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2 Weapon Feat Build
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<blockquote data-quote="sleepystyle" data-source="post: 2368272" data-attributes="member: 16924"><p>Hmm... I hadn't considered the need to go full round attack in order to use it, but I don't plan on staying in place and using it over and over. If I could get into place via an item that has blink, invisibility, or something else which would let me pull off a single devastating sneak, I could be happy with that. Even better if I could pull the same trick multiple times through withdrawing hiding myself somehow and sneaking again. I had in mind daggers which I continue to amp up through the campaign. I'm really kind of basic on rules knowledge so I don't know if I can purchase effects and then add new effects to the same blades latter. If I could, I would get wounding and some elemental damage. So if I hit with several attacks I could leave an opponent scorched (or whichever) and pouring blood from multiple wounds and then withdraw. Both the fighter and barbarian use glaives and would ideally finish whoever off nicely. But the fact that they both use reach weapons means I won't be able to stay in range flnking for sneak damage caus eI'd be the primary target. I'm not trying to be able to go toe to toe with anyone really. I just want slash-you-to-ribbons style sneak. </p><p></p><p>I need my Int high to keep all the skills I think I'll need as the party rogue through the campaign. The two weapon fighting could be some sweetness, but functionality for my role in the party has to come 1st. Dex will get all of my stat increases which will line me up for the two weapon feats eventually. I didn't take it at 1st level because I figured that would give me 2 attacks which would pretty much miss every time. Better to hold off until I could actually make use of it. </p><p></p><p>The feats I was considering as straight rogue:</p><p>3rd - Weapon Finesse</p><p>6th - 2 Weapon Fighting</p><p>9th - 2 hand defense?</p><p>12th - Improved Crit</p><p>15th - Improved 2 Hand</p><p>18th - Greater 2 Hand</p><p></p><p>Gives me a large number of attacks by the end each presumably as a wounding style hit.</p><p></p><p>I realize that build probably pales in comparison to what you all will come up with, but that's why I'm here.</p><p></p><p></p><p>EDIT-------></p><p>I'm playing the Age of Worms path which seems to have a Deadwood western with fantasy mix kind of feel to it. Ninja's seem out of place. My character is an anglo son of a pig farmer who survived a plague as a child though most of his family didn't. Ended up with a pack of dog fighting gamblers running a flop house, got older had his own kid, and eventually was tapped by a corrupt local lawman as a kind of spy to keep tabs on rivals, do a little breaking and entering to find or plant evidence etc. Most of the PrC's that would make sense don't seem to jibe with my concept and I don't really want to take one with clashing flavor just to get the numbers I want. Invisble blade is out because I lose most of the rogue skills I need. Shadow dancer.... I kinda like, but it seems kinda fruity. Can you imagine some grizzled plague scarred tough in a western invisibly foxtrotting up on someone knife in teeth without laughing? Hell, I catch even imagine my character taking the first dance class.</p><p></p><p>Thanks for all of the suggestions though I'm loving it.</p></blockquote><p></p>
[QUOTE="sleepystyle, post: 2368272, member: 16924"] Hmm... I hadn't considered the need to go full round attack in order to use it, but I don't plan on staying in place and using it over and over. If I could get into place via an item that has blink, invisibility, or something else which would let me pull off a single devastating sneak, I could be happy with that. Even better if I could pull the same trick multiple times through withdrawing hiding myself somehow and sneaking again. I had in mind daggers which I continue to amp up through the campaign. I'm really kind of basic on rules knowledge so I don't know if I can purchase effects and then add new effects to the same blades latter. If I could, I would get wounding and some elemental damage. So if I hit with several attacks I could leave an opponent scorched (or whichever) and pouring blood from multiple wounds and then withdraw. Both the fighter and barbarian use glaives and would ideally finish whoever off nicely. But the fact that they both use reach weapons means I won't be able to stay in range flnking for sneak damage caus eI'd be the primary target. I'm not trying to be able to go toe to toe with anyone really. I just want slash-you-to-ribbons style sneak. I need my Int high to keep all the skills I think I'll need as the party rogue through the campaign. The two weapon fighting could be some sweetness, but functionality for my role in the party has to come 1st. Dex will get all of my stat increases which will line me up for the two weapon feats eventually. I didn't take it at 1st level because I figured that would give me 2 attacks which would pretty much miss every time. Better to hold off until I could actually make use of it. The feats I was considering as straight rogue: 3rd - Weapon Finesse 6th - 2 Weapon Fighting 9th - 2 hand defense? 12th - Improved Crit 15th - Improved 2 Hand 18th - Greater 2 Hand Gives me a large number of attacks by the end each presumably as a wounding style hit. I realize that build probably pales in comparison to what you all will come up with, but that's why I'm here. EDIT-------> I'm playing the Age of Worms path which seems to have a Deadwood western with fantasy mix kind of feel to it. Ninja's seem out of place. My character is an anglo son of a pig farmer who survived a plague as a child though most of his family didn't. Ended up with a pack of dog fighting gamblers running a flop house, got older had his own kid, and eventually was tapped by a corrupt local lawman as a kind of spy to keep tabs on rivals, do a little breaking and entering to find or plant evidence etc. Most of the PrC's that would make sense don't seem to jibe with my concept and I don't really want to take one with clashing flavor just to get the numbers I want. Invisble blade is out because I lose most of the rogue skills I need. Shadow dancer.... I kinda like, but it seems kinda fruity. Can you imagine some grizzled plague scarred tough in a western invisibly foxtrotting up on someone knife in teeth without laughing? Hell, I catch even imagine my character taking the first dance class. Thanks for all of the suggestions though I'm loving it. [/QUOTE]
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