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General Tabletop Discussion
D&D Older Editions
3.5 Druids - what to do about them?
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<blockquote data-quote="IcyCool" data-source="post: 2427523" data-attributes="member: 20308"><p>Your experience and mine differs then. I have seen druids played, but not in every game I've played in. When the were played, they were nowhere near overpowering. They did always seem to have the right thing for the right moment (stoneshape, entangle while trying to get away, etc.), but that was it. The OTT characters in the games I've been involved in haven't even had a single druid level. And the last druid I saw that tried to out-tank the tank was pounded into unconciousness for such foolish behavior.</p><p></p><p>The druid in my current game is a Wizard 1/Druid7/Arcane Heirophant 1 (I let him qualify because of precocious apprentice with the understanding that if it proved to be too powerful I'd make some changes with the nerf bat.) So far, the power level in my party stands thusly:</p><p></p><p>1. Kallas Tharindar - Gray Elf Abjurer 6/Geometer 2/Celestial Mystic 1</p><p>2. Kael Quinn - Human Bard 6/Druid 1/Rogue 2 (Folcuchan Lyricst aspirant)</p><p>3. Dagany - Aasimar Paladin 5/Legendary Leader 3/Vassal of Bahamut 1 (Bought off level adjustment) (There might be a couple of Fighter levels in there instead of Paladin levels, the character changes often).</p><p>3. Rithin - Half-Elf Wizard 1/Druid 7/Arcane Heirophant 1</p><p>4. Ellaren - Human Wilder 8</p><p>5. Deesta - Drow Warlock 6 (Bought off one point of level adjustment)</p><p></p><p>I suspect the Drow will jump up that scale in a bit (after she buys off the last point of level adjustment, and the Paladin will bump to #1 if I let him have the Gold Dragon mount he wants. I could maybe see the Druid and the Bard going to equal footing in the later levels (but that's mainly due to the Arcane Heirophant levels). We have yet to have a combat that includes the Wilder, so she may also move around in that scale, but that is where I see it standing right now.</p><p></p><p>The Bard might seem odd up there at the top, but don't underestimate a Bard who can add +4 to everyone's combat rolls.</p></blockquote><p></p>
[QUOTE="IcyCool, post: 2427523, member: 20308"] Your experience and mine differs then. I have seen druids played, but not in every game I've played in. When the were played, they were nowhere near overpowering. They did always seem to have the right thing for the right moment (stoneshape, entangle while trying to get away, etc.), but that was it. The OTT characters in the games I've been involved in haven't even had a single druid level. And the last druid I saw that tried to out-tank the tank was pounded into unconciousness for such foolish behavior. The druid in my current game is a Wizard 1/Druid7/Arcane Heirophant 1 (I let him qualify because of precocious apprentice with the understanding that if it proved to be too powerful I'd make some changes with the nerf bat.) So far, the power level in my party stands thusly: 1. Kallas Tharindar - Gray Elf Abjurer 6/Geometer 2/Celestial Mystic 1 2. Kael Quinn - Human Bard 6/Druid 1/Rogue 2 (Folcuchan Lyricst aspirant) 3. Dagany - Aasimar Paladin 5/Legendary Leader 3/Vassal of Bahamut 1 (Bought off level adjustment) (There might be a couple of Fighter levels in there instead of Paladin levels, the character changes often). 3. Rithin - Half-Elf Wizard 1/Druid 7/Arcane Heirophant 1 4. Ellaren - Human Wilder 8 5. Deesta - Drow Warlock 6 (Bought off one point of level adjustment) I suspect the Drow will jump up that scale in a bit (after she buys off the last point of level adjustment, and the Paladin will bump to #1 if I let him have the Gold Dragon mount he wants. I could maybe see the Druid and the Bard going to equal footing in the later levels (but that's mainly due to the Arcane Heirophant levels). We have yet to have a combat that includes the Wilder, so she may also move around in that scale, but that is where I see it standing right now. The Bard might seem odd up there at the top, but don't underestimate a Bard who can add +4 to everyone's combat rolls. [/QUOTE]
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