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[3.0] Charge and Partial Action
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<blockquote data-quote="reapersaurus" data-source="post: 1023903" data-attributes="member: 1194"><p>I'll see you and raise you, Artoomis.</p><p></p><p>The FAQ is patently lazy in that section.</p><p>They simply didn't want to come up with a rules-based reason why you couldn't do a hasted partial action move, then a normal Charge.</p><p></p><p>I'll say that again : there is NO reasonable rules basis for disallowing a move, then a charge.</p><p></p><p>The only basis for that is a ridiculously-strict interpretation of the wording that says "All movement must be in a straight line, with no backing up allowed."</p><p>This statement is obviously meant to describe the limited way in which one can move DURING a charge, not apply to ALL potential combinations of actions and abilities.</p><p></p><p>What's my proof of this OPINION?</p><p></p><p>If this unreasonably-literal interpretation of charge was true, than the lion, as written, cannot exist.</p><p>Why?</p><p>Because the very next section states the similarly-restrictive phrase: "After moving, you may make a single melee attack."</p><p>Since obviously people in the world are using a lion WITH the Pounce ability (which allows a full-attack at the end of a charge), then the text in the Charge entry is obviously meant as a guide that describes the restrictiveness of the maneuver, not a ram-rod straightjacket that takes into account all combinations.</p><p></p><p>Artoomis, you also bring up a fantastic example:</p><p>If people were anywhere close to as literal in interpreting full-attacks and haste, noone would ever be able to move (when hasted) after full-attacking. There are 2 explicit areas that state that is an impossibility: in the Full Round action section (it "consumes all your effort during a round") and in the Full Attack section ("Because of this, the only movement you can take during a full attack is a five-foot step").</p><p></p><p>So there is much more rules basis for denying someone a full attack + partial move when hasted, AND denying a lion his Pounce when charging then there is to deny someone a hasted partial action move, then a standard-action Charge.</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 1023903, member: 1194"] I'll see you and raise you, Artoomis. The FAQ is patently lazy in that section. They simply didn't want to come up with a rules-based reason why you couldn't do a hasted partial action move, then a normal Charge. I'll say that again : there is NO reasonable rules basis for disallowing a move, then a charge. The only basis for that is a ridiculously-strict interpretation of the wording that says "All movement must be in a straight line, with no backing up allowed." This statement is obviously meant to describe the limited way in which one can move DURING a charge, not apply to ALL potential combinations of actions and abilities. What's my proof of this OPINION? If this unreasonably-literal interpretation of charge was true, than the lion, as written, cannot exist. Why? Because the very next section states the similarly-restrictive phrase: "After moving, you may make a single melee attack." Since obviously people in the world are using a lion WITH the Pounce ability (which allows a full-attack at the end of a charge), then the text in the Charge entry is obviously meant as a guide that describes the restrictiveness of the maneuver, not a ram-rod straightjacket that takes into account all combinations. Artoomis, you also bring up a fantastic example: If people were anywhere close to as literal in interpreting full-attacks and haste, noone would ever be able to move (when hasted) after full-attacking. There are 2 explicit areas that state that is an impossibility: in the Full Round action section (it "consumes all your effort during a round") and in the Full Attack section ("Because of this, the only movement you can take during a full attack is a five-foot step"). So there is much more rules basis for denying someone a full attack + partial move when hasted, AND denying a lion his Pounce when charging then there is to deny someone a hasted partial action move, then a standard-action Charge. [/QUOTE]
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[3.0] Charge and Partial Action
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