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[3.5] A Dark and Stormy Night
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<blockquote data-quote="Mark Chance" data-source="post: 4350728" data-attributes="member: 2795"><p>Gundigoot takes a step back and lets Norim head up the stairs first, followed by Gordon and Tetsuko.</p><p></p><p>"I got the rear flank," the innkeeper says to Xenon.</p><p></p><p>Slowly in single file, the adventurers head up the narrow wooden steps. Every squeak seems too loud, although reason dictates such sounds could not possibly be heard over the noise of the storm outside.</p><p></p><p>The stairs land near the center of a large room that occupies most of the upper floor. Beneath the ruin -- the mud, blood, broken pottery, overturned furniture -- it can be seen that Jerard and his family lived simply but comfortably. Although the adventurers didn't know Jerard or his people beyond nodding acquaintanceship, they seemed like hard-working, decent people.</p><p></p><p>They didn't deserve to die like this. No one deserves to die like this. The only small favor -- if it can be called that -- is that the terrible damage done to the bodies is what probably prevented them from reanimating as zombies.</p><p></p><p>"By Pelor," Gundigoot hisses, all the color draining from his face. The burly innkeeper chokes back a sob.</p><p></p><p>A few minutes later, everyone's worst fear is confirmed. Everyone is accounted for among the dead except for Jerard's infant son. The baby's crib has been disturbed. Muddy handprints defile the blankets and mattress. Of the infant himself, there is no sign.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 4350728, member: 2795"] Gundigoot takes a step back and lets Norim head up the stairs first, followed by Gordon and Tetsuko. "I got the rear flank," the innkeeper says to Xenon. Slowly in single file, the adventurers head up the narrow wooden steps. Every squeak seems too loud, although reason dictates such sounds could not possibly be heard over the noise of the storm outside. The stairs land near the center of a large room that occupies most of the upper floor. Beneath the ruin -- the mud, blood, broken pottery, overturned furniture -- it can be seen that Jerard and his family lived simply but comfortably. Although the adventurers didn't know Jerard or his people beyond nodding acquaintanceship, they seemed like hard-working, decent people. They didn't deserve to die like this. No one deserves to die like this. The only small favor -- if it can be called that -- is that the terrible damage done to the bodies is what probably prevented them from reanimating as zombies. "By Pelor," Gundigoot hisses, all the color draining from his face. The burly innkeeper chokes back a sob. A few minutes later, everyone's worst fear is confirmed. Everyone is accounted for among the dead except for Jerard's infant son. The baby's crib has been disturbed. Muddy handprints defile the blankets and mattress. Of the infant himself, there is no sign. [/QUOTE]
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