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20th level before his 20th birthday
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<blockquote data-quote="I'm A Banana" data-source="post: 1816804" data-attributes="member: 2067"><p>By-the-books, people don't reach Lv20 before they die. They don't reach level 5 before they die. They're lucky to reach Lv3 before they die.</p><p> </p><p>PC's are special. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p> </p><p>Of course, a lot of people like an age = XP rule, and with that it's best to assume a ratio of years...e.g.: 150 human years = 15 elf years or something. So an elf might reach maturity at age 110, while a human reaches the same maturity at 15, and then the human advances to level 4 (or whatever) automatically by age by the time he's 40 (35 years), that same elf doesn't advance to level 4 by age for 350 years. They advance slower, they learn slower, they're more interested in completeness or the long term view so they don't seize their day, whatever.</p><p> </p><p>I do prefer it without that, myself. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p> </p><p>And yeah, my rate is very quick...I've voluntarily slowed it to get them some use out of their powers before they get new ones, but when your average campaign lasts only 3-4 months, it's good to give them a spread, I think. I mean, if I only play in 12 sessions before starting over, and they begin at level 5, that's still a good spread of levels....true, I need to plan very fast (huuuge treasure troves, very tough encounters), but my group tends to enjoy the pace okay.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1816804, member: 2067"] By-the-books, people don't reach Lv20 before they die. They don't reach level 5 before they die. They're lucky to reach Lv3 before they die. PC's are special. ;) Of course, a lot of people like an age = XP rule, and with that it's best to assume a ratio of years...e.g.: 150 human years = 15 elf years or something. So an elf might reach maturity at age 110, while a human reaches the same maturity at 15, and then the human advances to level 4 (or whatever) automatically by age by the time he's 40 (35 years), that same elf doesn't advance to level 4 by age for 350 years. They advance slower, they learn slower, they're more interested in completeness or the long term view so they don't seize their day, whatever. I do prefer it without that, myself. ;) And yeah, my rate is very quick...I've voluntarily slowed it to get them some use out of their powers before they get new ones, but when your average campaign lasts only 3-4 months, it's good to give them a spread, I think. I mean, if I only play in 12 sessions before starting over, and they begin at level 5, that's still a good spread of levels....true, I need to plan very fast (huuuge treasure troves, very tough encounters), but my group tends to enjoy the pace okay. [/QUOTE]
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20th level before his 20th birthday
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