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[3.5] A Dark and Stormy Night
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<blockquote data-quote="Thondor" data-source="post: 4669569" data-attributes="member: 31955"><p>Dacen studies the ceiling carefully, and says mostly to himself "<span style="color: SeaGreen">I hope there are not any giant spiders in this place.</span>" </p><p>OOC: spot check <a href="http://invisiblecastle.com/roller/view/1942352/" target="_blank">Spot (1d20+2=21)</a></p><p></p><p>Dacen turns to the others and says in hushed tones, "<span style="color: SeaGreen">My guess is that that door leads to the tower and the hidden staircase that Burne was talking about. The tracks also suggest that that is where are quarry has gone with the child.</span>"</p><p></p><p>"<span style="color: SeaGreen">I say that is how we proceed, more likely to find trouble then benefit wandering around this place.</span>"</p><p></p><p>Before proceeding through the door Dacen plans on casting Magic Stone, on three rocks he picked up during their rest, and then Guidance (+1 on one attack, save or skill check, recepient decides when used) , probably on Xenon immediately before they open the door.</p><p></p><p> [sblock]</p><p> </p><p>Dacen</p><p>HP: 12 Current: 12 Nonlethal: 8</p><p>Armor Class: 15 Touch: 13 Flatfooted: 12</p><p>Fort: +4 Ref: +2 Will:+5</p><p> </p><p>Spells left: </p><p>DC 12 0th - Resistance, Guidance, Detect Magic, Virtue</p><p>DC 13 1th - Magic Weapon, Magic Stone, Enlarge Person (Domain Spell), Inflict Minor Wounds</p><p> </p><p>Abilities: </p><p>Turn Undead (4/day, 1d20+2, 2d6+2) </p><p><em>Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr) used</em></p><p>Strength Domain (Feat of Strength 1/day, +2 Str 1/rd)</p><p> </p><p>Weapon Attack Damage Critical</p><p>Heavy Mace +3 1d8+2 x2</p><p>Light Crossbow +3 1d8 19-20x2</p><p>Unarmed Strike +3 1d3+2 x2</p><p>Sickle +3 1d6+1 x2</p><p> </p><p>Grapple: +7 </p><p>Speed: 30' Init: +2 </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Thondor, post: 4669569, member: 31955"] Dacen studies the ceiling carefully, and says mostly to himself "[COLOR=SeaGreen]I hope there are not any giant spiders in this place.[/COLOR]" OOC: spot check [url=http://invisiblecastle.com/roller/view/1942352/]Spot (1d20+2=21)[/url] Dacen turns to the others and says in hushed tones, "[COLOR=SeaGreen]My guess is that that door leads to the tower and the hidden staircase that Burne was talking about. The tracks also suggest that that is where are quarry has gone with the child.[/COLOR]" "[COLOR=SeaGreen]I say that is how we proceed, more likely to find trouble then benefit wandering around this place.[/COLOR]" Before proceeding through the door Dacen plans on casting Magic Stone, on three rocks he picked up during their rest, and then Guidance (+1 on one attack, save or skill check, recepient decides when used) , probably on Xenon immediately before they open the door. [sblock] Dacen HP: 12 Current: 12 Nonlethal: 8 Armor Class: 15 Touch: 13 Flatfooted: 12 Fort: +4 Ref: +2 Will:+5 Spells left: DC 12 0th - Resistance, Guidance, Detect Magic, Virtue DC 13 1th - Magic Weapon, Magic Stone, Enlarge Person (Domain Spell), Inflict Minor Wounds Abilities: Turn Undead (4/day, 1d20+2, 2d6+2) [I]Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr) used[/I] Strength Domain (Feat of Strength 1/day, +2 Str 1/rd) Weapon Attack Damage Critical Heavy Mace +3 1d8+2 x2 Light Crossbow +3 1d8 19-20x2 Unarmed Strike +3 1d3+2 x2 Sickle +3 1d6+1 x2 Grapple: +7 Speed: 30' Init: +2 [/sblock] [/QUOTE]
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