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[3.5] A Dark and Stormy Night
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<blockquote data-quote="Mark Chance" data-source="post: 4336573" data-attributes="member: 2795"><p>Norim and Xenon follow Gundigoot. Gordon and Tetsuko exchange glances, shrug, and then follow as well. Goodie and Onslo start to herd the Inn's patrons toward the cellar.</p><p></p><p>Outside, all that can be heard is the howling wind, driving rain, and the nearly constant rumble and crash of thunder. Visibility is extremely poor. While only about 15 feet behind Gundigoot, Tetsuko -- who brings up the rear -- can barely make out the innkeeper's shape through the darkness and the downpour.</p><p></p><p>It is only about 80 feet from the Inn to Jerard's tannery. Halfway there, the lights from the Inn are difficult to make out. The tannery slowly looms into view, first only as a hazy, dark outline. Tense seconds later, the adventurers and the innkeeper -- all thoroughly soaked to the skin and muddy from the knee down -- step under the cover of Jerard's porch. Visibility improves, but, if anything, it is even harder to hear as thousands of watery fists drum incessantly on the porch's roof.</p><p></p><p>Sure enough, Onslo's suspicion is correct. The front door the tannery has been forced open. It is pitch black within the building.</p><p></p><p>Jerard's domicile is like many in Hommlet: the shop is up front. Access to the house is through the rear of the shop. The work areas are adjacent to the shop. Jerard's is not a large building. Store, work areas, and home are all contained in a rectangle of wood and brick about 20 feet wide and 40 feet long.</p><p></p><p>Cautiously, Gundigoot approaches the open door....</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 4336573, member: 2795"] Norim and Xenon follow Gundigoot. Gordon and Tetsuko exchange glances, shrug, and then follow as well. Goodie and Onslo start to herd the Inn's patrons toward the cellar. Outside, all that can be heard is the howling wind, driving rain, and the nearly constant rumble and crash of thunder. Visibility is extremely poor. While only about 15 feet behind Gundigoot, Tetsuko -- who brings up the rear -- can barely make out the innkeeper's shape through the darkness and the downpour. It is only about 80 feet from the Inn to Jerard's tannery. Halfway there, the lights from the Inn are difficult to make out. The tannery slowly looms into view, first only as a hazy, dark outline. Tense seconds later, the adventurers and the innkeeper -- all thoroughly soaked to the skin and muddy from the knee down -- step under the cover of Jerard's porch. Visibility improves, but, if anything, it is even harder to hear as thousands of watery fists drum incessantly on the porch's roof. Sure enough, Onslo's suspicion is correct. The front door the tannery has been forced open. It is pitch black within the building. Jerard's domicile is like many in Hommlet: the shop is up front. Access to the house is through the rear of the shop. The work areas are adjacent to the shop. Jerard's is not a large building. Store, work areas, and home are all contained in a rectangle of wood and brick about 20 feet wide and 40 feet long. Cautiously, Gundigoot approaches the open door.... [/QUOTE]
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