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20 Interesting Things from Monster Manual 2
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<blockquote data-quote="CapnZapp" data-source="post: 4813510" data-attributes="member: 12731"><p>Aww... "Apart from that, there is a certain literary tendency in fantasy and horror to see swamps as dark and dismal. The monster is more likely to live in a swamp than in Internet cafes and bookstores" would be so much better.</p><p></p><p>(I'd do a corrected that for you, but I wouldn't like to get reprimanded by a mod that didn't see my good-natured intent)</p><p></p><p></p><p>To WotC's defense, they actually discuss this in a sidebar, essentially saying "don't allow it".</p><p></p><p>However, what's with the anxious baby-sitting? Why do WotC assume players can't take the fact that their precious Firebrand +3 loses a little (essentially turning into a Firebrand +2) by going through the digestive system of a rustie?</p><p></p><p>Isn't that the whole point of adding in a Rust Monster? To see the players (not characters) panicking, fleeing or going out of their way to defeat the critter without having to enter melee? <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4813510, member: 12731"] Aww... "Apart from that, there is a certain literary tendency in fantasy and horror to see swamps as dark and dismal. The monster is more likely to live in a swamp than in Internet cafes and bookstores" would be so much better. (I'd do a corrected that for you, but I wouldn't like to get reprimanded by a mod that didn't see my good-natured intent) To WotC's defense, they actually discuss this in a sidebar, essentially saying "don't allow it". However, what's with the anxious baby-sitting? Why do WotC assume players can't take the fact that their precious Firebrand +3 loses a little (essentially turning into a Firebrand +2) by going through the digestive system of a rustie? Isn't that the whole point of adding in a Rust Monster? To see the players (not characters) panicking, fleeing or going out of their way to defeat the critter without having to enter melee? :devil: [/QUOTE]
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