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General Tabletop Discussion
D&D Older Editions
3.5 Charge Question
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<blockquote data-quote="Tovec" data-source="post: 5936446" data-attributes="member: 95493"><p>No.</p><p>No.</p><p>Yes.</p><p>No.</p><p></p><p>Expanded form: You can charge. That is it. As a full round action you rush up and swing at someone. You can't do anything else that interferes with that. That includes drawing or sheathing a weapon.</p><p></p><p>You can't do a move action and then charge as a standard. You can charge only as a standard if and only if you are limited to only a standard action during your turn. For example, as if you are slowed and your standard takes as long as a full.</p><p></p><p>Otherwise, free actions don't take any time by definition, so you could use the feat quick draw to pull a weapon then charge but otherwise you can't pull a weapon as part of a move or charge.</p><p></p><p>Why no? You were never supposed to. The rule doesn't allow it at all. You could houserule it but the simple fact the rule doesn't come with a SA charge should be enough definition by itself. If you are going to start asking for justification then I would suggest starting with "why do I get bonuses on a charge" and go from there. Once again you can do a free action BEFORE the charge or after it but not during or as part of it.</p><p></p><p>Ultimately I'm guessing it is one of those balance issues but if you really have a problem with the limitations then simply drop them, or come up with a minor form. Perhaps allow the SA charge to happen - with the movement restrictions - as a standard action and keep the full round as it is. Just spit balling here.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5936446, member: 95493"] No. No. Yes. No. Expanded form: You can charge. That is it. As a full round action you rush up and swing at someone. You can't do anything else that interferes with that. That includes drawing or sheathing a weapon. You can't do a move action and then charge as a standard. You can charge only as a standard if and only if you are limited to only a standard action during your turn. For example, as if you are slowed and your standard takes as long as a full. Otherwise, free actions don't take any time by definition, so you could use the feat quick draw to pull a weapon then charge but otherwise you can't pull a weapon as part of a move or charge. Why no? You were never supposed to. The rule doesn't allow it at all. You could houserule it but the simple fact the rule doesn't come with a SA charge should be enough definition by itself. If you are going to start asking for justification then I would suggest starting with "why do I get bonuses on a charge" and go from there. Once again you can do a free action BEFORE the charge or after it but not during or as part of it. Ultimately I'm guessing it is one of those balance issues but if you really have a problem with the limitations then simply drop them, or come up with a minor form. Perhaps allow the SA charge to happen - with the movement restrictions - as a standard action and keep the full round as it is. Just spit balling here. [/QUOTE]
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