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20 Interesting Things from Monster Manual 2
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<blockquote data-quote="Obryn" data-source="post: 4813136" data-attributes="member: 11821"><p>It's the eternal conundrum. By rights, ice-based creatures should love their <em>fire</em> attacks. But it's just not genre-appropriate. Volcano things get fire attacks, glacier things get cold attacks, etc.</p><p></p><p>It's even more confusing when a spellcaster from a frozen tundra <em>chooses</em> to specialize in cold-based spells. For something like a beholder, you can at least assume that nature made 'em that way. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>It takes a bit. I think if you move past the name, they're a very interesting and uniquely-flavored race.</p><p></p><p></p><p>Agreed on both counts.</p><p></p><p></p><p>I think it's hilarious. But yeah, I think the assumption is that you can take the Insane Noble stat block and use it for your own purposes in-game, giving him/her a name and personality. Ditto, the Dread Assassin. I wouldn't expect anyone to just use these stat blocks as-is without further thought. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>Yes, and in fact, they are very valuable commodities when you want to get rid of an outdated magic item. "Quick, Bob! Feed ol' Rusty that +2 Greatsword you never use anymore! We need to <em>Raise</em> poor Larry, here, but won't get nearly enough residuum from just Disenchanting it!"</p><p></p><p></p><p>I love 'em. I also love the flavor. I think they need some errata, though - at least one of them mentions a power in the Tactics section that doesn't appear in their stat block.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4813136, member: 11821"] It's the eternal conundrum. By rights, ice-based creatures should love their [I]fire[/I] attacks. But it's just not genre-appropriate. Volcano things get fire attacks, glacier things get cold attacks, etc. It's even more confusing when a spellcaster from a frozen tundra [I]chooses[/I] to specialize in cold-based spells. For something like a beholder, you can at least assume that nature made 'em that way. :) It takes a bit. I think if you move past the name, they're a very interesting and uniquely-flavored race. Agreed on both counts. I think it's hilarious. But yeah, I think the assumption is that you can take the Insane Noble stat block and use it for your own purposes in-game, giving him/her a name and personality. Ditto, the Dread Assassin. I wouldn't expect anyone to just use these stat blocks as-is without further thought. :) Yes, and in fact, they are very valuable commodities when you want to get rid of an outdated magic item. "Quick, Bob! Feed ol' Rusty that +2 Greatsword you never use anymore! We need to [I]Raise[/I] poor Larry, here, but won't get nearly enough residuum from just Disenchanting it!" I love 'em. I also love the flavor. I think they need some errata, though - at least one of them mentions a power in the Tactics section that doesn't appear in their stat block. -O [/QUOTE]
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