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<blockquote data-quote="Vegepygmy" data-source="post: 5837573" data-attributes="member: 40109"><p> <ol> <li data-xf-list-type="ol">Ability scores generation method? <span style="color: deepskyblue">Currently point buy, though I prefer to roll.</span></li> <li data-xf-list-type="ol">How are death and dying handled? <span style="color: deepskyblue">By the book.</span></li> <li data-xf-list-type="ol">What about raising the dead? <span style="color: deepskyblue">By the book.</span></li> <li data-xf-list-type="ol">How are replacement PCs handled? <span style="color: deepskyblue">"Death penalty" of starting one level beyond the surviving party's average.</span></li> <li data-xf-list-type="ol">Initiative: individual, group, or something else? <span style="color: deepskyblue">Individual, by the book.</span></li> <li data-xf-list-type="ol">Are there critical hits and fumbles? How do they work? <span style="color: deepskyblue">No fumbles. Crits by the book.</span></li> <li data-xf-list-type="ol">Do I get any benefits for wearing a helmet? <span style="color: deepskyblue">Nope.</span></li> <li data-xf-list-type="ol">Can I hurt my friends if I fire into melee or do something similarly silly? <span style="color: deepskyblue">Yep.</span></li> <li data-xf-list-type="ol">Will we need to run from some encounters, or will we be able to kill everything? <span style="color: deepskyblue">Run, you fools!</span></li> <li data-xf-list-type="ol">Level-draining monsters: yes or no? <span style="color: deepskyblue">YES. (Mua ha ha!)</span></li> <li data-xf-list-type="ol">Are there going to be cases where a failed save results in PC death? <span style="color: deepskyblue">Oh, yeah.</span></li> <li data-xf-list-type="ol">How strictly are encumbrance & resources tracked? <span style="color: deepskyblue">Every pound and every arrow.</span></li> <li data-xf-list-type="ol">What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time? <span style="color: deepskyblue">No training. New spells automatically, by the book. Can happen in the middle of an adventure.</span></li> <li data-xf-list-type="ol">What do I get experience for? <span style="color: deepskyblue">95% overcoming challenges, 5% good role-playing, reading between-session e-mails, and/or showing up on time for the game.</span></li> <li data-xf-list-type="ol">How are traps located? Description, dice rolling, or some combination? <span style="color: deepskyblue">50/50.</span></li> <li data-xf-list-type="ol">Are retainers encouraged and how does morale work? <span style="color: deepskyblue">Neither encouraged nor discouraged. Morale is strictly the DM's judgment call.</span></li> <li data-xf-list-type="ol">How do I identify magic items? <span style="color: deepskyblue">By the book, but hopefully you're smart enough to figure out the easy ways and save us all some hassle.</span></li> <li data-xf-list-type="ol">Can I buy magic items? Oh, come on: how about just potions? <span style="color: deepskyblue">You can buy magic items, but there are no "Magic Wal-Marts." Gather Info checks will almost certainly be required to track down a seller. Or you can commission an item from a crafter, who is easier to find but will probably take more time.</span></li> <li data-xf-list-type="ol">Can I create magic items? When and how? <span style="color: deepskyblue">Absolutely! By the book.</span></li> <li data-xf-list-type="ol">What about splitting the party? <span style="color: deepskyblue">Sure, but it can get them killed.</span></li> </ol></blockquote><p></p>
[QUOTE="Vegepygmy, post: 5837573, member: 40109"] [LIST=1] [*]Ability scores generation method? [COLOR=deepskyblue]Currently point buy, though I prefer to roll.[/COLOR] [*]How are death and dying handled? [COLOR=deepskyblue]By the book.[/COLOR] [*]What about raising the dead? [COLOR=deepskyblue]By the book.[/COLOR] [*]How are replacement PCs handled? [COLOR=deepskyblue]"Death penalty" of starting one level beyond the surviving party's average.[/COLOR] [*]Initiative: individual, group, or something else? [COLOR=deepskyblue]Individual, by the book.[/COLOR] [*]Are there critical hits and fumbles? How do they work? [COLOR=deepskyblue]No fumbles. Crits by the book.[/COLOR] [*]Do I get any benefits for wearing a helmet? [COLOR=deepskyblue]Nope.[/COLOR] [*]Can I hurt my friends if I fire into melee or do something similarly silly? [COLOR=deepskyblue]Yep.[/COLOR] [*]Will we need to run from some encounters, or will we be able to kill everything? [COLOR=deepskyblue]Run, you fools![/COLOR] [*]Level-draining monsters: yes or no? [COLOR=deepskyblue]YES. (Mua ha ha!)[/COLOR] [*]Are there going to be cases where a failed save results in PC death? [COLOR=deepskyblue]Oh, yeah.[/COLOR] [*]How strictly are encumbrance & resources tracked? [COLOR=deepskyblue]Every pound and every arrow.[/COLOR] [*]What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time? [COLOR=deepskyblue]No training. New spells automatically, by the book. Can happen in the middle of an adventure.[/COLOR] [*]What do I get experience for? [COLOR=deepskyblue]95% overcoming challenges, 5% good role-playing, reading between-session e-mails, and/or showing up on time for the game.[/COLOR] [*]How are traps located? Description, dice rolling, or some combination? [COLOR=deepskyblue]50/50.[/COLOR] [*]Are retainers encouraged and how does morale work? [COLOR=deepskyblue]Neither encouraged nor discouraged. Morale is strictly the DM's judgment call.[/COLOR] [*]How do I identify magic items? [COLOR=deepskyblue]By the book, but hopefully you're smart enough to figure out the easy ways and save us all some hassle.[/COLOR] [*]Can I buy magic items? Oh, come on: how about just potions? [COLOR=deepskyblue]You can buy magic items, but there are no "Magic Wal-Marts." Gather Info checks will almost certainly be required to track down a seller. Or you can commission an item from a crafter, who is easier to find but will probably take more time.[/COLOR] [*]Can I create magic items? When and how? [COLOR=deepskyblue]Absolutely! By the book.[/COLOR] [*]What about splitting the party? [COLOR=deepskyblue]Sure, but it can get them killed.[/COLOR] [/LIST] [/QUOTE]
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