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General Tabletop Discussion
D&D Older Editions
2E Darksun Observations
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<blockquote data-quote="Zardnaar" data-source="post: 9222379" data-attributes="member: 6716779"><p>So thinking of running 2E Darksun. Might have to change my mind. New players never grew up with AD&D. Some have played it.</p><p></p><p> Character creation. The players stuff is laid out terribly in Darksun. Lots of cross referencing required. They can grok Castles and Crusades fine or 2E vanilla reasonably OK. A few annoying typos eg Cleric spheres.</p><p></p><p> Psionics not going well along with character tree. Haven't even got to wild talents yet.</p><p></p><p> Racial restrictions and level limits are triping up power gamers. Thri Kreen would make a great Druid. But get -2 charisma. Druids need 15 charisma just to qualify 16 for 10% xp.</p><p></p><p>Psionics</p><p></p><p>Multiclassing. Looks tempting but they're starting to figure out the downsides. 1-2 levels behind isn't to bad. But class based xp bonuses means bards, Thieves and traders might get 4-5 levels ahead despite bring "weak".</p><p></p><p> Have I mentioned psionics?</p><p></p><p> Non unified ability scores/AD&D NWP system. Not going well lol.</p><p></p><p> Relevant info is elsewhere in book and can be difficult to find. Eg keen and half giant water requirements.</p><p> </p><p> "What do you mean you're going to be strict on water and food". Reasons......</p><p></p><p> Psionic now I remember why I didn't like them.</p><p></p><p> AD&D 3E required oops.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9222379, member: 6716779"] So thinking of running 2E Darksun. Might have to change my mind. New players never grew up with AD&D. Some have played it. Character creation. The players stuff is laid out terribly in Darksun. Lots of cross referencing required. They can grok Castles and Crusades fine or 2E vanilla reasonably OK. A few annoying typos eg Cleric spheres. Psionics not going well along with character tree. Haven't even got to wild talents yet. Racial restrictions and level limits are triping up power gamers. Thri Kreen would make a great Druid. But get -2 charisma. Druids need 15 charisma just to qualify 16 for 10% xp. Psionics Multiclassing. Looks tempting but they're starting to figure out the downsides. 1-2 levels behind isn't to bad. But class based xp bonuses means bards, Thieves and traders might get 4-5 levels ahead despite bring "weak". Have I mentioned psionics? Non unified ability scores/AD&D NWP system. Not going well lol. Relevant info is elsewhere in book and can be difficult to find. Eg keen and half giant water requirements. "What do you mean you're going to be strict on water and food". Reasons...... Psionic now I remember why I didn't like them. AD&D 3E required oops. [/QUOTE]
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