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20th level before his 20th birthday
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<blockquote data-quote="UniversalMonster" data-source="post: 1819666" data-attributes="member: 1034"><p>If you think about real world athletes, rock stars, or historical figures- (Napoleon, Joan of Arc) they were often young and at the prime of their career. </p><p></p><p>The same goes for fantasy literature and comic books. So no, I don't have a problem with characters getting to high levels while they remain young. It's up to me as the DM to space adventures out and all of that (and I actually started the last adventure out in my 12th-level campaign by saying "It's been a year since the last adventure..")</p><p></p><p>I'd rather not worry too much about dealing with the PCs ages except when it legitmately comes up- say someone has a character concept of an aged veteran or wizard or something. </p><p></p><p>Docking people experience points or withholding them partially to account for time is an awful, awful solution. I know it would upset at least two of the players in my group. </p><p></p><p>I remember 1st Edition AD&D very well , and we never had a group get very close to even 9th or 10th level, playing strictly by the rules. In general we'd end up stuck at 7th or possibly 8th for the thief, and pretty much never go much further. The experience point chart doubled at every level so there was a very long stretch right there. That really was one of the things I disliked about 1st Edition. </p><p></p><p>There's too much good stuff at the higher levels for players and DMs to experience. Don't cheat yourself!</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 1819666, member: 1034"] If you think about real world athletes, rock stars, or historical figures- (Napoleon, Joan of Arc) they were often young and at the prime of their career. The same goes for fantasy literature and comic books. So no, I don't have a problem with characters getting to high levels while they remain young. It's up to me as the DM to space adventures out and all of that (and I actually started the last adventure out in my 12th-level campaign by saying "It's been a year since the last adventure..") I'd rather not worry too much about dealing with the PCs ages except when it legitmately comes up- say someone has a character concept of an aged veteran or wizard or something. Docking people experience points or withholding them partially to account for time is an awful, awful solution. I know it would upset at least two of the players in my group. I remember 1st Edition AD&D very well , and we never had a group get very close to even 9th or 10th level, playing strictly by the rules. In general we'd end up stuck at 7th or possibly 8th for the thief, and pretty much never go much further. The experience point chart doubled at every level so there was a very long stretch right there. That really was one of the things I disliked about 1st Edition. There's too much good stuff at the higher levels for players and DMs to experience. Don't cheat yourself! [/QUOTE]
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20th level before his 20th birthday
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