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[3.5] Help with a "Besieged/Infiltrated City"
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<blockquote data-quote="Monsterknuffel" data-source="post: 4396531" data-attributes="member: 73728"><p>What do you mean with: " I just think it'd be cooler for it to be a surprise to them rather than a hackneyed cut-scene =)" ?</p><p></p><p>I am sure that they will travel back. After they have left the dungeon they will see a city surrounded by a big multicolored globe. Or the Globe appears when they are on their way back. Under #2 i described the first scene the pcs will see when they enter the city. Or shouldn´t this scene exist ?</p><p>That i am going to let them find out it by themselves ?(fighting orcs, slaadi, see a BBEG maybe, and then finding the rebels who tell them whats up)</p><p></p><p>#4 (spy stuff) This will be hard. I think i am going to make some development notes for spy scenes and how the spy npcs will react: what could happen if the pcs are to passive, aggressive; different betrayal scenes. Spy stuff will be much freestyle then becaus i always have to react to the pcs actions.</p><p></p><p>#6 Background: The slaads wish: Be the owner of an own plane he can design (he uses the genesis spells)</p><p>Succubus wish: Finally getting to a place she can call her home. (she works together with the slaad)</p><p>Orc Leader: Conquering the Valley and the lands beyond.</p><p>The slaad succubus team, teamed up with the orcs. although slaad are very trong, they have not the big mass of fighters to overrun a town. But the orcs living in the north have it. => Team.</p><p>Nice idea with the turning evil on itself. The orcs could turn somehow against the slaad sucubus team. They won´t win if it comes to a big fight, but that will weaken the others very much.</p><p></p><p>#8(genesis spells) i took the idea from the 9th lvl psionic power Genesis.</p><p>(creates an astral plane you can design as you wish or an antiplane, destroying everything near it) I just gave it a chotic touch^^ (slaad live on the chaos plane on limbo) The rebels could handle it. But i think it would be very hard. The Rebel forces have an average lvl of 1-7 and only the rebel leaders are about lvl 9. I think it´s very hard for a 9th lvl character to deal with a 9th lvl spell. But they can help of course. (The Player Characters will be ~ Level 14-16)</p></blockquote><p></p>
[QUOTE="Monsterknuffel, post: 4396531, member: 73728"] What do you mean with: " I just think it'd be cooler for it to be a surprise to them rather than a hackneyed cut-scene =)" ? I am sure that they will travel back. After they have left the dungeon they will see a city surrounded by a big multicolored globe. Or the Globe appears when they are on their way back. Under #2 i described the first scene the pcs will see when they enter the city. Or shouldn´t this scene exist ? That i am going to let them find out it by themselves ?(fighting orcs, slaadi, see a BBEG maybe, and then finding the rebels who tell them whats up) #4 (spy stuff) This will be hard. I think i am going to make some development notes for spy scenes and how the spy npcs will react: what could happen if the pcs are to passive, aggressive; different betrayal scenes. Spy stuff will be much freestyle then becaus i always have to react to the pcs actions. #6 Background: The slaads wish: Be the owner of an own plane he can design (he uses the genesis spells) Succubus wish: Finally getting to a place she can call her home. (she works together with the slaad) Orc Leader: Conquering the Valley and the lands beyond. The slaad succubus team, teamed up with the orcs. although slaad are very trong, they have not the big mass of fighters to overrun a town. But the orcs living in the north have it. => Team. Nice idea with the turning evil on itself. The orcs could turn somehow against the slaad sucubus team. They won´t win if it comes to a big fight, but that will weaken the others very much. #8(genesis spells) i took the idea from the 9th lvl psionic power Genesis. (creates an astral plane you can design as you wish or an antiplane, destroying everything near it) I just gave it a chotic touch^^ (slaad live on the chaos plane on limbo) The rebels could handle it. But i think it would be very hard. The Rebel forces have an average lvl of 1-7 and only the rebel leaders are about lvl 9. I think it´s very hard for a 9th lvl character to deal with a 9th lvl spell. But they can help of course. (The Player Characters will be ~ Level 14-16) [/QUOTE]
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[3.5] Help with a "Besieged/Infiltrated City"
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