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3.0 - Cleric as Holy Warrior
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 3239699" data-attributes="member: 6584"><p>In General, I'd agree with Hanniball - if you want the most bang for your level, don't take any fighter levels - you'll get more out of your spellcasting.</p><p></p><p></p><p>The Cleric 7 is going to be way more impressive if given the chance to buff up. With a side benefit of having access to some useful stuff for other team members. </p><p></p><p>In mechanical terms, all a single fighter level would offer you is 1 feat, 1-2 HP and proficiency in a whole bunch of heathen martial weapons your god doesn't like (and tower shields). In return for which, it slows down your spellcasting.</p><p></p><p>The Cleric 7 is weaker if: you have a huge number of encounters per day and/or never get a chance to buff before combat and/or run out of spells. </p><p></p><p>The main issue I've seen with self buff clerics is that they often spend the first couple of combat rounds buffing and by the time they join in, the fights halfway over. In that situation, I find them more effective if they buff other players up instead?</p><p></p><p></p><p>Barbarian 1/Cleric X can be fun. Buff then Rage. But the lawful tone of your campaign indicates to me that probably isn't on the cards. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 3239699, member: 6584"] In General, I'd agree with Hanniball - if you want the most bang for your level, don't take any fighter levels - you'll get more out of your spellcasting. The Cleric 7 is going to be way more impressive if given the chance to buff up. With a side benefit of having access to some useful stuff for other team members. In mechanical terms, all a single fighter level would offer you is 1 feat, 1-2 HP and proficiency in a whole bunch of heathen martial weapons your god doesn't like (and tower shields). In return for which, it slows down your spellcasting. The Cleric 7 is weaker if: you have a huge number of encounters per day and/or never get a chance to buff before combat and/or run out of spells. The main issue I've seen with self buff clerics is that they often spend the first couple of combat rounds buffing and by the time they join in, the fights halfway over. In that situation, I find them more effective if they buff other players up instead? Barbarian 1/Cleric X can be fun. Buff then Rage. But the lawful tone of your campaign indicates to me that probably isn't on the cards. :) [/QUOTE]
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3.0 - Cleric as Holy Warrior
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