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General Tabletop Discussion
Character Builds & Optimization
3.5 Monk/Cleric or Monk/Paladin Build
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<blockquote data-quote="Nonlethal Force" data-source="post: 4773368" data-attributes="member: 35788"><p>Honestly, I wouldn't even try to go monk period. Go straight cleric and just don't use weapons. Learn a few spells that enhance your damage. Of course, you'll want to throw a feat or two to make sure your unarmed strike is actually lethal.</p><p></p><p>The reason I say to stay away from the monk class is because monks have so much difficulty keeping up with the curve already that they usually just hinder any class they are mixed in with. This is not always true, but it is often very true with spellcasting classes because you are trading spell power for an iffy class.</p><p></p><p>In most cases I've actually seen straight-up fighters make better unarmed combatants than monks because they don't suffer from Multiple-Ability-Dependancy (MAD, for short) and they get a whole lot of feats. If you were going to mix anything with cleric to make an unarmed pugilist I'd throw in two levels of fighter for the BAB and the bonus feats. But, you will effectively lose 2 levels of your cleric progression, and that hurts.</p><p></p><p>Now, if you want a fun read on how you could make a flurrying cleric - read my sig and show it to your DM. That will get you exactly what you are looking for, I promise.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 4773368, member: 35788"] Honestly, I wouldn't even try to go monk period. Go straight cleric and just don't use weapons. Learn a few spells that enhance your damage. Of course, you'll want to throw a feat or two to make sure your unarmed strike is actually lethal. The reason I say to stay away from the monk class is because monks have so much difficulty keeping up with the curve already that they usually just hinder any class they are mixed in with. This is not always true, but it is often very true with spellcasting classes because you are trading spell power for an iffy class. In most cases I've actually seen straight-up fighters make better unarmed combatants than monks because they don't suffer from Multiple-Ability-Dependancy (MAD, for short) and they get a whole lot of feats. If you were going to mix anything with cleric to make an unarmed pugilist I'd throw in two levels of fighter for the BAB and the bonus feats. But, you will effectively lose 2 levels of your cleric progression, and that hurts. Now, if you want a fun read on how you could make a flurrying cleric - read my sig and show it to your DM. That will get you exactly what you are looking for, I promise. [/QUOTE]
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