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3.5 PHB Impressions
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<blockquote data-quote="satori01" data-source="post: 1028961" data-attributes="member: 7859"><p><strong>Re: Re: 3.5 PHB Impressions</strong></p><p></p><p></p><p></p><p>I should have said specificaly large shields, my mistake.</p><p></p><p> [/B]</p></blockquote><p>Why would they waste pages on something that is of no use to new players?</p><p>Isn't there a conversion manual that covers your needs? [/B][/QUOTE]</p><p></p><p>If there is good old Barnes and Nobles didnt send one. The point being that the initial release of 3.5 could like the initial release of 3.0 include some additional pages to facilitate use,(like monster write ups in 3.0), helping out your customer isnt a waste, or at least shouldnt be considered one.</p><p></p><p></p><p></p><p></p><p></p><p></p><p> [/B][/QUOTE]</p><p>If you turn the page, you'll see that significantly different amounts of cover still give different bonuses. It's just more of a "DM's judgement" case. [/B][/QUOTE]</p><p></p><p>As i said I was leaning more towards like.</p><p></p><p> [/B][/QUOTE]Squeezing is fantastic. I always wondered what would happen if a big creature wanted to squeeze through a narrow space. Now I know. I don't see how it makes big creatures easy to defeat though. They are smart enough to stay out of tiny narrow spaces. But when they do, they are at a disadvantage. Makes perfect sense. [/B][/QUOTE]</p><p></p><p>It makes sense but I can see creative wall use squeezing large monsters quite a bit. It also tends to cut down on the Ogre in the underdark notion, frankly if I was a large creature no way in hell would I be anywhere near a tight space. Realistic, sure you probably wont see Shaquille O'neil in a Mini Cooper or a really tight elevator, but in terms of monster ecology it can play havoc if realism is what you are going for.</p><p></p><p></p><p></p><p></p><p> [/B][/QUOTE]Weapon sizes are only problematic if you're clinging to 3.0 terminology. New players will be able to pick it up just fine I think. [/B][/QUOTE]</p><p></p><p>The Weapon Chart made some newbies that I showed the book to eyes pop out. Weapon size, while I like it, simply adds extra memorazation or look up complications. Is it unsurmontable? No, but it can be intimidating, especially when the 3.0 experts might be a bit confused by it as well since naturaly perhaps they are clinging to 3.0 terminology.</p><p>[/QUOTE]</p>
[QUOTE="satori01, post: 1028961, member: 7859"] [b]Re: Re: 3.5 PHB Impressions[/b] I should have said specificaly large shields, my mistake. [/B][/QUOTE] Why would they waste pages on something that is of no use to new players? Isn't there a conversion manual that covers your needs? [/B][/QUOTE] If there is good old Barnes and Nobles didnt send one. The point being that the initial release of 3.5 could like the initial release of 3.0 include some additional pages to facilitate use,(like monster write ups in 3.0), helping out your customer isnt a waste, or at least shouldnt be considered one. [/B][/QUOTE] If you turn the page, you'll see that significantly different amounts of cover still give different bonuses. It's just more of a "DM's judgement" case. [/B][/QUOTE] As i said I was leaning more towards like. [/B][/QUOTE]Squeezing is fantastic. I always wondered what would happen if a big creature wanted to squeeze through a narrow space. Now I know. I don't see how it makes big creatures easy to defeat though. They are smart enough to stay out of tiny narrow spaces. But when they do, they are at a disadvantage. Makes perfect sense. [/B][/QUOTE] It makes sense but I can see creative wall use squeezing large monsters quite a bit. It also tends to cut down on the Ogre in the underdark notion, frankly if I was a large creature no way in hell would I be anywhere near a tight space. Realistic, sure you probably wont see Shaquille O'neil in a Mini Cooper or a really tight elevator, but in terms of monster ecology it can play havoc if realism is what you are going for. [/B][/QUOTE]Weapon sizes are only problematic if you're clinging to 3.0 terminology. New players will be able to pick it up just fine I think. [/B][/QUOTE] The Weapon Chart made some newbies that I showed the book to eyes pop out. Weapon size, while I like it, simply adds extra memorazation or look up complications. Is it unsurmontable? No, but it can be intimidating, especially when the 3.0 experts might be a bit confused by it as well since naturaly perhaps they are clinging to 3.0 terminology. [/QUOTE]
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