax, updated to MM3 standards... and transformed into a minion. After much debate, despite my love for the little buggers, I finally decided that a tiny parrot without some kind of extra toughness just can't justify being a normal tier monster. :( Sorry, corollax! Other notes: They just seem better as fey, don't they? So yeah, there's that. Plus all the minion-related changes. Let's just acknowledge that this is another nearly complete rewrite. Man, all these monsters that I did very early in the 4e days aren't half as good as my later stuff. :( One thing I did keep from my earlier version is its Intelligence score of 3 (vs. its other stats, which I back-converted to their 3e values; its 3e Int was a 2). I really feel that represents its curiosity better. Without further ado: [B][SIZE="5"]COROLLAX [/SIZE] Source:[/B] 3e Monster Manual 2. A corollax is a curious, mischievous bird that dwells in tropical climates. Native to the Feywild, they have migrated to the natural world and are sometimes even found on other planes with suitable climates. Corollaxes look like parrots, but shimmer with a distorting halo of color when under direct sunlight. [B]Large Colonies:[/B] Corollaxes prefer to dwell amongst large numbers of their kind. Such a colony usually spans across several closely-packed trees. The corollaxes chatter ceaselessly during daylight hours, feeding on insects, fruit, berries and seeds. [B]Curious and Mischievous, but Easily Startled:[/B] A corollax is very curious by nature, investigating new creatures in its territory, odd noises and smells, etc. However, corollaxes are also easily startled, and once they are startled, chaos ensues. Once one has unleashed a blast of colors, others nearby are likely to respond, especially those caught in such a blast, and the jungle suddenly becomes a mess of garish, confusing hues. [B]Parrot-Like Talents:[/B] Although most corollaxes don't speak or understand any languages, they have the parrot's natural facility with imitation and the intellect of an imbecile. Thus, a few (usually domesticated) corollaxes actually do speak a language, albeit crudely. Far more can parrot words or phrases without truly understanding them. [B][SIZE="4"]Corollax --- Level 1 Minion Controller [/SIZE][/B] Tiny fey magical beast --- XP 25 HP 1; a missed attack never damages a minion Initiative +3 AC 15; Fortitude 11; Reflex 15; Will 14 Perception +2 Speed 2, fly 8 [B]STANDARD ACTIONS (mbasic) Claws * At Will[/B] Attack: Melee 0 (one creature); +6 vs. AC. Hit: 4 damage. [B](close) Blast of Colors (illusion) * At Will[/B] Attack: Close blast 2 (each nonblind creature in blast); +5 vs. Will. Hit: The target is dazed (save ends). First Failed Save: The target is instead dazed and slowed (save ends). Miss: The target grants combat advantage until the end of its next turn. [B]TRIGGERED ACTIONS Distorting Halo (illusion) * Encounter[/B] Trigger: An attack hits the corollax. Effect (Immediate Interrupt): The corollax shifts 2 squares. --- Str 1 Dex 17 Wis 14 Con 11 Int 3 Cha 16 Alignment unaligned Languages - [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
1st-Level Monster Conversions
Top