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General Tabletop Discussion
Character Builds & Optimization
3.5 Melee Rogue Build (now with extra feats!)
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5132769" data-attributes="member: 35909"><p>You're not the "only" melee PC. The Druid's animal companion can tank moderately well. The druid himself, once he gets wildshape, can be a better Fighter than a Fighter if he wants to be. Your group is actually pretty well balanced, the only gaping hole is skill monkey (ranger sort of covers it, but just lacks so many of the rogue's skills it almost doesn't count). Which to me means even more so...you should stick with mostly rogue, instead of Blade Bravo.</p><p></p><p>I'm confused...are you starting at level 25 or expecting the game to reach that far (IME, games tend to not go to the levels the DM initially thinks they will, and even if they do, you spend VERY little time actually at that level)? That makes a big difference in just how unoptimized going into Blade Bravo will be.</p><p></p><p>So, option B is obviously going to be the more efficient build. And you don't even need to lose out on an attack. All that matters is reaching BAB +16 by level 20. If you take the 2 Blade bravo levels pre-epic, then those plus the swashbuckler levels is +5 BAB. 15 levels in Rogue gives exactly +11 BAB, and bam! You hit level 20 with 4 attacks (aside from TWF attacks). Unless it messes up your feat progressions or something to delay rogue like that, if you're going to do Blade Bravo 2 you're much better off getting it in while BAB counts.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5132769, member: 35909"] You're not the "only" melee PC. The Druid's animal companion can tank moderately well. The druid himself, once he gets wildshape, can be a better Fighter than a Fighter if he wants to be. Your group is actually pretty well balanced, the only gaping hole is skill monkey (ranger sort of covers it, but just lacks so many of the rogue's skills it almost doesn't count). Which to me means even more so...you should stick with mostly rogue, instead of Blade Bravo. I'm confused...are you starting at level 25 or expecting the game to reach that far (IME, games tend to not go to the levels the DM initially thinks they will, and even if they do, you spend VERY little time actually at that level)? That makes a big difference in just how unoptimized going into Blade Bravo will be. So, option B is obviously going to be the more efficient build. And you don't even need to lose out on an attack. All that matters is reaching BAB +16 by level 20. If you take the 2 Blade bravo levels pre-epic, then those plus the swashbuckler levels is +5 BAB. 15 levels in Rogue gives exactly +11 BAB, and bam! You hit level 20 with 4 attacks (aside from TWF attacks). Unless it messes up your feat progressions or something to delay rogue like that, if you're going to do Blade Bravo 2 you're much better off getting it in while BAB counts. [/QUOTE]
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3.5 Melee Rogue Build (now with extra feats!)
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