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[3.5] What are the Feats that Affect Face Characters
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<blockquote data-quote="Gray Lensman" data-source="post: 7164289" data-attributes="member: 6680243"><p>Feats</p><p></p><p>Wanderer’s Diplomacy: [General] (PH2 p85) Halfling –or– Bluff: 4 ranks Diplomacy: 4 ranks Sense Motive: 4 ranks</p><p>Gain the following abilities:</p><p>Canny Merchant – you can make a Diplomacy check to locate a desired object that is normally too expensive for the current settlement to sell. You must still purchase the object after locating it. The DC of the check is 10 + ((item’s gp cost – settlement’s gp limit) / 1000).</p><p>Intuitive Communication – you may communicate in a simple way with a creature whose language you do not share by spending 1 minute interacting with it and then making a Sense Motive check vs. DC 20 if you and the creature are of the same type, otherwise DC 30.</p><p>Social Agility – you may temporarily change a creature’s Attitude towards you by using Bluff (instead of Diplomacy as usual). The attempt takes a Standard Action and its DC is the same as changing an Attitude with Diplomacy. You may not use this ability on a creature with the Attitude of ‘Hostile’. If successful, the effect lasts for 1 minute, after which the creature’s Attitude becomes one category worse than it started for 10 minutes.</p><p></p><p>Sweet Talker: [General] (CSco p081) any 2 Interaction Skill Tricks</p><p>Gain 2 extra Interaction Skill Tricks that do not count against your maximum.</p><p></p><p>Dragon Friend: [General] (Dcn p105) Charisma 11, Speak Language (Draconic)</p><p>You are a known and respected ally of dragons.</p><p>+4 bonus to Diplomacy checks to adjust the attitude of a Dragon.</p><p>+2 bonus to Ride checks made when you are mounted on a Dragon.</p><p>+4 bonus on saves against the Frightful Presence of Good Dragons.</p><p>You cannot take this feat if you have already taken the Dragonthrall feat.</p><p></p><p></p><p></p><p></p><p></p><p>Dragonthrall: [General] (Dcn p105) Speak Language (Draconic)</p><p>You have pledged your life to the service of evil dragonkind.</p><p>+4 bonus on Bluff checks against a Dragon.</p><p>+2 bonus to Ride checks made when you are mounted on a Dragon.</p><p>+4 bonus on saves against the Frightful Presence of Evil Dragons.</p><p>–2 to your saves vs. Enchantment spells & effects cast by Dragons.</p><p>You cannot take this feat if you have already taken the Dragonfriend feat.</p><p></p><p>Voice of Winds: [Bloodline] (DR311 p40) Air Bloodline, Able to cast 2nd lvl Arcane spells</p><p>+2 bonus on Diplomacy & Intimidate checks.</p><p></p><p>Improved Disguise: [General] (DR335 p92) Charisma 13 Disguise: 7 ranks Sense Motive: 5 ranks</p><p>You do not suffer the normal –2 penalty when disguising yourself as another gender, race, or age category.</p><p>You can don a disguise in half the normal time.</p><p></p><p>Recognize Imposter: [General] (Eb p58) Sense Motive: 3 ranks Spot: 3 ranks</p><p>+4 bonus on Spot check to oppose Disguise checks. +4 bonus on Sense Motive checks to oppose Bluff checks.</p><p></p><p>Cosmopolitan: [Regional](PGF p37)Must be from one of the following races & regions: Dwarf – Waterdeep</p><p>Elf – Waterdeep, Half-Elf – Waterdeep, Halfling – Amn, Waterdeep, Human – Amn, Golden Water, Sword Coast, Waterdeep</p><p>+2 bonus on Bluff, Gather Information & Sense Motives checks.</p><p></p><p>Skill Focus: [General, Scout] (PH p100) (CAdv p10)+</p><p>+3 bonus to all checks involving one skill. This feat may be taken multiple times, once per skill.</p></blockquote><p></p>
[QUOTE="Gray Lensman, post: 7164289, member: 6680243"] Feats Wanderer’s Diplomacy: [General] (PH2 p85) Halfling –or– Bluff: 4 ranks Diplomacy: 4 ranks Sense Motive: 4 ranks Gain the following abilities: Canny Merchant – you can make a Diplomacy check to locate a desired object that is normally too expensive for the current settlement to sell. You must still purchase the object after locating it. The DC of the check is 10 + ((item’s gp cost – settlement’s gp limit) / 1000). Intuitive Communication – you may communicate in a simple way with a creature whose language you do not share by spending 1 minute interacting with it and then making a Sense Motive check vs. DC 20 if you and the creature are of the same type, otherwise DC 30. Social Agility – you may temporarily change a creature’s Attitude towards you by using Bluff (instead of Diplomacy as usual). The attempt takes a Standard Action and its DC is the same as changing an Attitude with Diplomacy. You may not use this ability on a creature with the Attitude of ‘Hostile’. If successful, the effect lasts for 1 minute, after which the creature’s Attitude becomes one category worse than it started for 10 minutes. Sweet Talker: [General] (CSco p081) any 2 Interaction Skill Tricks Gain 2 extra Interaction Skill Tricks that do not count against your maximum. Dragon Friend: [General] (Dcn p105) Charisma 11, Speak Language (Draconic) You are a known and respected ally of dragons. +4 bonus to Diplomacy checks to adjust the attitude of a Dragon. +2 bonus to Ride checks made when you are mounted on a Dragon. +4 bonus on saves against the Frightful Presence of Good Dragons. You cannot take this feat if you have already taken the Dragonthrall feat. Dragonthrall: [General] (Dcn p105) Speak Language (Draconic) You have pledged your life to the service of evil dragonkind. +4 bonus on Bluff checks against a Dragon. +2 bonus to Ride checks made when you are mounted on a Dragon. +4 bonus on saves against the Frightful Presence of Evil Dragons. –2 to your saves vs. Enchantment spells & effects cast by Dragons. You cannot take this feat if you have already taken the Dragonfriend feat. Voice of Winds: [Bloodline] (DR311 p40) Air Bloodline, Able to cast 2nd lvl Arcane spells +2 bonus on Diplomacy & Intimidate checks. Improved Disguise: [General] (DR335 p92) Charisma 13 Disguise: 7 ranks Sense Motive: 5 ranks You do not suffer the normal –2 penalty when disguising yourself as another gender, race, or age category. You can don a disguise in half the normal time. Recognize Imposter: [General] (Eb p58) Sense Motive: 3 ranks Spot: 3 ranks +4 bonus on Spot check to oppose Disguise checks. +4 bonus on Sense Motive checks to oppose Bluff checks. Cosmopolitan: [Regional](PGF p37)Must be from one of the following races & regions: Dwarf – Waterdeep Elf – Waterdeep, Half-Elf – Waterdeep, Halfling – Amn, Waterdeep, Human – Amn, Golden Water, Sword Coast, Waterdeep +2 bonus on Bluff, Gather Information & Sense Motives checks. Skill Focus: [General, Scout] (PH p100) (CAdv p10)+ +3 bonus to all checks involving one skill. This feat may be taken multiple times, once per skill. [/QUOTE]
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[3.5] What are the Feats that Affect Face Characters
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