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<blockquote data-quote="I'm A Banana" data-source="post: 6757736" data-attributes="member: 2067"><p>Yeah, Spheres of Influence is kind of a bigger systemic change than I had scoped. Domains do the heavy lifting there, adding spells, but not necessarily taking them away. It's not as granular as access to spheres was in 2e, and doing that in 5e would mean breaking down the spell list and domains into particular spheres...not impossible, just beyond a quick conversion, I think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>That's a good call, I didn't look too closely at proficiency swaps, but this wouldn't have been a bad place to explore some. I'll keep an eye on that for the revision - that'd require some effort to get some equivalents, but I don't think it'd be too rough. </p><p></p><p></p><p></p><p>Like, proficiency-score style rules? Interesting, haven't seen many folks try to bring back the roll-under stuff!</p><p></p><p>Were I to get shenanigans about it, I might use the DMG rules for new ability scores, but make each proficiency an ability score. So rather than Sleight of Hand keying off your Dex bonus, you'd have a Sleight of Hand score (maybe one that starts at your Dexterity score) and a Sleight of Hand ability score bonus and such. I dunno.</p><p></p><p>Good luck with it!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6757736, member: 2067"] Yeah, Spheres of Influence is kind of a bigger systemic change than I had scoped. Domains do the heavy lifting there, adding spells, but not necessarily taking them away. It's not as granular as access to spheres was in 2e, and doing that in 5e would mean breaking down the spell list and domains into particular spheres...not impossible, just beyond a quick conversion, I think. :) That's a good call, I didn't look too closely at proficiency swaps, but this wouldn't have been a bad place to explore some. I'll keep an eye on that for the revision - that'd require some effort to get some equivalents, but I don't think it'd be too rough. Like, proficiency-score style rules? Interesting, haven't seen many folks try to bring back the roll-under stuff! Were I to get shenanigans about it, I might use the DMG rules for new ability scores, but make each proficiency an ability score. So rather than Sleight of Hand keying off your Dex bonus, you'd have a Sleight of Hand score (maybe one that starts at your Dexterity score) and a Sleight of Hand ability score bonus and such. I dunno. Good luck with it! [/QUOTE]
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