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3.5: newb needs a little help with Hellfire Warlock build
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<blockquote data-quote="Dandu" data-source="post: 5492359" data-attributes="member: 85158"><p>Yeah, that's what I meant.</p><p></p><p>You can't be a Warlock 6/Hellfire Warlock 3, as Hellfire Warlock requires you to have 12 ranks in K. Planes.</p><p></p><p>A Warlock 9/Hellfire Warlock 3 has lost Imbue Item vs a Warlock 12.</p><p></p><p>Being able to heal yourself does make you more versatile than someone who is unable to do so. Not much more versatile, but still.</p><p></p><p>You're trying to divine the intent of the author from the fluff text. While you can interpret it that way, it's not hard evidence that you can't stack Blast Essences and Hellfire Blast.</p><p></p><p>I personally wouldn't pay too much attention to the fluff of prestige classes. They tend to be buggy. Remember the part of the Sorcerer's class description where it says that "A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list"? This <em>implies</em>, if you read it a certain way, that a sorcerer can learn spells off of another class's spell list. This is neither explicitly stated in the rules nor supported anywhere else. It's a throwaway line that only comes up once. Pure fluff.</p><p></p><p>Not mentioning Essences as mixing does not exclude essences from mixing. In any case, things that will work on an Eldritch Blast (and only on an Eldritch Blast) can modify a Hellfire Blast. Presumiably an Essence invocation can do it as well, as the only thing that would prevent an Essence from working is if another Essence was being applied, which is not the case here.</p><p></p><p>It never speaks of what happens if you apply Utterdark Blast to it either, but I have no reason to assume that you can't level drain someone with a Hellfire Utterdark Blast.</p><p></p><p>One of your objections to this seems to be that you cannot conceive of something being both a) very hot and b) vitriolic. I shall attempt to remedy this.</p><p></p><p>Chlorine is a highly oxidizing substance, though not an acid in and of itself, which is something of a flaw in this example. A plasma is ionized gas. Plasma arc wielders can reach temperatures in the range of <a href="http://en.wikipedia.org/wiki/Plasma_cutting" target="_blank">25,000 Celsius</a>. Normal fire burns at a temperature of <a href="http://en.wikipedia.org/wiki/Fire#Heat" target="_blank">1000 Celsius</a>. 2000 in the case of an oxyhydrogen flame. I think it's safe to say that if there was ever a real world equivalent of hellfire, high temperature plasma would be it.</p><p></p><p>If you used chlorine as the gas of the plasma arc wielder, you'd get a plasma that was hotter than any normal fire, and which would then start to corrode the target. (Chlorine plasmas are in fact used for etching <a href="http://avspublications.org/jvsta/resource/1/jvtad6/v18/i1/p197_s1" target="_blank">from what I can tell</a>.)</p><p></p><p>Granted, as I said before, it's not an acid, but I'm working with physics here and not magic...</p></blockquote><p></p>
[QUOTE="Dandu, post: 5492359, member: 85158"] Yeah, that's what I meant. You can't be a Warlock 6/Hellfire Warlock 3, as Hellfire Warlock requires you to have 12 ranks in K. Planes. A Warlock 9/Hellfire Warlock 3 has lost Imbue Item vs a Warlock 12. Being able to heal yourself does make you more versatile than someone who is unable to do so. Not much more versatile, but still. You're trying to divine the intent of the author from the fluff text. While you can interpret it that way, it's not hard evidence that you can't stack Blast Essences and Hellfire Blast. I personally wouldn't pay too much attention to the fluff of prestige classes. They tend to be buggy. Remember the part of the Sorcerer's class description where it says that "A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list"? This [I]implies[/I], if you read it a certain way, that a sorcerer can learn spells off of another class's spell list. This is neither explicitly stated in the rules nor supported anywhere else. It's a throwaway line that only comes up once. Pure fluff. Not mentioning Essences as mixing does not exclude essences from mixing. In any case, things that will work on an Eldritch Blast (and only on an Eldritch Blast) can modify a Hellfire Blast. Presumiably an Essence invocation can do it as well, as the only thing that would prevent an Essence from working is if another Essence was being applied, which is not the case here. It never speaks of what happens if you apply Utterdark Blast to it either, but I have no reason to assume that you can't level drain someone with a Hellfire Utterdark Blast. One of your objections to this seems to be that you cannot conceive of something being both a) very hot and b) vitriolic. I shall attempt to remedy this. Chlorine is a highly oxidizing substance, though not an acid in and of itself, which is something of a flaw in this example. A plasma is ionized gas. Plasma arc wielders can reach temperatures in the range of [URL="http://en.wikipedia.org/wiki/Plasma_cutting"]25,000 Celsius[/URL]. Normal fire burns at a temperature of [URL="http://en.wikipedia.org/wiki/Fire#Heat"]1000 Celsius[/URL]. 2000 in the case of an oxyhydrogen flame. I think it's safe to say that if there was ever a real world equivalent of hellfire, high temperature plasma would be it. If you used chlorine as the gas of the plasma arc wielder, you'd get a plasma that was hotter than any normal fire, and which would then start to corrode the target. (Chlorine plasmas are in fact used for etching [URL="http://avspublications.org/jvsta/resource/1/jvtad6/v18/i1/p197_s1"]from what I can tell[/URL].) Granted, as I said before, it's not an acid, but I'm working with physics here and not magic... [/QUOTE]
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