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(2e AD&D) Dragons of Autumn Twilight- OOC (need someone to play Caramon)
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<blockquote data-quote="HolyMan" data-source="post: 5658126" data-attributes="member: 84167"><p>Wanted to ask everyone an important question.</p><p></p><p>What do you think about changing the system for this game from 2e to Pathfinder?</p><p></p><p>Couple reasons I ask. </p><p></p><p>The most important one is the need to find players. Right now I think we are at 5 out of the 7. But pretty soon the group will escalate up to 10. That means I would need 5 more PC's (not something I fancy in pbp) or at least 2 or 3 more. Because while the group may be 10 PCs that is in addition to the 2-3 NPCs that will be tagging along.</p><p></p><p>Rules and combat. I am finding it hard to get into these old rules. I remember when I first played 2e and it was more in your imaganation when it came to combat than on paper. The dice just let you know if you hit or saved and that was it. Moving, who was attacking who, or what not was not a big deal. It seems not to be so as everyone is so use to the way of minis and battlemaps.</p><p></p><p>So I would like to know what you all think of starting with a new system after this first module is complete. (We are on the last three pages btw, <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5658126, member: 84167"] Wanted to ask everyone an important question. What do you think about changing the system for this game from 2e to Pathfinder? Couple reasons I ask. The most important one is the need to find players. Right now I think we are at 5 out of the 7. But pretty soon the group will escalate up to 10. That means I would need 5 more PC's (not something I fancy in pbp) or at least 2 or 3 more. Because while the group may be 10 PCs that is in addition to the 2-3 NPCs that will be tagging along. Rules and combat. I am finding it hard to get into these old rules. I remember when I first played 2e and it was more in your imaganation when it came to combat than on paper. The dice just let you know if you hit or saved and that was it. Moving, who was attacking who, or what not was not a big deal. It seems not to be so as everyone is so use to the way of minis and battlemaps. So I would like to know what you all think of starting with a new system after this first module is complete. (We are on the last three pages btw, ;)) HM [/QUOTE]
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